D4 Concealment | Rogue Active Skill
Concealment is an Active skill for the Rogue class, in the Subterfuge category. it has the following effects: (simplified) Gain an advanced form of Stealth for 4s that won't be removed when damaged. Also gain Unstoppable, and increased Movement Speed that allows movement freely through units. Attacking breaks Concealment.
For skill tree node info see: Concealment | Rogue Skill Tree Node
Concealment has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Concealment: Gain 40 Energy when you use Concealment..
Upgrades
Subverting Stealth: The Skill that breaks Concealment makes enemies Vulnerable for 3s..
Countering Stealth: The Skill that breaks Cocnealment will be a guaranteed Critical Strike..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Concealment.
Legendary Aspects
Legenadry aspects that modify Concealment.
Unique Items
Unique Items that modify Concealment.
Paragon Related
Paragon system related modifiers for Concealment.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Rogue Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.