D4 Hydra | Sorcerer Active Skill
Hydra is an Active skill for the Sorcerer class, in the Conjuration category. it has the following effects: (simplified) Summon a 3-headed hydra for 10s, each head spits fire at enemies dealing 12% damage.
For skill tree node info see: Hydra | Sorcerer Skill Tree Node
Hydra has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Hydra: While Healthy, your casts of Hydra gain 1 additional head..
Upgrades
Summoned Hydra: Hydra also Burns enemies for an additional 12% of its Base damage dealt over 6s..
Invoked Hydra: After you Critically Strike, your Hydras gain 30% Critical Strike Chance for 3s..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Hydra.
Legendary Aspects
Legenadry aspects that modify Hydra.
- Serpentine Aspect: You may have 1 additional Hydra active, and Hydra's duration is increased by [14 - 24%] .
Unique Items
Unique Items that modify Hydra.
Paragon Related
Paragon system related modifiers for Hydra.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Sorcerer Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.