D4 Ground Stomp | Barbarian Active Skill
Ground Stomp is an Active skill for the Barbarian class, in the Defensive category. it has the following effects: (simplified) Stun enemies around you for 3s.
For skill tree node info see: Ground Stomp | Barbarian Skill Tree Node
Ground Stomp has one primary "enhancement", and a choice of one of two "upgrades".
Primary Enhancement
Enhanced Ground Stomp: Increase Ground Stomps duration by 1s..
Upgrades
Strategic Ground Stomp: Reduce the Cooldown of your Ultimate Skill by 1s for each enemy damaged by Ground Stomp..
Tactical Ground Stomp: Ground Stomp generates 25 Fury..
Recent Changes: Related Uniques and Related Aspects implemented.
TODO: Legendary Node relations, and "tag" based synergy finder.
Modifiers & Synergies
Here, we will be tracking all sources of effects that modify Ground Stomp.
Legendary Aspects
Legenadry aspects that modify Ground Stomp.
- Earthquake Aspect: Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquake, you deal x [15 - 25%] increased damage.
- Aspect of Perpetual Stomping: Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Unique Items
Unique Items that modify Ground Stomp.
- 100,000 Steps: After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32 - 50] Fury. This cannot happen more than once every 15 seconds.
Paragon Related
Paragon system related modifiers for Ground Stomp.
Rare / Normal Nodes
Glyphs
Legendary Nodes
Other Sources
Related Links & Other Information
Still got a lot to do, a lot of data to track, and how best to present it! Post-launch will clarify alot of this for us!
In the meantime, Related Links:
- If you're here, you're probably looking for some info on the Barbarian Class.
- Related Skill Tree Nodes:
- See all rundown of all D4 Build and Character Customization Systems.