As Hearthstone continues to grow, more and more cards get added to the mix and if you have bad memory like me, I have to waste my precious turn time trying to remember ‘what deez darn secrets are’… To help with this problem I’ve put together a searchable and sortable Hearthstone secret list or cheat sheet to aid during play.
How to use the table: SORT the table by clicking on the titles of each column or SEARCH for a specific name, class, etc on the search box
Class | Cost | Name | Description | Rarity | Type | Expansion |
---|---|---|---|---|---|---|
Hunter | 2 | Bear Trap | Secret: After your hero is attacked, summon a 3/3 Bear with Taunt | C | Standard | TGT |
Hunter | 2 | Cat Trick | Secret: After your opponent casts a spell summon a 4/2 Panther with Stealth | R | Standard | KRZ |
Hunter | 2 | Dart Trap | Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy | C | Standard | LoG |
Hunter | 2 | Explosive Trap | Secret: When your hero is attacked, deal 2 damage to all enemies | C | Standard | Classic |
Hunter | 2 | Freezing Trap | Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more | C | Standard | Classic |
Hunter | 2 | Misdirection | Secret: When a character attacks your hero, instead they attack another random character | R | Standard | Classic |
Hunter | 2 | Snake Trap | Secret: When one of your minions is attacked, summon three 1/1 snakes | E | Standard | Classic |
Hunter | 2 | Snipe | Secret: After your opponent plays a minion, deal 4 damage to it. | C | Standard | Classic |
Mage | 3 | Counterspell | Secret: When your opponent casts a spell, Counter it. | R | Standard | Classic |
Mage | 3 | Effigy | Secret: When a friendly minion dies, summon a random minion with the same Cost.k | R | Standard | TGT |
Mage | 3 | Ice Barrier | Secret: When your hero is attacked, gain 8 Armor. | C | Standard | Classic |
Mage | 3 | Ice Block | Secret: When your hero takes fatal damage, prevent it and become immune this turn. | E | Standard | Classic |
Mage | 3 | Mirror Entity | Secret: After your opponent plays a minion, summon a copy of it | C | Standard | Classic |
Mage | 3 | Spellbender | Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target | E | Standard | Classic |
Mage | 3 | Vaporize | Secret: When a minoni attacks your hero, destroy it. | R | Standard | Classic |
Mage | 3 | Duplicate | Secret: When a friendly minion dies, put 2 copies of it into your hand | C | Wild | NAX |
Paladin | 1 | Competitive Spirit | Secret: When your turn starts, give your minions +1/+1 | R | Standard | TGT |
Paladin | 1 | Eye for an Eye | Secret: When your hero takes damage, deal that much damage to the enemy hero. | C | Standard | Classic |
Paladin | 1 | Noble Sacrifice | Secret: When an enemy attacks, summon a 2/1 Defender as the new target | C | Standard | Classic |
Paladin | 1 | Redepmtion | Secret: When one of your minoins dies, return it to life with 1 Health. | C | Standard | Classic |
Paladin | 1 | Repentance | Secret: after your opponent plays a minion reduce its Health to 1 | C | Standard | Classic |
Paladin | 1 | Sacred Trial | Secret: After your opponent has at least 3 minions and plays another, destroy it. | C | Standard | TGT |
Paladin | 1 | Avenge | Secret: When one of your minions dies, give a random friendly minion +3/+2 | C | Wild | NAX |
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