D4 Corpse Tendrils | Necromancer Active Skill
Corpse Tendrils is an Active skill for the Necromancer class, in the Tier6 category. it has the following effects: (simplified) Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3s, and dealing 20% damage to them. Does not consume the Corpse.
For skill tree node info see: Corpse Tendrils | Necromancer Skill Tree Node
Corpse Tendrils has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Corpse Tendrils: Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled..
Upgrades
Plagued Corpse Tendrils: Enemies damaged by Corpse Tendrils are made Vulnerable for 3s..
Blighted Corpse Tendrils: Corpse Tendrils has a 20% chance when damaging enemies to drop a Blood Orb..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Corpse Tendrils.
Legendary Aspects
Legenadry aspects that modify Corpse Tendrils.
- Aspect of Grasping Veins: Gain [10 - 20%] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20 - 40%] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.
Unique Items
Unique Items that modify Corpse Tendrils.
Paragon Related
Paragon system related modifiers for Corpse Tendrils.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Necromancer Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.