D4 Close Quarters Combat (Skill Tree Node)
Close Quarters Combat (on the Skill Tree), is a Rogue skill tree node from the Key passive skill tree cluster.
This page is strictly about Close Quarters Combat as a skill tree node. Discussion on the actual Close Quarters Combat Rogue Key Passive is there!
Effects
Close Quarters Combat (simplified description): Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 10% Attack Speed bonus for 8s. If both bonuses are active, you deal 20% increased damage to Crown Controlled enemies.
This is an "key passive" skill tree node, which grants the above passive effects to your character.
Unlocking and Prerequisites
Like all Key Passive skill tree nodes, it requires 33 points in previous clusters to activate. It has no prerequisite node, and is unlocked by simply having access to the key passive cluster.
Close Quarters Combat, like all Key Passives, are completely exclusive. A character may only activate one Key Passive node at a time! You can only select one, and all others will be blocked.
Node Location and Relations
Next Node(s): None
Previous Node(s): None, it's directly connected to the Key Passive cluster.
Related Links & Other information
These skill tree node pages are mainly for internal use. Think of it like a database of sorts! So I just thought why not just make it open to the public. It also serves as a way to funnel people who are looking for certain info (like not needing to discuss enhancement nodes in isolation - but linking them to the parent skill instead)
In any case, here's some hopfully helpful Related Links:
- If you're here, you're probably looking for some info on the Rogue Class.
- Summary of all D4 Build and Character Customization Systems.