D4 Mixed Poison Imbuement (Skill Tree Node)
Mixed Poison Imbuement (on the Skill Tree), is a Rogue skill tree node from the Imbuement skill tree cluster.
This page specifically talks about Mixed Poison Imbuement as a node on the skill tree. More detailed discussion on the skill it modifies here: D4 Poison Imbuement | Rogue Skill.
Effects
Mixed Poison Imbuement is an "enhancement" node that modifies Poison Imbuement with the following effects:
(simplified description) Lucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poison DoT.
Unlocking and Prerequisites
Like all Imbuement skill tree nodes, it requires 16 points in previous clusters to activate. It has a prerequisite node, Enhanced Poison Imbuement.
Investing into this node is exclusive with Blended Poison Imbuement . You can only activate one or the other.
Node Location and Relations
Next Node(s): None
Previous Node(s): Enhanced Poison Imbuement,
Related Links & Other information
These skill tree node pages are mainly for internal use. Think of it like a database of sorts! So I just thought why not just make it open to the public. It also serves as a way to funnel people who are looking for certain info (like not needing to discuss enhancement nodes in isolation - but linking them to the parent skill instead)
In any case, here's some hopfully helpful Related Links:
- All discussion surrounding the "main" skill: Poison Imbuement
- If you're here, you're probably looking for some info on the Rogue Class.
- Summary of all D4 Build and Character Customization Systems.