Doombringer - Diablo 4 Unique Item

Doombringer is a Unique Item with the following stats and effects:

Doombringer
Unique 1h sword
  • Critical Strike Damage

    • Core Skill Damage
    • Damage
    • Lucky Hit: Up to a 5% Chance to Heal [X] Life
    • Maximum Life
  • Lucky Hit: Up to a [15 - 25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.

  • Whenever this ancient sword has reappeared throughout history, it portends a time of great strife, as well as a devastating loss of life.

    General


    Doombringer was added into the game during Diablo 4 Season 0 (Base game release).


    Doombringer Item Stats

    Like all Uniques, Doombringer is a little different than your typical item.

    Locked Stats: Doombringer will always roll these stats: Core Skill Damage, Damage, Lucky Hit: Up to a 5% Chance to Heal [X] Life, Maximum Life. Any of these CANNOT be Enchanted off ("rerolled"). They ARE affected by range RNG and item tier. Typically, these stats exceed the range possible for normal non-unique items.

    Intrinsic won't change: All copies of Doombringer will always roll with: Critical Strike Damage as it's inherent stat.

    Unique Effects: generally have a range. Numeric ones (typically damage) scale by item tier as well (Normal, Sacred, etc). will update to comment on each specific type. Effect Range is, sadly, affected by RNG.

    Being a "general" unique, it (THANKFULLY) will still only drop for classes that can actually "use" or "trigger" its effect.

    I'll also be updating each unique with general thoughts on
    their power level and usefulness.

    Summary, Outro, Related Links

    Well, if you're here I guess I wish you luck on getting your own Doombringer to drop.