Fresh 70 Demon Hunter? If you’re wondering how to proceed and how to get your free set ASAP – look no further. Here’s a detailed guide on how to knife your way into the endgame.
Season 17 Haedrig’s Gift free set: The Shadow’s Mantle.
Crafting a Reaper’s Wraps is a huge benefit for such little cost.
The plans drop from any Torment Malthael!
Click below to reveal the instructions you need for each step:
|S17 DH The Shadow’s Mantle Free Set Build|
|Marked for Death (open)||Grim Reaper|
|Preparation (Fan of Knives)||Punishment (Pinpoint or Bladed Armor)|
|Shadow Power||All in effect|
|Blood Vengeance (open)||Ambush|
|Night Stalker (open)||Perfectionist (open)|
**Resource generation can be problematic without Karlei’s Point, adjust your build if necessary. Stacking defense should be your priority for now**
Crafting a Reaper’s Wraps will help IMMENSELY when gaining Hatred during the early game.
The initial fascination of erasing people with Impale will set in once you see the cruel downside of the set – dealing with large mobs suck. The addition of
Marked for Death-Grim Reaper helps combat this.
Very quick note here, the best way to play Shadow’s Mantle is to seek out and kill elites while travelling as quickly as possible. Since elites die almost as fast as whites, why bother with the latter?!?
FROM HERE, OUR GOAL IS TO GAIN POWER FAST. The next logical steps are Legendary Gems, and being mindful of the good items you need to find.
So, what now?
Torment VI: the minimum torment to farm. You can, of course, go higher. The only thing that would hinder you is handling the build. Just remember not to take more than 10 minutes in a Neph.
A quick review before proceeding…
Fixing your gear will vastly improve your game. Re-roll off those stats that won’t help you in any way. Don’t let sucky gear stats hold you back from progressing.
The only thing left to do is get legendary gems and gear to maximize the Shadow’s Mantle set bonus – helping you progress to the end-game.
This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.
Click on the tabs to see Shadow’s Mantle “Big 3” gems and “others”.
Get these three to L25 ASAP:
Bane of the Powerful: A great first pick as always. Generic +DMG that’s “always on” and helps surviving elites! Cheap to build up since L25 “maxes” its power.
Moratorium: Hey, hey, wait a second! Moratorium is the exact gem you need to give you a better quality of life. Most, if not all, enemies will straight up die to Impale – there is no other gem that will consistently improve its power (aside from Stricken, lol). Moratorium synergizes extremely well with self-healing and you have a lot of that. It’s the one gem that will help you push torment levels compared to any other in the list. When you’re done with it – use it for augments for your seasonal journey!
Bane of the Trapped: Basic DPS gem, while seemingly difficult to trigger – getting up in their face works quite well, given the L25 bonus. This is the best generic choice to level up next.
Hell, you can even use Esoteric Alteration early….
Any other gems worth it?
Just get them asap while slowly climbing the GR’s you’re allowed to do. Do neph/GR/neph/GR etc until you get the big 3. Don’t overdo the level, just go for efficient farming and cheap empowering. GR 34 is enough to 25 a gem.
With 3 of your best gems at L25 – try much higher Torment levels (VIII at least). So now the real farming begins! From here on, obliterating elites is still the game plan. You’ll still face problems with mobs and you might need to put a little mind on defense, too.
Playing the Build & Adjustments
Now that you have the base “power level” of your 6 set and gems, let’s take a short time to review How to Play the Build. Here’s some really basic tips for playing The Shadow’s Mantle to help you as you progress into higher difficulties. It’s by no means comprehensive, but still helpful.
Also, as you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.
Here, we discuss Playstyle Notes and Build Adjustments. But there’s not gonna be much to say, as Shadow’s Mantle is an extremely narrow set to build around!
KILL DEEZ ELITES.
It should be pretty obvious by now. Impale ain’t the best anti-group tool. And killing enemies 1 by 1 sucks. But if elites barely take any longer than a pack of whites…. why bother with the whites?
If an elite kills you easily with a bad affix stack – leave. Just leave, man.
Stack defense and try higher difficulties than you’d think possible. You’ll be surprised at how powerful Shadow’s Mantle is.
The playstyle of Shadow’s Mantle is all about positioning and timing (much more so with the full build). If you plan on clearing high rifts without the elite killing mindset, you lost.
More offense or Hatred /Discipline needed?
Offense is usually categorized in Damage or, indirectly, Resource Gain.
In case you haven’t noticed, the chasm between your single target damage and AoE damage is… irritatingly large… So it’s very hard to quantify what passes for a useful DPS increase.
For resource gains: Blood Vengeance, Night Stalker and Preparation-Punishment are pretty much the best “balance” for your Hatred need. If you need any more, Companion-Bat is there, but honestly, I would look into CUTTING some of these – once you get into the “elite killing” mindset.
Ambush is something you should always have. It increases our one punch potential by a huge margin. Don’t leave home without it.
Cull the Weak + Thrill of the Hunt is a classic combo we can turn to! The cost of 2 passives isn’t too heavy this early on. You can live with just Cull the Weak once you have Bane of the Trapped at 25, or have a fully setup follower.
Barring the above, the rest are purely niche impractical offensive boosts.
More defense needed?
Defense is usually categorized in Self-healing or Damage Reduction.
Just to remind you, Shadow Power with all runes gives movespeed, damage reduction and an utterly ridiculous 50k+ Life per Hit. Life per Kill on secondary stats also contributes a lot to LpH.
Leech is the only other self-healing you’ll ever need, if you’re in the market for it – which I doubt.
Damage Reduction isn’t easy to come by as a Demon Hunter. We already use Perfectionist in our recommended build.
Awareness is something you’ll want in the near future – as you’ll be replacing many of our passives when your build matures.
There’s not much more you can get in this department with Shadow’s Mantle. While there’s a lot of good items to help you out there, the base DH kit is slim in this category.
More mobility needed?
Luckily we have +30% movespeed rolled into the 4 piece!
Tactical Advantage is a godlike passive to increase speed. Never bounty without it! You can EASILY squeeze this in by removing one of the Hatred passives.
Hot Pursuit passive if yer really itchin’ to clear bounties faster.
Any other changes for speed at this point is too greedy and I can’t recommend it.
Items to look for
Okay, now that the easy part of powering up is done, it’s time for the farmy bit. I will be listing all the high-impact items you can pick up and how to get them (aside from drops).
Again, crafting a Reaper’s Wraps (recipe from Malthael) is great early on.
There are really only four items I want here; namely, Holy Point Shot, Nemesis Bracers, Chain of Shadows, and Goldwrap. The ordering of when you want to get what is up to you – depending on your goals.
Quiver: Holy Point Shot is probably the most responsible recommendation I can give to the world at large. While I value many of those four items nearly equally in the early game, admittedly this one has the most “pronounced” effect – effectively tripling DPS.
Bracers: would be my first go-to. Nemesis Bracers are what you’re after here! Wraps of Clarity and Ancient Parthan Defenders are also ALL usable for variants of Shadow’s Mantle builds. Nemesis speeds our farming by a lot, so that’s why I’d go for that first.
Aside from these? There isn’t much else out there that doesn’t require, at least, a combination of items. While it’s not recommended – you’re gonna have to spend shards on rings from now on, which cost 50…
Using Death’s Breath – Rare to legendary:
Upgrade Quivers for Holy Point Shot if you can’t get it from Blood Shards.
The Classics: Good for any type of newer character and even the most battle-hardened of builds.
Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!
Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.
So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.
- Demon Hunter Speedfarming Builds & Primer
- D3 Speedfarming with any Class!
- Demon Hunter Best Speedfarming Build
Other Demon Hunter Guides:
- Demon Hunter Leveling Guide
- Embodiment of the Marauder | Marauder Set Dungeon
- Natalya’s Vengeance | Natalya’s Set Dungeon
- The Shadow’s Mantle | Shadow’s Mantle Set Dungeon
- Unhallowed Essence (MS ONLY – GRENADE TBA) | UE Set Dungeon
- Demon Hunter Support Builds
Check out our D3 Guide Directory for more.
Well, good luck with your Fresh 70 Demon Hunter …….