D4 Season 2 NEW ASPECTS / Legendaries.
As the title suggests - check out ALL NEW LEGENDARY ASPECTS IN S2. Has only two segments, a complete list of new seasonal aspects, maybe shortly I'll add a list with my thoughts.
When you spend 100 Energy you release a cluster of exploding Stun Grenades that deal [0.2 - 0.3] total Physical damage and Stun enemies for 0.5 seconds. Your Grenade Skills deal x15% more damage.
Lucky Hit: When your Conjuration Skills hit you have up to a [30 - 40%] chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 3 times.
Gain + [20 - 30%] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:• Fire, Lightning, and Physical.• Cold, Poison, and Shadow.
Lucky Hit: Your Shadow Damage Over Time effects have a [10 - 30%] chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence.
After you hit 15 enemies with your Werebear Skills, your next Werebear Skill will deal x [30 - 50%] more damage and Stun enemies for 2 seconds.
You gain 20% Movement Speed. Lose this bonus for 2.5-5 seconds after taking damage.
Your Rupture does not remove the Bleeding damage from enemies. This can occur once every [30 - 40] seconds.
My thoughts on the S2's new Aspects
First of all, there are 2 generic ones, and 1 for each class this season.
TO FOLLOW!