Fresh 70 Demon Hunter? Need a li’l nudge to get you closer to your Free Set this season? Well, you’ve come to the right place then. Here, we will talk about how to complete the season journey in the most efficient way possible.

Unhallowed Essence is Season 15’s free set.

NO Free Set? Go to PAGE 2!

Fresh 70 Demon Hunter: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power | To the End-game
DH Leveling Guide | D3 Directory Guide

Fresh 70 Demon Hunter: Getting the Free Set!

Click below to reveal the instructions you need for each step:

IMPORTANT: Setting up!

Having UE as the free set is sort of middle of the pack when it comes to Fresh 70. It won’t be cripplingly difficult, but you can’t faceroll either.

Fresh 70 Demon Hunter Items needed: DEX on all pieces. VIT on most pieces. Even if you haven’t gotten any decent legendary at this point, its ok – REROLL YELLOW (rare) items. A lot of people seem to forget about this.

DECENT WEAPON (2h Crossbowgoes without saying. When looking for a good weapon, IGNORE DPS but look at the smaller damage number. DEX VIT are mandatory. Life per Hit is a great stat for the early game! Sockets are good and flexible.

Quiver: The dream yellow quiver is DEX VIT +Hatred Regen > CRIT . +Hatred Regen is so godlike in the early game it’s not even funny.

Jewelries with socket: This is a preparation for legendary gems later on. DEX, socket and any Crit stat is what we want. If you can get Fire%, too, on amulet, the better. I also don’t mind having defensive stats on these since they’re just fillers.

Bracer: Fire%. Bracers should always have elemental percent. Other good stats are Crit > Vit > RES or LpH. Again, Fire% also appears on Amulet.

BeltDEX VIT RES LIFE is the money. This gives a huge stack of defense.

Body armor: we’re looking for ones with sockets on them. Would be nice if there’s All Res on it, too. DEV VIT RES SOCKETS.

Gems: There’s a few options for the early/midgame.

  • Diamonds for body slots – for ALLRES which is the best we can get for defense.
  • Emeralds for body slots – give DEX which gives damage, and a bit of armor.
  • Topaz for helmet – gives reduced resource use (GODLIKE EARLY ON).
  • Emerald for weapon – large critical hit damage boost.

Hire Templar if you haven’t. His lower left-most skill gives you some Hatred gains.

“Fix” gear, even if they’re just yellows!
It greatly increase your chances to clear all chapters fast!

Customize Skill Bindings

If you’re not allowed to put two skills on your bar because they’re from the same category – FEAR NOT! This isn’t a bug or a permanent in-game restriction. You simply have to CHECK ON ELECTIVE MODE, via Esc > Options > Gameplay > Elective Mode!

Binding Force Move to Mouse wheel up & down is a value change that every player should make IMO. It prevents misclicks and skill misfires, and forces you to move to where otherwise an enemy might be.

Season Journey Chapters Table

Here’s an overview of what you should accomplish per chapter for this season. Or press Shift+J in game to check.

Chapter 1 Chapter 2 Chapter 3 Chapter 4
Complete a Neph Rift Neph Rift on Expert Neph Rift on Master Neph on T1
Do 5 Bounties Craft L70 Weapon or Armor Craft Imperial Gem Reforge weapon with Mystic
Socket 5 gems in gear Fully equip a follower Spend Blood Shards at Kadala Keywarden Act I at T4
Blacksmith to L10 Blacksmith, Jeweler & Mystic to L12 Kill Skeleton King at L70 on Master Keywarden Act II at T4
Jeweler to L10 Find Kanai’s Cube Kill Ghom at L70 on Master Keywarden Act III at T4
Mystic to L10 Get to L70 Act I bounty cache Keywarden Act IV at T4
Kill Butcher Kill Cydaea at L60 Hard Act II bounty cache Kill Urzael on T2
Kill Siegebreaker Assault Beast Kill Belial at L60 Hard Act III bounty cache Kill Rakanoth on T4
Get to L50 Craft L70 Ring or Amulet Act IV bounty cache GR 20 solo
Enchant an item with Mystic Act V bounty cache Upgrade rare to legendary item
Transmogrify an item with Mystic Extract Legendary Power 5 Blacksmith recipes
5 Jewelcrafting recipes
NO REWARD 1st set of
Haedrig’s Gift
2nd set of
Haedrig’s Gift
3rd set of
Haedrig’s Gift

1st set: Helm + Gloves
2nd set: Boots + Shoulders
3rd set: Chest + Pants

Seasonal Journey Chapter 2: Getting the 2 piece

 This tab: If you’ve gotten 0 pieces of the free set, going for 2.

S15 Demon Hunter Fresh 70 No Set Build
Skill Rune
Evasive Fire Focus
Multishot Arsenal
Preparation Punishment
Companion Bat
Sentry Spitfire Turret
Vault Tumble
Passives
Cull the Weak Thrill of the Hunt
Ballistics Blood Vengeance

 

Sticking to Hard Difficulty will make clearing the Chapters 1,2, and even 3 easier, don’t you think? Only increase difficulty if the entry requires it.

The most difficult part about this era is finding a decent build which, luckily, we provide for you.

Keep the setting up tab in mind – you might just scrap what, otherwise, might be the yellow that pushes you to new heights of power!!!!

Seasonal Journey Chapter 3: Getting the 4 piece

 This tab: If you’ve gotten 2 pieces of the free set, going for 4.

Unhallowed Essence 2 piece Set Build
Skill Rune
Evasive Fire Focus
Multishot Arsenal
Companion Bat
Vault Tumble
Preparation Punishment
Sentry Spitfire Turret
Passives
Blood Vengeance Thrill of the Hunt
Ballistics Cull the Weak

(No change) Reminding you again about items you need to look out for! (Check setup tab)

The build didn’t change much. Abuse the 4 piece UE bonus. Here’s how it works – the moment you’ve cleared of nearby enemies you get the buff for 8s, even if enemies re-enter melee range. Quite simple, but don’t get arrogant and let it fall off in “tougher” situations.

Chapter 3 have entries that requires you to increase the difficulty to Master. However, the bounty cache entries, if you haven’t ticked this off yet, can still be completed on Hard mode.

Beat the following on Master difficulty

  • Nephalem Rift
  • Kill Skeleton King (Act I, The Royal Crypts)  
  • Kill Ghom  (Act III, The Keep Depths Level 3)

Get the other entries done and let’s get the final 2 pieces of UE.

Seasonal Journey Chapter 4: Getting the 6 piece

 This tab: If you’ve gotten 4 pieces of the free set, going for 6.

Unhallowed Essence 4 piece Set Build
Skill Rune
Evasive Fire Focus
Multishot Arsenal
Companion Bat
Vault Tumble
Preparation Punishment
Sentry Spitfire Turret
Passives
Blood Vengeance Thrill of the Hunt
Ballistics Cull the Weak

(No change)

While we all know getting to and beating GR20 is the main event here, there’s still quite a bit we have to do to get there.

Fix up your gear as outlined in the “setting up” tab above. Now is a good time as any. Socket your best TOPAZ ON HELMET (Resource cost reduction). And best Diamonds or / Emeralds everywhere else.

Jewelcrafting Recipes: you’ll get most of these from bounty caches. Squirt the Peddler (Act II, Hidden Camp) sells a couple of recipes if you’re impatient.

Upgrade a Rare to Legendary w/ Kanai’s Cube: Just do 2H Bow and hopefully Yang’s comes out. One can hope, right? Have it? 1H Crossbow for Dawn. Either way this will have higher base stats than a yellow. (Alternatively – Quiver for Dead Man’s Legacy).

Complete a Torment I Rift: Get used to the build during this neph. But, alas, their faces melt away into the wind…

Set Difficulty to Torment II: Defeat Urzael, in Act V, Westmarch Heights

Set Difficulty to Torment IV: we have a bunch of things to do here… and this is where things can get a little hairy. TIV is pretty strong given how “weak” UE4 is.

  • Kill Rakanoth – Act IV, Gardens of Hope 1st Tier
  • Kill Odeg the Keywarden – Act I, Fields of Misery
  • Kill Sokahr the Keywarden – Act II, Dahlgur Oasis
  • Kill Xah’Rith the Keywarden – Act III, Stonefort
  • Kill Nekarat the Keywarden – Act IV, Garden of Hope 2nd Tier
  • Keywardens maps have a key icon next to the waypoint. Purple arrows point you to their location after a short while once you’re in their respective map.

Time to GR20! Complete the remaining entries. But before we proceed to the next clicky for GR20 build, check at the obelisk if its unlock. If not, you have to do a couple of higher GRs you can to unlock 20.

Demon Hunter GR 20: Unhallowed Essence 4 piece

I’ve heard from a lot of people that they’re getting smashed by this one. Honestly, if you play carefully it shouldn’t be the case… Offense can be a problem…

Unhallowed Essence GR20 4 piece Set Build
Skill Rune
Evasive Fire Focus
Multishot Arsenal
Vengeance (Companion) Seethe (Bat)
Vault Tumble
Preparation Punishment
Sentry Spitfire Turret
Passives
Blood Vengeance (Ambush) Thrill of the Hunt
Ballistics Cull the Weak

FIX PARAGONS: DEX | CRIT | ALL RESLpH

Remember the setup tab above? Those “good yellows” will go a long way here. Seriously. For a “reference”, here were my stats and what I tested with:

  • Offense (sheet): 480,000 (min. 370k~)
  • Toughness (sheet): 16,000,000 (min. 12m~)
  • Recovery (sheet): 280,000 (varies…)
  • Dex: 7000
  • NO ‘special’ legendaries aside from the 4PC UE.
  • NO Pylons taken.
  • NO Legendary Gems.
  • NO Cubes powers used.
  • Remaining Time: 5 MINUTES!

In the video: 370k Offense, NO EVERYTHING, 1 minute left.

I listed my stats on the first clear and other estimated “minimum” stats to shoot for before attempting GR20 with 4pc Unhallowed Essence. You can get away with a lot less toughness so sacrifice some rolls for more offense if you have to.

Offense numbers DO NOT take into consideration most Legendary Powers and Gems. But since I did it RAW – these will serve as a great estimation. It wasn’t so bad.

Seriously, take 5 or 10 minutes off to setup your yellows. If you kept an eye out for workable yellows on your way going here, then this will be a walk in the park. If you attempt this with absolute garbage gear you will pay for it.

It’s all about the resource:

  1. Topaz on helmet, man.
  2. Abuse Blood Vengeance: Walk to the health globes during the fight, not just after.
  3. Preparation-Punishment, Companion-Bat: Use ’em when at a little below half.

Spitfire Turret is your friend – always have both up if fighting elites, and have 1 or 2 up when facing fat enemies or a very spread out group.

I CHANGED COMPANION-BAT to VENGEANCE-SEETHE as the default. This is your primary anti elite tool! Also, any large room of enemies WILL die to a single Vengeance. ALWAYS TRY TO FIND VALUE IN VENGEANCE.

Rolling +1 Hatred Regen on Quiver is a value “cheap solution” to your main issues.

Honestly, this wasn’t as bad as I thought it would be. I had great yellow items but seeing as I took no pylon and used no other legendary items or gems – this should be GGEZ.

See our video: Unhallowed Essence GR20 clear. In this vid I used Companion-Bat, which is OKAY… but the Vengeance Build is a lot better IF YOU PLAY TO MAXIMIZE IT.

If for some reason you have TOO MUCH OFFENSE (via legendary drops) and want to ensure your clear by stacking more DEF. Take Companion-Boar or the Leech passive.

Fresh 70 Demon Hunter: 6 piece Free Set Build

Season 15 Unhallowed Essence 6 piece Set Build
Skill Rune
Evasive Fire Hardened (Focus)
Multishot Arsenal
Companion Bat
Vault Tumble
Preparation Punishment (Invigoration)
Open (Vengeance) Open (Seethe)
Passives
Blood Vengeance Thrill of the Hunt
Ballistics (Leech) Cull the Weak

CRAFT A REAPER’S WRAPS ASAP. Plans drop from any Torment Malthael!
It makes a HUGE DIFFERENCE in Hatred management – and is possibly the best item you can get at this moment!

INB4 UE GRENADE

I WILL NUDGE YOU TOWARDS MULTISHOT SPEEDFARMING IN THIS GUIDE. It’s the best way to power up. However, you SHOULD BE AWARE of the items needed for the Grenade build which are not mentioned here

Deez Grenades
Belt Hunter’s Wrath
Belt Hellcat Waistguard
LGem Simplicity’s Strength
Legs Depth Diggers
1h XBow Fortress Ballista

Deez are Dee main components for D Grenade build.

While the Grenade build is good, you will be spending a vast amount of time with your DH as a “MULTISHOT SPEEDFARMER” – so optimize for that first!

So, what now?

Torment VI: Is your new MINIMUM farming level. Certain items, cubed powers and other upgrades will very quickly raise this. UE6 is very powerful and farms very fast! TOUGHNESS will be your problem way before damage will be. (You can try going higher).

A quick review before proceeding…

Keep these important things in mind as you progress!

Non-set pieces: Review

I will point you back to the good ‘ol setting up tab there. These off-pieces are just as important as your free set and should not be neglected! Now for some further notes.

2H Crossbow is king. As mentioned many times. DEX VIT SOCKET is great. Any other stats like Life per Hit, CDR and RCR are fine.

Quiver: The dream yellow quiver is DEX VIT +Hatred Regen > CRIT . +Hatred Regen is so godlike in the early game it’s not even funny.

Accessory & Rings MUST HAVE SOCKET: In preparation for Legendary Gems. Even if the other stats are subpar, just get DEX + “a good stat” + socket. It’s THAT IMPORTANT.

  • Topaz slotted on helmet! RCR beats CDR alllll the way until we get Dawn.
  • Bracer: +Fire +Crit. The only time I would ditch my yellow is for a GOOD Nemesis.
  • Belt: You get a ton of defense from here so try and find a good one. DEX VIT ALLRES.
  • Weapon and Off-hand are discussed in the next tab…

Sometimes, yellows are just better than legendaries – they’re cheaper to manipulate, not requiring DB’s and FS’s to reroll. I used a yellow amulet to GR 70+.

Getting the “correct” stats has a much higher impact
vs. getting the “perfect” stats, for now.

Hire Templar if you haven’t. His lower left-most skill gives you some Hatred gains.

Max Discipline

You see your 6 piece bonus? Max Discipline directly correlates to DAMAGE. Luckily for you, +MAX DISCIPLINE only appears on 3 places: ChestWeaponQuiver (secondary stats).

Does your weapon have +Max Disc? If not – out. No legendary power can compensate for the loss UNLESS IT’S YANG’S RECURVE, or DAWN – in which case roll max disc on it asap. (Even if it’s a Dawn… cube that). Make a decent yellow 2H Crossbow with max disc NOW is better than some junk tier legendary.

Does your quiver have +Max Disc? Unless it’s called “DEAD MAN’S LEGACY”, you should be using a yellow with Max Disc. (That’s an exaggeration but you get my point).

Does your free chest have +Max Disc? Haha, sucks huh? The god chest has DEX VIT RES on top and Disc on the bottom. Chest pieces provide a quite a bit of defensive stats so don’t get too greedy.

DON’T WORRY IF ITS +9, just keep it that way unless you’re very familiar with how to reroll UE6 end-game stats. What’s important is that +MAX DISC APPEARS ON THEM. For example, don’t ruin a Yang’s Recurve with a socket just to increase max disc to 12.

Getting the “correct” stats has a much higher impact
vs. getting the “perfect” stats, for now.

Also, just because they’re free… it doesn’t mean they’re good. Reroll out the garbage stats on your free set like LpS, Armor etc. Or better yet, reroll your garbage stats off everything.

Gaining Power!

Now we have to gain as much power, as quickly as possible. The first place to look is Legendary Gems, as well as keeping an eye out for critical items.

Legendary Gems

This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.

Click on the tabs to see Unhallowed Essence “Big 3” gems, and “others”.

DH UE 6 Fresh 70: Big 3 GemsOther gems?

Get these three to L25 ASAPZei’sPowerfulTrapped.

Zei’s Stone of Vengeance: Packs the most punch out of any other Legendary gem for Unhallowed Essence. It scales very well with each upgrade and provides a random stun.

Bane of the Trapped: Is easily triggered with Thrill of the Hunt, making that passive worth its weight in gold, as it protects you by giving a massive slow to the bad guys.

Bane of the Powerful: UE is quite bad at tanking and taking out elites so this helps in that regard. But it’s main purpose – it’s purely for MORE DAMAGE!

NOTE THAT IF DEFENSE IS A HUGE ROADBLOCK FOR YOU, YOU MAY CONSIDER DELAYING UPGRADING ONE OF THESE IN FAVOR FOR ESOTERIC ALTERATION OR MORATORIUM (paired up with self-healing elements).

Any other gems worth it?

Bane of the Stricken: is a gem that UE6 might be forced to use in extremely high GRs – but not worth investing into this early. Just keep it in mind.

Esoteric Alteration: Is the “stricken” of defensive gems. When poison kills you in 1 tick you know what gem you should be looking for.

Boon of the Hoarder: You need this for speedfarming. And if there’s one thing Unhallowed Essence is good at… thank god it’s our free set!
(See: Speedfarming General, Demon Hunter Speedfarming Primer, Best DH Speedfarming)

Aside from these 5 gems listed in these tabs, any other gem is considerably worse.

Just get them asap while slowly climbing the GR’s you’re allowed to do. Do neph/GR/neph/GR etc until you get the big 3. Don’t overdo the level, just go for efficient farming and cheap empowering. GR 34 is enough to 25 a gem.

With 3 of your best gems at L25 – try much higher Torment levels (VIII at least). So now the real farming begins! From here on, obliterating elites is still the game plan. You’ll still face problems with mobs, and you might need to put a little mind on defense, too.

Playing the Build & Adjustments

Here’s some really basic tips for playing UE to help you as you progress into higher difficulties. It’s by no means comprehensive, but still helpful.

UE has a 2-fold issue early on: toughness and Hatred regen.

Playing UE6 - BasicsOffense & ResourceDefense & HealingSpeed & Mobility

Resource Management: UE6 is so unbelievably powerful, that the only thing that keeps its power in check is RESOURCE COST. Naturally, you will do everything in your power to gain as much Hatred as possible, while spending every point of it meaningfully!

Missiles are king: they’re much stronger than your Multishot “cone”. This works out great in the end since the cone kills the weaker guys and the missiles will eventually hit the fats.

Missile Mechanics! Upon pressing Multishot the missiles will lock-in to a target. If your target dies while the missile is travelling – it vanishes! Avoid this by waiting in between shots or weaving in Evasive Fire (gaining more hatred!).

Group ’em up: As you go into higher GR/s grouping becomes very relevant. It’s senseless to waste Hatred on packs of 1-3 whites. Let ’em follow you and obliterate them en masse!

It’s easy to mow down hordes of enemies, but eventually you’ll understand when you have to play carefully and maximize Missiles/Hatred. It’s a big part of UE6’s optimization.

DISCIPLINE!!!! Tumbling about drastically lowers your Discipline. A great number of Demon Hunters forget that Preparation has an active use: Restore Discipline!

As you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.

Build adjustments

UE6 has extreme damage potential. The first thing that’s gonna hold you back is defense. Companion is our only “optional skill”. The OPEN slot will be taken by Vengeance ASAP, once we get Dawn. (You can use it even without Dawn too, I suppose).

More offense or Hatred /Discipline needed?

Offense is usually categorized in Damage or, indirectly, Resource Gain.

This build is “maxed out” on damage potential with the exception of Bat (but it helps resource gain). There’s very little we can do in terms of dealing more damage.

Companion-Wolf was the go-to companion for UE back in the days. But I feel that this might now be in contention with…

Marked for DeathContagion or other runes may be stronger than Wolf these days…

Vengeance should be taken ASAP. You’ll only really feel this with Dawn, however. You can still use it without Dawn to help you out vs tougher elites and guardians.

Ambush is the best DPS passive if you have the space, or a Hellfire. This improves greatly later on when you’re packing Dead Man’s Legacy, bringing them to double tap range.

More defense needed?

Defense is usually categorized in either Toughness or Self-healing capability.

Leech is the ultimate DH defensive change. It just makes so many elite affixes “doable”, and prevents that annoying slow death to projectiles and ghosts. It’s the very first thing I’d consider to make your build a lot more “RNG PROOF”.

Companion – Boar and Numbing Traps are probably the next best thing. These are also great for group play.

Evasive Fire-Hardened is surprisingly good. Take this when you feel like you have “exceeded the minimum” resource management setup.

Awareness is also good for a glass cannon build such as this, but I’d only recommend it if deaths become a major roadblock to farming quickly.

Shadow Power-Gloom is really good, but you’re gonna have to let go of… well… something. I guess it isn’t super practical but it’s sort of worth mentioning.

More mobility needed?

This early on, Mobility and Speed shouldn’t be the focus of your build. It’s a luxury for a Fresh 70 Demon Hunter.

What to cut? It’s probably Cull the Weak, as Thrill of the Hunt will trigger our Trapped. Any other changes for speed at this point is too greedy and I can’t recommend it

(See: Speedfarming GeneralDemon Hunter SpeedfarmingDH Fastest Speedfarming)

Items to look for

Okay now that the easy part of powering up is done, it’s time for the farmy bit. Here I will be listing all the high-impact items you can pick up and how to get them (aside from drops).

CRAFT A REAPER’S WRAPS ASAP. Plans drop from any Torment Malthael!

UE isn’t all about Multishot (Lol… lol I know I know…). Check the box below.

Notable Fillers: Multishot's bastard cousins

Notable “fillers”: If you have these… why not…

Remember that “just one piece” of these fillers don’t work. YOU MUST HAVE ‘EM BOTH for it to be worth it. Why? UE6 will only increase Multishot or GENERATORS.  Chakram and Elemental Arrow do not become generators until you get the respective legendary quiver. And even then, may  not be better than Multishot until you get the accompanying “booster”.

For our “main build”, however – this is what you should look out for

Blood ShardsDeath's BreathClassics
Using Blood Shards:

Since you got a free Unhallowed Essence 6, it’s time to patch up the extra pieces –

Dead Man’s Legacy: Is of course, pure power. While getting the quiver you want from Blood Shards may be difficult, the reward for getting it is an unbelievable increase in power. Don’t just read the orange text – DML gives +100% Multishot Damage! Again, keep in mind “If your quiver doesn’t have max disc please try getting it”.

Cindercoat: I’m listing this item first as it’s the best thing you can pick up off Blood Shards. HOWEVER, it’s VERY DIFFICULT TO GET THIS FROM A DH. If you can ask a friend to power level a L31 Monk to spend Blood Shards on, do that. Why? CLOAKS – a DH specific chest item – are part of Kadala’s drop rate for us, which makes this really frustrating.

Bracers for Wraps of Clarity = Toughness! are an amazing thing to roll for since you can also get the super important Nemesis.

Belts: Witching Hour, but you can get a whole lot of filler belts, too. Hunter’s WrathGoldwrap, String of Ears

Focus / Restraint: Are pretty steep at 50 bucks each – but there’s quite a few fillers you can get here as well. CoEZodiacStone of Jordan

Other fillers? Magefist comes to mind, Visage of GunesLeoric’s Crown

Using Death’s Breath – Rare to legendary:

Okay it’s very difficult to tell you which one to go for first, but it’s between these two:

Upgrading 2H Bows: for Yang’s Recurve is legit. How legit, you say? 50% faster means 50% more Hatred spent, which sucks ass. But wait, it also has a REDUCED RESOURCE COST OF UP to 50%! THAT IS GODLIKE.

Upgrading 1H Crossbow: for Dawn is also a vast jump of power. It’s also “safe” as it’s an item for the cube. You can also pick up Calamity here which is a great temporary filler.

Upgrading Quiver: If your Dead Man’s Legacy really isn’t comin’ out from shards, and you have both of the weapons – it’s time to upgrade quivers!

Aside from these, there’s nothing else I would really look for.

The Classics: Good for any type of newer character, and even the most battle-hardened of builds.

The Classics: Good for any type of newer character, and even the most battle-hardened of builds.

Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!

Obsidian Ring of the Zodiac: Infinite Resource with Preparation-PunishmentVengeance… a great “filler” ring that can allow you to “cheat” past proper gear rolls on CDR.

Reaper’s Wraps: Not so relevant on DH but can free up a passive slot (Blood Vengeance). Kill Malthael for the plans – and craft it! A legit early boost with no RNG reliance.

Accessory SetsFocusRestraint or Traveler’s Pledge. Completing any of these 2-sets is a vast power jump. +100%++ is substantial for only 2 slots.

Convention of Elements: Good ‘ol CoE. Wear it, Kanai it, as a filler or till the end of time. Learning to maximize CoE in any build you choose is a turning point for higher GR’s.

Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.

Goldwrap + Avarice + Boon of The Hoarder: I don’t care how many times I have to remind you about this combo. Be on the lookout. Avarice drops from ACT III bounties.

Bridging to the End-game

So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.

Other Demon Hunter Guides:

Check out our D3 Guide Directory for more.

Fresh 70 Demon Hunter: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power! | Bridging to the End-game

Well, good luck with your Fresh 70 Demon Hunter …….

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21 COMMENTS

  1. Meticulous Bolts is no longer in game, it has been replaced by Augustine’s Panacea. Other than that great site and great guides, I am feeling a sudden urge to remake sevral of my toons when ever I see the guides here.

  2. Hi, I’m getting piece 3 and 4 from “The Shadow Mantle” set. I’m using 1H sword in weapon slot 1 and slot 2 (off-hand), I can’t use anything (because all 1H). Since we need Karlei’s Point and Dawn later on. We should able to use dagger or sword/crossbow (both 1H) together. Why I can’t do it now. Did I overlook something ?

  3. Holy wow. I stalled at Expert level because I didn’t understand the 2 set bonus. I went from weakling to god in a few steps by reading this. I owe you one.

  4. I was lucky to find “Thunderfury…” leg sword early in season, so when I extracted its Kanai power, it became a nice step to making Impale more anti-group oriented than before 🙂 that lightning damage

  5. Is there something missing(/wrong) in “Items to look for” (” [/su_tabs] “)? Usually there’s Blood Shards, Death’s Breath and classic section. Cheers for the guides anyway!

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