Hey guys! Welcome to our Demon Hunter’s Unhallowed Essence Set Dungeon Guide. Here we will talk about what build to use, skills, items, notes, map and more!
Unhallowed Essence Set Dungeon Guide: Build | Location & Map | Tips
Unhallowed Essence Set Dungeon Build
Unhallowed Essence Set Dungeon Build | ||||
Items | Â | Skill & Rune | ||
Head | Accursed Visage | Evasive Fire | Focus | |
Shoulder | Unsanctified Shoulders | Multishot | Windchill | |
Chest | Cage of the Hellborn | Vault | Tumble | |
Wrist | Any (Warzechian) | Preparation | Invigoration | |
Hands | Fiendish Grips | None | None | |
Belt | Any (W.Hour) | None | None | |
Legs | Unholy Plates | Passives | ||
Boots | Hell Walkers | Ambush | Blood Vengeance | |
Neck | Any | Hot Pursuit | Tactical Advantage | |
Ring | Focus (Any) | Kanai’s Cube | ||
Ring | Restraint (Any) | Envious Blade (Any) | ||
Main | Yang’s Recurve | Illusory Boots | ||
Off | Dead Man’s Legacy | Obsidian | ||
Legendary Gems | ||||
Trapped | ||||
Zei’s | ||||
Any (Powerful. Dying? Wildebeest) |
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Options & Notes:
- The two “NONE” Skills are really unneeded. Stuff like Vengeance and Companion will WORK AGAINST YOU. Just use whatever, or nothing at all.
- Passives: Hot Pursuit is the only changeable one if you need more DPS – Cull the Weak.
- You just need to be strong enough to one-shot the fat spiders 100% of the time.
Unhallowed Essence Set Dungeon Location & Map
Where is the Unhallowed Essence Set Dungeon?Â
- Teleport to waypoint Howling Plateau in ACT II.
- Go to the lower left a bit, it’s a thin “hallway”.
- Keep going until you reach the exit of this small hallway.
- Hug the right wall and you’ll see the Unhallowed Essence set dungeon entrance!
The Unhallowed Essence Set Dungeon Map / Layout?
How to Beat & Master Unhallowed Essence Set Dungeon
It may seem disheartening , but UE Set dungeon is all about relaxing and efficiency!
Map & Pathing
Familiarize yourself with the map first. A sample path is shown above.
Tips & Explanations
Objective: Multishot kills 20 at a time
Ahhh, this one can be frustrating, but I have some good advice for you here and there…
Spiderlings usually come in groups of 15-20: As far as I can tell, this is the case. So try to drag some of the bigger spiders to it, or if you have no choice 2 groups of spiderlings. You can RARELY complete a 20 off 1 group of spiderlings but DO NOT COUNT ON IT.
Dismiss your follower: Trust me on this. They serve as an unneeded distraction.
Don’t force the issue: Don’t try to clump up many fat spiders for the 20. Don’t try to combine 2 far away groups. Just suck it up and move on.
You have MANY opportunities: so don’t be stressed out. I’ve cleared the last 20 on as little as 40 enemies remaining. Don’t squander precious time
Illusory Boots are a huuuuuuge help in rounding up enemies. I recommend it above and stick by that recommendation.
Why Wind Chill rune? Instead of Arsenal or Full Broadside? Many reasons…
- Arsenal missiles don’t count!
- Full Broadside isn’t bad, but Windchill is really best… why?
- Wind Chill applies SLOW and +CRIT BEFORE it’s own damage applies!
- This means TRAPPED and Cull of the Weak will be applied on the very first shot!
Objective: Discipline – Never below half!Â
Well, this one is hardly a “challenge” but more of a mental check. The only time you’ll run out of discipline (if any) is during the cleanup phase and you’re tempted to spam movement skills.
Preparation-Invigoration has the oft forgotten ability to restore Discipline. Many newer DH’s forget this, and think it’s purely to increase the UE6 bonus.
Ultimately if you fail this, it’s PLAYER ERROR – editing your build to make this otherwise brainless objective is counter-intuitive and impractical. If it slipped your mind, GG son.
UE6 set dungeon, when I first tried it out, was very frustrating. But the more I thought to just let it “flow”, I ended up clearing more and more reliably. Illusory Boots was a huge step up in my success %, not forcing the issue, and making use of the WHOLE DUNGEON.
Unhallowed Essence Set Dungeon Guide: Build | Location & Map | Tips
Other Demon Hunter Guides:
- Demon Hunter Leveling Guide
- Demon Hunter Fresh 70
- Embodiment of the Marauder | Marauder Set Dungeon
- Natalya’s Vengeance | Natalya’s Set Dungeon
- The Shadow’s Mantle | Shadow’s Mantle Set Dungeon
- Unhallowed Essence | Unhallowed Essence Set Dungeon
- Demon Hunter Speedfarming General
- Demon Hunter Best Speedfarm Build
- Demon Hunter Support Builds
Check our our D3 Guide Directory for anything else you might need!
The Unhallowed Essence Set Dungeon can be tough, but just relax and you’ll get it done!
For what it’s worth , adding ess of johan made the difference for me
“this otherwise brainless objective is counter-intuitive and impractical. If it slipped your mind, GG son.”
you know what, if u wanna provide some info and help, thank you from the bottom of my heart but this shit right there? yeah, i get, u’re core of the universe, the Einstein of D3, the best of the best etc. go f yourself., dad.
It simply means if you forget about the melee clause it’s your fault and restart – There is no magic trick or complex mechanic to help you achive it is what im trying to say, just plain old MINDFULNESS – a lack thereof faults solely the player. Don’t take it too personally – it’s meant for a bit of humor. I myself have been eliminated by the selfsame objective.
the best befor more than 50 tries and i couldnt mastered, whit this guide at the second try
These spiders have the shortest memory of any creature that has ever tried to kill me. Like seriously, you’re after my guts one second and then forget all about me and chew on the fucking concrete for the rest of time. God damn
How the hell do you get illusory boots to work, if you have to have the full 6 set equipped to enter the dungeon?
illusory boots should be in the kanai’s cube 🙂 If you decide to let go of Focus and Restraint, you can even use Royal Ring of Grandeur on one of your fingers or, again, in the kanai’s cube. You can enter a dungeon even with 5 set items provided you have Grandeur.
Does Zodiac ring reset Vault cooldown? If so, maybe we could run Vault variation with cooldown instead of discipline cost and spend discipline on Smoke Screen with 100% movespeed. That way we have two mobility skills, which should make things even easier when using Tactical Advantage.
That will work. There are many ways to set up your skill bar to complete the set dungeon
Ty alot for this guide 🙂 needed only 5 attemps with this build, before that I tried this dungeon > 20 times…
I !”#¤% HATE this set dungeon. (And that’s a understatement)
It´s !”#% impossible!
The multi shot only hits MAXIMUM 17 enemies even when there are ALLOT more enemy’s clustered.
and it just flipping stops as if it hits a invisible wall in front of other enemies.
I love rifting and Grifting whit this set,
but the creator of this dungeon should by MY opinion be strangled whit his/her intestines!
Yes i know it´s meant to be difficult but F**K this dungeon and it´s maker!
Annoying ain’t it? Haha. Actively try to group enemies up before laying down the law. Illusory boots help with this.
Just a little suggestion: Invigorating gemstone.
If you are strong enough to not need the assistance of BotP and tough enough not to need wildebeest/mutilation this gem will make you immune to control impairing effects without having to use vengeance.
Being able to walk on the webs unhindered helped quite a bit to group the big spiders