D4 Flurry | Rogue Active Skill
Flurry is an Active skill for the Rogue class, in the Core category. it has the following effects: (simplified) Frontal cone melee attack that strikes X times.
For skill tree node info see: Flurry | Rogue Skill Tree Node
Flurry has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Flurry: Each time flurry damages a CC'ed or Vulnerable enemy, heal for 1% of your Maximum Life, up to 12% Maximum Life per Flurry..
Upgrades
Improved Flurry: If Flurry hits any Vulnerable enemy, it spreads the debuff to all other enemies hit..
Advanced Flurry: Evading through an enemy causes your next Flurry to Stun enemies..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Flurry.
Legendary Aspects
Legenadry aspects that modify Flurry.
- Aspect of Encircling Blades: Flurry damages enemies in a circle around you and deals [8 - 15%] increased damage.
Unique Items
Unique Items that modify Flurry.
- Saboteur's Signet: Casting Flurry has a [15 - 30%] chance to release Stun Grenades that deal [X] Physical damage and Stun enemies for 1 second. Your Grenade Skills have a 2% Lucky Hit Chance.
Paragon Related
Paragon system related modifiers for Flurry.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Rogue Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.