D4 Charged Bolts | Sorcerer Active Skill
Charged Bolts is an Active skill for the Sorcerer class, in the Core category. it has the following effects: (simplified) Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing 17% damage each.
For skill tree node info see: Charged Bolts | Sorcerer Skill Tree Node
Charged Bolts has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Charged Bolts: Hitting an enemy at least 3 times with the same cast of Charged Bolts releases a lightning nova, dealing 15% damage to enemies around them..
Upgrades
Destructive Charged Bolts: Hitting an enemy with Charged Bolts reduces their damage deal by 20% fort 3s..
Greater Charged Bolts: Charged Bolts deal 25% increased damage to Stunned enemies..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Charged Bolts.
Legendary Aspects
Legenadry aspects that modify Charged Bolts.
- Aspect of Piercing Static: Charged Bolts pierce, but deal [60 - 40%] less damage to targets hit after the first.
Unique Items
Unique Items that modify Charged Bolts.
- Staff of Lam Esen: Your cast of Charged Bolts have a [40 - 60%] chance to be attracted to enemies and last 300% longer.
Paragon Related
Paragon system related modifiers for Charged Bolts.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Sorcerer Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.