Diablo 4 Season 4 is here! D4 S4 New Aspects | D4 S4 New Uniques

D4 Poison Trap | Rogue Active Skill

Poison Trap is an Active skill for the Rogue class, in the Subterfuge category. it has the following effects: (simplified) Place a trap that, after arming for 1.25s, will activate after enemies move into range dealing massive Poison damage over 9s to all enemies in the area. You can have up to 4 armed traps out at once.

For skill tree node info see: Poison Trap | Rogue Skill Tree Node

Poison Trap has one primary "enhancement", and a choice of one of two "upgrades".

Primary Enhancement

Enhanced Poison Trap: Poison Trap Knocks Down enemies for 1.5s when it activates..

Upgrades

Countering Poison Trap: Poison Trap has a 20% chance to reset your Imbuement Skill Cooldowns when activated..
Subverting Poison Trap: You deal 10% increased Poison damage to enemies standing inside your Poison Trap..


Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.


Modifiers & Synergies

Here, we will be tracking all sources of effects that modify Poison Trap.

Legendary Aspects

Legenadry aspects that modify Poison Trap.


    Unique Items

    Unique Items that modify Poison Trap.

    • Scoundrel's Leathers: While you have unlimited Energy from Inner Sight, your Core Skills have a [60 - 80%] chance to spawn Caltrops, Poison Trap, or Death Trap.

    Paragon Related

    Paragon system related modifiers for Poison Trap.

    Rare / Normal Nodes

    Glyphs

    Legendary Nodes


    Other Sources

    Related Links & Other Information

    Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!

    In the meantime, Related Links: