D4 Dash | Rogue Active Skill
Dash is an Active skill for the Rogue class, in the Agility category. it has the following effects: (simplified) Dash forward and slash enemies. Has 2 charges.
For skill tree node info see: Dash | Rogue Skill Tree Node
Dash has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Dash: Enemies damaged by Dash take 20% increased Critical Strike Damage from you for 5s..
Upgrades
Methodical Dash: Dealing damage to Crowd Controlled enemies with Dash redcues its Charge Cooldown by 0.5s, up to 3s per cast..
Disciplined Dash: Dash Slows enemies it hits by 30% for 3s. Any enemy already Slowed will be Dazed for 2s instead..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Dash.
Legendary Aspects
Legenadry aspects that modify Dash.
- Aspect of Quickening Fog: You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown by [0.4 - 0.6] seconds for each enemy hit, up to [2.0 - 3.0] seconds.
- Shadowslicer Aspect: When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [80 - 100%] of the Base damage.
Unique Items
Unique Items that modify Dash.
Paragon Related
Paragon system related modifiers for Dash.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Rogue Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.