D4 Hemorrhage | Necromancer Active Skill
Hemorrhage is an Active skill for the Necromancer class, in the Basic category. it has the following effects: (simplified) Burst an enemies blood, dealing damage. Hemorrhage has a 20% chance to form a Blood Orb.
For skill tree node info see: Hemorrhage | Necromancer Skill Tree Node
Hemorrhage has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Hemorrhage: After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit..
Upgrades
Initiate's Hemorrhage: Hemorrhage grants 1.6% Base Life as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% Base Life..
Acolyte's Hemorrhage: Hemorrhage gains an additional 20% Attack Speed while you're Healthy..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Hemorrhage.
Legendary Aspects
Legenadry aspects that modify Hemorrhage.
Unique Items
Unique Items that modify Hemorrhage.
Paragon Related
Paragon system related modifiers for Hemorrhage.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Necromancer Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.