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D4 Blood Mist | Necromancer Active Skill

Blood Mist is an Active skill for the Necromancer class, in the Corpse and macabre category. it has the following effects: (simplified) Disperse into a bloody mist, becoming Immune for 3s. Your Movement Speed is reduced by 20% and you periodically deal 2% damage to enemies and Healing for 0.5% of your Maximum Life.

For skill tree node info see: Blood Mist | Necromancer Skill Tree Node

Blood Mist has one primary "enhancement", and a choice of one of two "upgrades".

Primary Enhancement

Enhanced Blood Mist: Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2s..

Upgrades

Ghastly Blood Mist: Blood Mist leaves behind a Corpse every 1 second..
Dreadful Blood Mist: Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy..


Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.


Modifiers & Synergies

Here, we will be tracking all sources of effects that modify Blood Mist.

Legendary Aspects

Legenadry aspects that modify Blood Mist.

  • Blood-soaked Aspect: Blood Mist leaves a trail of Desecrated Ground that lasts for 4 seconds and deals [X] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.
  • Aspect of Explosive Mist: Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2 - 0.5] seconds.

Unique Items

Unique Items that modify Blood Mist.


    Paragon Related

    Paragon system related modifiers for Blood Mist.

    Rare / Normal Nodes

    Glyphs

    Legendary Nodes


    Other Sources

    Related Links & Other Information

    Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!

    In the meantime, Related Links: