Diablo 4 Season 3 NEW Unique Items
As the title suggests - check out ALL NEW UNIQUE ITEMS IN S3. Will only contain two chunks, a complete list of new seasonal aspects, maybe shortly I'll add a list with my thoughts.
Diablo 4 Season 3 adds 6 new unique items!
- Stats currently UNKNOWN.
- Will update asap!
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Rend’s duration is increased by [2.0 - 4.0] seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend's Bleed. This effect can only occur once every 4 seconds per enemy.
- Critical Strike Chance
- Ranks of Lightning Storm
- Ranks of the Defiance Passive
- Lucky Hit Chance
Lightning Storm gains 1 additional strike each times it grows.Lightning Storm Critical Strikes cause lightning to strike twice, dealing [10 - 20%] increased damage.
- Stats currently UNKNOWN.
- Will update asap!
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You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for [1 - 2%] of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals x [10 - 20%] increased damage.
- Stats currently UNKNOWN.
- Will update asap!
- ?
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When you cast an Ultimate skill, your next Core skill consumes all of your energy and deals [0.5 - 1.5%] increased damage per Energy consumed. Using a Cooldown restores 5 energy.
- Stats currently UNKNOWN.
- Will update asap!
- ?
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Damaging enemies with a cast Non-Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200%] increased damage.
- Maximum Life
- Cooldown Reduction
- Ranks of Meteor
- Lucky Hit Chance
Meteor now has 2 charges with a [11.0 - 6.0] second Charge Cooldown instead of a Mana cost, and drops 3 additional meteors around the target.Meteor's Enchantment Effect and Enhanced Meteor drop 1 additional meteor.
My thoughts on S3's new Uniques
First of all, there are 2 generic ones, and 1 for each class this season.
TO FOLLOW!