D4 Siphoning Strikes (Skill Tree Node)
Siphoning Strikes (on the Skill Tree), is a Rogue skill tree node from the Core skill tree cluster.
This page specifically talks about Siphoning Strikes as a node on the skill tree. More detailed discussion on the passive here: D4 Siphoning Strikes | Rogue Passive.
Effects
Siphoning Strikes (simplified description): Heal for a % of your Maximum Life when you Critically Strike Close enemies.
This is an "passive" skill tree node, which grants the above passive effects to your character.
Unlocking and Prerequisites
Like all Core skill tree nodes, it requires 2 points in previous clusters to activate. It has a prerequisite node, Sturdy.
Node Location and Relations
Next Node(s): None
Previous Node(s): Sturdy,
Related Links & Other information
These skill tree node pages are mainly for internal use. Think of it like a database of sorts! So I just thought why not just make it open to the public. It also serves as a way to funnel people who are looking for certain info (like not needing to discuss enhancement nodes in isolation - but linking them to the parent skill instead)
In any case, here's some hopfully helpful Related Links:
- If you're here, you're probably looking for some info on the Rogue Class.
- Summary of all D4 Build and Character Customization Systems.