D4 Season 2 Content! S2 Vampiric Powers | S2 New Aspects | S2 New Uniques
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List of All D4 Unique Items

As implied, a straight up list of all Diablo 4 Uniques.
Created Jun-21-23': I was a little rushed when I uploaded changes, so I couldn't implement the search or filter yet.
TODO: Button Filters & Text search.

Blood Moon Breeches | Pants | Necromancer
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Your Minions have a [3 - 7%] chance to curse enemies. Enemies affected by at least 1 of your curses take x70% increased Overpower damage from you.

Blue Rose | Ring | Sorcerer
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Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing [0.25 - 0.35] Cold damage. Triple this chance if the enemy is Frozen.

Dolmen Stone | Amulet | Druid
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Casting Boulder while Hurricane is active will cause your boulders to rotate around you.

Tibault's Will | Pants | General
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You deal [20 - 40%] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.

Banished Lord's Talisman | Amulet | General
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After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [80 - 120%] increased damage.

Tassets of the Dawning Sky | Pants | General
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When you take damage from a Non-Physical damage type, you gain + [6 - 10%] Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.

Tuskhelm of Joritz the Mighty | Helm | Barbarian
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When you gain Berserking while already Berserk, you have a [40 - 60%] chance to become more enraged granting x15% increased damage, 2 Fury per second, and 10% Cooldown Reduction.

Scoundrel's Leathers | Chest armor | Rogue
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While you have unlimited Energy from Inner Sight, your Core Skills have a [60 - 80%] chance to spawn Caltrops, Poison Trap, or Death Trap.

Godslayer Crown | Helm | General
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When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal [30 - 60%] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.

Flickerstep | Boots | General

Attacks Reduce Evade's Cooldown by 0.8 Seconds.

  • All Stats
  • Movement Speed
  • Ultimate Skill Damage
  • Damage Reduction from Close Enemies

Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds.

Fleshrender | 1h mace | Druid

Overpower Damage

  • Damage while Shapeshifted
  • Damage to Poisoned Enemies
  • Damage while Healthy
  • Ranks of Defensive Skills

Debilitating Roar and Blood Howl deal [X] damage to Nearby Poisoned enemies, increased by x10% for each 100 Willpower you have.

The Oculus | Wand | Sorcerer

Lucky Hit Chance

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Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location.

Ahavarion, Spear of Lycander | Staff | General

Damage to Crowd Controlled Enemies

  • Critical Strike Chance
  • Attack Speed
  • Damage
  • Lucky Hit: Up to a [X]% Chance to Stun

Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

Azurewrath | 1h sword | Barbarian

Critical Strike Damage

  • Attack Speed
  • Core Skill Damage
  • Non-Physical Damage
  • Damage to Crowd Controlled Enemies

Lucky Hit: Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal [X] Cold damage to them.

Eaglehorn | Bow | Rogue

Damage to Distant Enemies

  • Critical Strike Chance
  • Physical Damage
  • Vulnerable Damage
  • Damage to Elites

Penetrating Shot has a [30 - 80%] chance to fire an arrow that bounces off walls and scenery. Damaging 5 enemies with Penetrating Shot will cause your next cast to make enemies hit Vulnerable for 3 seconds.

Insatiable Fury | Chest armor | Druid
  • Physical Damage
  • Overpower Damage
  • Damage Reduction While Fortified
  • Total Armor while in Werebear Form

Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.

The Grandfather | 2h sword | General

Critical Strike Damage

  • Damage
  • Maximum Life
  • All Stats
  • Ignores Durability Loss

Increases your Critical Strike Damage by [60 - 100%]. The other properties of this weapon can roll higher than normal.

Gloves of the Illuminator | Gloves | Sorcerer
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Fireball now bounces as it travels, exploding each time it hits the ground, but it's explosion deals [35 - 25%] less damage.

Storm's Companion | Pants | Druid

Your Potion Also Briefly Grants Movement Speed

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Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.

Word of Hakan | Amulet | Rogue
  • Ultimate Skill Damage
  • Rain of Arrows Cooldown Reduction
  • Movement Speed
  • Ranks of All Imbuement Skills

Your Rain of Arrows is always Imbued with all Imbuements at once.

Ring of Starless Skies | Ring | General

Lightning Resistance

  • Lucky Hit Chance
  • Critical Strike Chance
  • Critical Strike Damage
  • Core Skill Damage

Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 - 12%] up to a maximum of 40%.

100,000 Steps | Boots | Barbarian

Max Evade Charges

  • Dexterity
  • Damage with Skills that Swap to New Weapons
  • Movement Speed
  • Ranks of Ground Stomp

After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32 - 50] Fury. This cannot happen more than once every 15 seconds.

Ancients' Oath | 2h axe | Barbarian

Damage to Healthy Enemies

  • Damage to Close Enemies
  • Vulnerable Damage
  • Damage while Berserking
  • Ranks of Steel Grasp

Steel Grasp launches 2 additional chains. Enemies that have been pulled by Steel Grasp take x [30 - 50%] bonus damage from you for 3 seconds.

Andariel's Visage | Helm | General
  • All Stats
  • Attack Speed
  • Life Steal
  • Poison Resistance

Lucky Hit: Up to a [15 - 20%] chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area.

Asheara's Khanjar | 1h dagger | Rogue

Damage to Close Enemies

  • Basic Skill Damage
  • Damage to Crowd Controlled Enemies
  • Movement Speed for 4 Seconds After Killing an Elite
  • Lucky Hit Chance

Hits with this weapon increase your Attack Speed by [4 - 6%] for 4 seconds, up to [20 - 30%].

Battle Trance | Amulet | Barbarian

Resistance to All Elements

  • Cooldown Reduction
  • Damage Reduction from Close Enemies
  • Maximum Fury
  • Ranks of Frenzy

Increase Frenzy's maximum stacks by 2. While you have maximum Frenzy, your other Skills gain [35 - 45%] increased Attack Speed.

Black River | 1h scythe | Necromancer

Life On Kill

  • Intelligence
  • Ranks of All Corpse Skills
  • Ranks of the Hewed Flesh Passive
  • Ranks of the Fueled by Death Passive

Corpse Explosion consumes up to 4 additonal Corpses around the initial Corpse, dealing [X%] increased damage and with a [X%] larger radius per additional Corpse.

Blood Artisan's Cuirass | Chest armor | Necromancer
  • Damage for 4 Seconds After Picking Up a Blood Orb
  • Blood Orb Healing
  • Maximum Life
  • Ranks of Bone Spirit

When you pick up [10 - 5] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.

Bloodless Scream | 2h scythe | Necromancer

Life On Kill

  • Darkness Skill Damage
  • Damage to Chilled Enemies
  • Intelligence
  • Cold Resistance

Your Darkness Skills Chill enemies for up to 100%.Lucky Hit: Your Darkness Skills deal x [20 - 50%] bonus damage to Frozen enemies and have up to a 100% chance to generate [7 - 10] additional Essence against Frozen targets.

Condemnation | 1h dagger | Rogue

Damage to Close Enemies

  • Basic Skill Attack Speed
  • Critical Strike Damage
  • Damage with Dual-Wielded Weapons
  • Core Skill Damage

Your Core Skills deal [20 - 40%] increased damage when spending 3 Combo Points. Your Skills using this weapon have a 30% chance to generate 3 Combo Points.

Cowl of the Nameless | Helm | Rogue
  • Damage Reduction from Close Enemies
  • Cooldown Reduction
  • Crowd Control Duration
  • Ranks of Imbuement Skills

You gain [15 - 25%] increased Lucky Hit Chance against Crowd Controlled enemies.

Deathless Visage | Helm | Necromancer
  • Damage Reduction
  • Physical Damage
  • Critical Strike Damage with Bone Skills
  • Maximum Essence

Bone Spear leaves behind echoes as it travels that explode dealing [X] damage, increased by x5% for every +30% of your Critical Strike Bonus Damage stat.

Deathspeaker's Pendant | Amulet | Necromancer

Resistance to All Elements

  • Blood Skill Damage
  • Summoning Skill Damage
  • Essence Cost Reduction
  • Ranks of the Coalesced Blood Passive

Blood Surge casts a mini nova on your Minions, dealing [X] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.

Doombringer | 1h sword | General

Critical Strike Damage

  • Core Skill Damage
  • Damage
  • Lucky Hit: Up to a 5% Chance to Heal [X] Life
  • Maximum Life

Lucky Hit: Up to a [15 - 25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.

Esadora's Overflowing Cameo | Amulet | Sorcerer

Resistance to All Elements

  • Cooldown Reduction
  • Crackling Energy Damage
  • Ranks of the Shocking Impact Passive
  • Movement Speed

Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing [X] Lightning Damage, increased by x50% for every 100 Intelligence you have.

Esu's Heirloom | Boots | Sorcerer

Dodge Chance While Evading

  • Movement Speed
  • Movement Speed for 4 Seconds After Killing an Elite
  • Shrine Buff Duration
  • Critical Strike Damage

Your Critical Strike Chance is increased by [20 - 30%] of your Movement Speed bonus.

Eyes in the Dark | Pants | Rogue

Your Potion Also Briefly Grants Movement Speed

  • Damage Reduction
  • Shadow Damage
  • Maximum Life
  • Damage to Enemies Affected by Trap Skills

Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy. Death Trap's is increased by [30 - 50%] , however the Cooldown is increased by [20 - 15%].

Fields of Crimson | 2h sword | Barbarian

Critical Strike Damage

  • Damage with Two-Handed Slashing Weapons
  • Damage Over Time
  • Critical Strike Damage
  • Rupture Cooldown Reduction

While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [X] Bleeding damage over 6 seconds. Enemies standing in the pool take 20% increased Bleed damage.

Fists of Fate | Gloves | General
  • Lucky Hit: Up to a 10% Chance to Gain [X]% Damage for 4 Seconds
  • Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource
  • Lucky Hit: Up to a [X]% Chance to Immobilize
  • Lucky Hit: Up to a [X]% Chance to Daze

Your attacks randomly deal 1% to [200 - 300%] of their normal damage.

Flamescar | Wand | Sorcerer

Lucky Hit Chance

  • Mana Cost Reduction
  • Damage to Burning Enemies
  • Lucky Hit Chance with Fire Damage
  • Ranks of Incinerate

While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [X] Fire damage.

Frostburn | Gloves | General
  • Critical Strike Chance
  • Attack Speed
  • Freeze Duration
  • Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource

Lucky Hit: Up to a [15 - 25%] chance to Freeze enemies for 2 seconds.

Gohr's Devastating Grips | Gloves | Barbarian
  • Critical Strike Chance Against Close Enemies
  • Lucky Hit Chance
  • Damage
  • Ranks of Whirlwind

Whirlwind explodes every 2 seconds and after it ends, dealing [16 - 26%] of the total Base damage dealt to surrounding enemies as Fire damage.

Grasp of Shadow | Gloves | Rogue
  • Attack Speed
  • Dexterity
  • Shadow Clone Damage
  • Ranks of All Core Skills

Lucky Hit: Damaging a Vulnerable enemy with a Marskman or Cutthroat Skill has up to a [24 - 34%] chance to summon a Shadow Clone that mimics your attack.

Greatstaff of the Crone | Staff | Druid

Damage to Crowd Controlled Enemies

  • Damage to Close Enemies
  • Damage to Crowd Controlled Enemies
  • Non-Physical Damage
  • Ranks of Claw

Claw is now a Storm Skill and also casts Storm Strike at [120 - 150%] normal damage.

Greaves of the Empty Tomb | Boots | Necromancer

Max Evade Charges

  • Movement Speed
  • Essence Cost Reduction
  • Lucky Hit Chance with Shadow Damage
  • Damage Reduction from Enemies That Are Affected By Shadow Damage Over Time

Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for [X] Shadow damage over 2 seconds.

Harlequin Crest | Helm | General
  • Maximum Life
  • Cooldown Reduction
  • Resource Generation
  • All Stats

Gain [10.0 - 20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills.

Hellhammer | 2h mace | Barbarian

Overpower Damage

  • Damage with Two-Handed Bludgeoning Weapons
  • Damage to Burning Enemies
  • Damage Reduction from Enemies That Are Burning
  • Ranks of Upheaval

Upheaval ignites the ground Burning enemies for an additonal [X] damage over 3 seconds.

Howl from Below | Gloves | Necromancer
  • Lucky Hit Chance
  • Corpse Skill Attack Speed
  • Lucky Hit: Up to a [X]% Chance to Stun
  • Lucky Hit: Up to a [X]% Chance to Fear

Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by [30 - 40%].

Hunter's Zenith | Ring | Druid

Lightning Resistance

  • Damage while Shapeshifted
  • Critical Strike Chance
  • Ranks of the Heightened Senses Passive
  • Ranks of the Quickshift Passive

Gain a bonus when you kill with Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [X] when damage is first dealt.

Iceheart Brais | Pants | Sorcerer

Your Potion Also Restores X% Resource

  • Maximum Life
  • Damage to Frozen Enemies
  • Damage Reduction
  • Freeze Duration

Enemies that die while Frozen, have a [11 - 20%] chance to unleash a Frost Nova.

Lidless Wall | Shield | Necromancer

Block Chance

  • Attack Speed
  • Maximum Life
  • Maximum Essence
  • Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource

Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [5 - 25%] chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by 1.

Mad Wolf's Glee | Chest armor | Druid
  • Maximum Life
  • Poison Damage
  • Damage Reduction from Enemies That Are Poisoned
  • Movement Speed

Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.

Melted Heart of Selig | Amulet | General

Resistance to All Elements

  • All Stats
  • Core Skill Damage
  • Damage While Healthy
  • Resource Regeneration

Gain +30% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead.

Mother's Embrace | Ring | General

Fire Resistance

  • All Stats
  • Lucky Hit Chance
  • Critical Strike Damage
  • Maximum Life

If a Core Skill hits 4 or more enemies, [20 - 40%] of the Resource is refunded.

Overkill | 2h mace | Barbarian

Overpower Damage

  • Physical Damage
  • Overpower Damage
  • Damage to Injured Enemies
  • Ranks of Death Blow

Death Blow creates a shockwave, dealing [24 - 38%] of its Base damage to enemies. Enemies who die to this effect also reset Death Blow's Cooldown.

Penitent Greaves | Boots | General

Dodge Chance While Evading

  • Movement Speed
  • Crowd Control Duration
  • Slow Duration Reduction
  • Cold Resistance

You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies.

Rage of Harrogath | Chest armor | Barbarian
  • Physical Damage
  • Critical Strike Chance with Physical Damage Against Elites
  • Damage Reduction from Enemies That Are Bleeding
  • Thorns

Lucky Hit: Up to a [20 - 40%] chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites.

Raiment of the Infinite | Chest armor | Sorcerer
  • Intelligence
  • Damage to Close Enemies
  • Damage to Stunned Enemies
  • Ranks of the Glass Cannon Passive

After using Teleport, Close enemies are Pulled to you and Stunned for [2 - 3] seconds, but Teleport's cooldown is increased by 20%.

Ramaladni's Magnum Opus | 1h sword | Barbarian

Critical Strike Damage

  • Damage with Dual-Wielded Weapons
  • Damage to Close Enemies
  • Maximum Fury
  • Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource

Skills using this weapon deal [0.2 - 0.4%] increased damage per point of Fury you have, but you lose 2 Fury every second.

Razorplate | Chest armor | General

Gain [X] Thorns.

Ring of Mendeln | Ring | Necromancer

Cold Resistance

  • Lucky Hit Chance
  • Minion Attack Speed
  • Maximum Minion Life
  • Thorns

Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for [X] Physical damage.

Skyhunter | Bow | Rogue

Damage to Distant Enemies

  • Dexterity
  • Marksman Skill Damage
  • Critical Strike Damage
  • Ranks of the Exploit Passive

The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains [10 - 20%] bonus Critical Strike Damage and you gain [5 - 10] Energy.

Soulbrand | Chest armor | General
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  • Critical Strike Chance
  • Critical Strike Damage
  • Core Skill Damage

Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 - 20%] Damage Reduction.

Staff of Endless Rage | Staff | Sorcerer

Damage to Crowd Controlled Enemies

  • Core Skill Damage
  • Damage to Close Enemies
  • Fire Damage
  • Ranks of Inner Flames Passive

Every 3rd cast of Fireball launches 2 additional projectiles dealing [20 - 40%] bonus damage.

Staff of Lam Esen | Staff | Sorcerer

Damage to Crowd Controlled Enemies

  • Lightning Damage
  • Damage to Close Enemies
  • Critical Strike Damage
  • Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource

Your cast of Charged Bolts have a [30 - 50%] chance to be attracted to enemies and last 300% longer.

Temerity | Pants | General

Your Potion Also Briefly Grants Movement Speed

  • Maximum Life
  • Potion Drop Rate
  • Lucky Hit: Up to a 5% Chance to Heal [X] Life
  • Healing Received

Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80%] of your Maximum Life that lasts for 8 seconds.

Tempest Roar | Helm | Druid
  • Damage While Shapeshifted
  • Critical Strike Damage
  • Maximum Spirit
  • Poison Resistance

Lucky Hit: Storm Skills have up to a [15 - 25%] chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills.

The Butcher's Cleaver | 1h axe | General

Damage to Healthy Enemies

  • Physical Damage
  • Damage to Crowd Controlled Enemies
  • Critical Strike Damage
  • Critical Strike Chance Against Injured Enemies

Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61 - 75%] for 4 seconds.

Vasily's Prayer | Helm | Druid
  • Damage While Shapeshifted
  • Overpower Damage
  • Maximum Life
  • Lightning Resistance

Your Earth Skills are now also Werebear Skills and Fortify you for [X].

Waxing Gibbous | 1h axe | Druid

Damage to Healthy Enemies

  • Critical Strike Damage
  • Damage to Close Enemies
  • Damage to Injured Enemies
  • Life On Kill

Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which gaurantees Critical Strikes for [1.0 - 2.5] seconds.

Windforce | Bow | Rogue

Damage to Distant Enemies

  • Vulnerable Damage
  • Core Skill Damage
  • Ranks of the Concussive Passive
  • Ranks of the Impetus Passive

Lucky Hit: Hits with this weapon have up to a [20 - 30%] chance to deal double damage and Knock Back the target.

X'Fal's Corroded Signet | Ring | General
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  • Movement Speed
  • Ultimate Skill Damage
  • Damage Reduction from Close Enemies

Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0 - 6.0] damage of the same type to Nearby enemies.