Fresh 70 Demon Hunter? If you’re wondering how to proceed, and how to get your free set ASAP – Look no further. Here’s a detailed guide on how to knife your way into the endgame.

The Shadow’s Mantle is this season’s free set.

NO Free Set? Go to PAGE 2!

Fresh 70 Demon Hunter: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power | To the End-game

Fresh 70 Demon Hunter: Getting the Free Set!

Click below to reveal the instructions you need for each step:

IMPORTANT: Setting up!

Fresh 70 Demon Hunter Items neededDEX+VIT is a good start on most items. Yellows are ok! And REROLLING THEM is VALUE!

—– MELEE WEAPON NEEDED! —–

Melee Weapon: Craft a 1H Mace. You don’t ever have to replace this until you get Karlei’s Point later on or Lord Greenstone’s Fan. You do not need this ASAP, but have one prepared once you pick up your 2 piece free set.

——

Damage won’t be a problem for a long tiiiiiiiiiime. Survivability will be. So don’t be afraid to roll defensive stats on places that are usually reserved for offense (like ALLRES on Rings for example).

Accessories with socket: You should start looking for good ones as early as now, as you’ll be very quickly on your way to getting your legendary gems.

Bracer & Necklace: If you can get Lightning% on these, great. It modifies our main damage source(s), namely Impale-Ricochet.

Belt: is a monstrous source of defensive stats! Since belt isn’t all that important for Shadow’s anyways, your yellow will last a long time. DEX VIT RES LIFE is the money.

Boots: Roll Impale% on your free boots.

Gems: Keep at least 5 high level Emeralds (green) for Dexterity, and your best Diamond (white) for your helmet. For the early game, Amethyst (Purple) on helm is acceptable.

Body + Legs (and other set slots): Meh… don’t need to bother with these since you’ll get your 6 piece soon.

LIFE ON KILL on the secondary stats is something this set uses to extreme effect. It’s not a huge deal this early, but its best you’re aware of it.

Hire Templar! Get all the skills on the left side for that “free” Hatred and heals.

Get a pet out, too. Let it collect gold for you. You’re gonna need all these to level crafters.

Fixing your gear and getting those stats mentioned above will “Vault” you farther and faster than just blindly waiting for legendary upgrades!

Season Journey Chapters Table

Here’s an overview of what you should accomplish per chapter for this season. Or press Shift+J (PC) in game to check.

Chapter 1 Chapter 2 Chapter 3 Chapter 4
Complete a Neph Rift Neph Rift on Expert Neph Rift on Master Neph on T1
Do 5 Bounties Craft L70 Weapon or Armor Craft Imperial Gem Reforge weapon with Mystic
Socket 5 gems in gear Fully equip a follower Spend Blood Shards at Kadala Kill Belial on T2
Blacksmith to L10 Blacksmith, Jeweler & Mystic to L12 Kill Adria at L70 on Master Keywarden Act I at T4
Jeweler to L10 Unlock Kanai’s Cube Kill Siegebreaker at L70 on Master Keywarden Act II at T4
Mystic to L10 Get to L70 Act I bounty cache Keywarden Act III at T4
Kill Diablo Kill Rakanoth at L60 Act II bounty cache Keywarden Act IV at T4
Kill Izual Kill Skeleton King at L60 Act III bounty cache Kill Ghom on T4
Get to L50 Craft L70 Ring or Amulet Act IV bounty cache GR 20 solo
Enchant an item with Mystic Act V bounty cache Upgrade rare to legendary item
Transmogrify an item with Mystic Extract Legendary Power 5 Blacksmith recipes
5 Jewelcrafting recipes
NO REWARD 1st set of
Haedrig’s Gift
2nd set of Haedrig’s Gift 3rd set of Haedrig’s Gift

1st set: Helm + Gloves
2nd set: Boots + Shoulders
3rd set: Chest + Pants

Season Journey Chapter 2: Getting the 2 piece
s13 Demon Hunter Fresh 70 No Set Build
Skill Rune
Evasive Fire Focus
Multishot Arsenal
Preparation Punishment
Companion Bat
Sentry Spitfire Turret
Vault Tumble
Passives
Cull the Weak Thrill of the Hunt
Ballistics Blood Vengeance

The good ‘ol cute “I wanna grow up to be UE” Fresh 70 DH build. The build explains itself. The hardest part about this step is knowing the right build! But luckily it’s right here, ey?

Shift+J (PC) to check your Seasonal Journey

Chapter 1 – Set to Hard Mode – there really is no need to make things harder to complete the first couple of chapters. Finish the rift and those boss kills then get on to the next chapter.

Chapter 2 – do this still on Hard. Only increase it to Expert when you need to tick off Rift on Expert. Two more boss kills and NPC interactions… NEXT!

Keep the setting up tab in mind – you might just scrap what, otherwise, might be the yellow that pushes you to new heights of power.

Season Journey Chapter 3: Getting the 4 piece

 This tab: If you’ve gotten 2 pieces of the free set, going for 4.

S13 Shadow’s Mantle 2 piece Set Build
Skill Rune
Impale Ricochet
Grenade Grenade Cache
Companion Bat
Vault Tumble
Preparation Punishment
Fan of Knives (Open) Knives Expert (Any)
Passives
Blood Vengeance Ambush
Tactical Advantage Night Stalker (Open)

Don’t get too used to this exact build – it’s similar but ultimately just a speedy version of our later build. Made to BLAZE THROUGH the early parts.

This chapter can still be completed on Hard, for getting bounty caches, if you still haven’t. Only go up the difficulty later for the following:

Beat the following on Master difficulty

  • Nephalem Rift
  • Kill Adria Act V, Ruins of Corvus
  • Kill Siegebreaker  – Act III, Rakkis Crossing
Season Journey Chapter 4: Getting the 6 piece

 This tab: If you’ve gotten 4 pieces of the free set, going for 6.

S13 The Shadow’s Mantle 4-pc Set Build
Skill Rune
Impale Ricochet
Grenade Tinkerer
Fan of Knives Assassin’s Knives
Vault Tumble
Preparation Punishment
Shadow Power All in effect
Passives
Blood Vengeance Ambush
Night Stalker Tactical Advantage

Few adjustments to the build! Night Stalker + Grenade-Tinkerer is a more elegant solution to our Hatred problems! Shadow Power and the Shadow’s Mantle 4pc is EXTREMELY GOOD. It gives you a bunch of bonuses.

Before we get on to the main show for this chapter, let’s tick off the easier entries first.

Jewelcrafting Recipes: you’ll get most of these from bounty caches, but if you find yourself lacking a couple of recipes, just tele to Act II, and buy from Squirt the Peddler.

Upgrade a Rare to Legendary w/ Kanai’s Cube: There’s only one choice here… upgrade Daggers hoping for Karlei’s Point! If you get Lord Greenstone’s Fan, great!

Complete a Torment I Rift: This season journey entry should be easy enough especially if you follow the build and stat recommendations above. This will also be the minimum level you should be farming with.

Set Difficulty to Torment II: Defeat Belial – Act II, City of Caldeum

Set Difficulty to Torment IV: Just go through the list of bosses below. Forget the trash and go for the kill.

  • Kill Ghom – Act III, The Keep Depths Level 3
  • Kill Odeg the Keywarden – Act I, Fields of Misery
  • Kill Sokahr the Keywarden – Act II, Dahlgur Oasis
  • Kill Xah’Rith the Keywarden – Act III, Stonefort
  • Kill Nekarat the Keywarden – Act IV, Garden of Hope 2nd Tier
  • Keywardens maps have a key icon next to the waypoint. Purple arrows point you to their location after a short while once you’re in their respective map.

Once you’re done with all these entries, you can now focus on beating GR20 Solo. Check the next clicky for the recommended build. But before anything else, make sure that GR20 is already unlocked for you. If not, just do the highest GRs you can to unlock.

Demon Hunter GR 20: The Shadow's Mantle 4 piece
S13 GR20 Shadow’s Mantle Set Build
Skill Rune
Impale Ricochet
Grenade Tinkerer
Fan of Knives (open) Bladed Armor (any)
Vault Tumble
Preparation Punishment
Shadow Power All in effect
Passives
Ambush Night Stalker
Blood Vengeance Perfectionist

FIX PARAGONS: DEX | CRIT | ALL RESRCR

Remember the setup tab above? Those “good yellows” will go a long way here. Seriously. For reference, here were my stats and what I tested with:

  • Offense (sheet): 180K
  • Toughness (sheet): 8.5M
  • Recovery (sheet): 200K
  • Dex: 😀
  • NO ‘special’ legendaries aside from the Shadow’s Mantle 4 piece free set.
  • NO Pylons taken.
  • NO Legendary Gems.
  • NO Cubes powers used.
  • Remaining Time: 4-6 MINUTES!

I didn’t even take any paragons. I usually write tips in this section but damn I don’t think you need any.

Offense numbers DO NOT take into consideration most Legendary Powers and Gems. But since I did it RAW – these will serve as a great estimation. It wasn’t so bad.

Dying repeatedly is the only chance of failure.
Trust me, you have MORE than enough damage.

Fresh 70 Demon Hunter: 6pc Free Set Build

S13 DH The Shadow’s Mantle Free Set Build
Skill Rune
Impale Ricochet
Grenade Tinkerer
Vault Tumble
Marked for Death (open) Grim Reaper
Preparation (Fan of Knives) Punishment (Pinpoint or Bladed Armor)
Shadow Power All in effect
Passives
Blood Vengeance (open) Ambush
Night Stalker (open) Perfectionist (open)

**This build WILL go through overhauls when you get certain items like Karlei’s Point (removes resource management skills), Dawn = Vengeance, and many more. Stacking defense should be your priority for now**

The initial fascination of erasing people with Impale will set in once you see the cruel downside of the set – dealing with large mobs suck. The addition of
Marked for Death-Grim Reaper helps up combat this.

On a very quick note, the best way to play Shadow’s Mantle is to seek out and kill elites while travelling as quickly as possible. Since elites die almost as fast as whites, why bother with the latter!?

FROM HERE, OUR GOAL IS TO GAIN POWER FAST. The next logical steps are Legendary Gems, and being mindful of the good items you need to find.

So, what now?

Torment VI: the minimum torment to farm. You can, of course go higher. The only thing that would hinder you is handling the build.

Try out Torment V or VI as your new farming difficulty. Just remember not to take more than 10 minutes in a Neph.

A quick review before proceeding…

Non-set pieces: Review

TOUGHNESS will be a problem soon. Get as many diamonds as you can and stick ’em in your gear.

Get sockets on your rings and amulet in preparation for Legendary gems.

Belt is a godlike source of defense. DEX VIT RES LIFE% is the stack you’re after.

Impale% on boots is a must. While damage isn’t a problem, it’s a single reroll for a huge efficiency increase.

Lightning% on Amulet and Bracer follow the same logic as above.

Do not be afraid to roll defense on places where offense is usually seen.

Life on Hit is godlike this early on. Thankfully, DH has a lot of sources for it. Shadow Power and the Leech Passive should cover you – so you don’t need to roll it on weapons or gear. Shadow Power also converts Life per Kill into LpH so that’s something you should look out for.

Templar. Make sure he’s following you! The resource regen he gives you is most welcomed.

AOE damage is also a bit of a problem, but a bit harder to solve. We will be talking about this as the guide progresses.

Fixing your gear will vastly improve your game. Re-roll those stats that won’t help you in any way. Don’t let sucky gear stats hold you back from progressing.

Gaining Power!

The only thing left to do is get legendary gems and gear to maximize the Shadow’s Mantle set bonus – helping you progress to the end-game.

Legendary Gems

This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.

Click on the tabs to see Shadow’s Mantle “Big 3” gems and “others”.

F70 Shadow's Mantle: Big 3 GemsOther gems?

Get these three to L25 ASAP:

Bane of the Powerful: A great first pick as always. Generic +DMG that’s “always on” and helps surviving elites!

Moratorium: Hey, hey, wait a second! Moratorium is the exact gem you need to give you a better quality of life. Most, if not all, enemies will straight up die to Impale – there is no other gem that will consistently improve its power (aside from Stricken, lol). Moratorium synergizes extremely well with self-healing and you have a lot of that. It’s the one gem that will help you push torment levels compared to any other in the list. When you’re done with it – use it for augments for your seasonal journey!

Bane of the Trapped: Basic DPS gem, while seemingly difficult to trigger – getting up in their face works quite well, given the L25 bonus. This is the best generic choice to level up next.

Hell, you can even use Esoteric Alteration early….

Any other gems worth it?

Bane of the Stricken: To be honest, I don’t know if Shadow’s Mantle will ever “need” Stricken.  It is the best DPS gem after the two above, simply for “+25% damage to Rift Guardian and bosses”.

Esoteric Alteration: A late game substitute for Moratorium… keep it in mind. Sometimes adding defense aids in GR speeds more than defense would (consistency of clearing).

Boon of the Hoarder: You need this for speedfarming.
(See: Speedfarming General, Demon Hunter Speedfarming Primer, Best DH Speedfarming)

Just get them asap while slowly climbing the GR’s you’re allowed to do. Do neph/GR/neph/GR etc until you get the big 3. Don’t overdo the level, just go for efficient farming and cheap empowering. GR 34 is enough to 25 a gem.

With 3 of your best gems at L25 – try much higher Torment levels (VIII at least). So now the real farming begins! From here on, obliterating elites is still the gameplan. You’ll still face problems with mobs, and you might need to put a little mind on defense, too.

Playing the Build & Adjustments

Now that you have the base “power level” of your 6 set and gems, let’s take a short time to review How to Play the Build. Here’s some really basic tips for playing The Shadow’s Mantle to help you as you progress into higher difficulties. It’s by no means comprehensive, but still helpful.

Also, as you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.

Here, we discuss Playstyle Notes and Build Adjustments. But there’s not gonna be much to say, as Shadow’s Mantle is an extremely narrow set to build around!

Playing Shadow's 6 - BasicsOffense & ResourceDefense & HealingSpeed & Mobility

KILL DEEZ ELITES.

It should be pretty obvious by now. Impale ain’t the best anti-group tool. And killing enemies 1 by 1 sucks. But if elites barely take any longer than a pack of whites…. why bother with the whites?

If an elite kills you easily with a bad affix stack – leave. Just leave, man.

Hatred management is only difficult if you try to kill every single creep out there. Try to just shoot random Impales while Vaulting around. Try to kill fat enemy types while searching for elites!

Stack defense and try higher difficulties than you’d think possible. You’ll be surprised at how powerful Shadow’s Mantle is.

The playstyle of Shadow’s Mantle is all about positioning and timing (much more so with the full build). If you plan on clearing high rifts without the elite killing mindset, you lost.

More offense or Hatred /Discipline needed?

Offense is usually categorized in Damage or, indirectly, Resource Gain.

In case you haven’t noticed, the chasm between your single target damage and AoE damage is… irritatingly large… So it’s very hard to quantify what passes for a useful DPS increase.

Improving AoE damage is a losing battle – you need a very specific combo of items for your AoE to be relevant (Greenstone + FoK CoE).

For resource gainsBlood VengeanceNight Stalker and Preparation-Punishment are pretty much the best “balance” for your Hatred need. If you need any more, Companion-Bat is there, but honestly, I would look into CUTTING some of these – once you get into the “elite killing” mindset.

Ambush is something you should always have. It increases our one punch potential by a huge margin. Don’t leave home without it.

Cull the Weak + Thrill of the Hunt is a classic combo we can turn to! The cost of 2 passives isn’t too heavy this early on. You can live with just Cull the Weak once you have Bane of the Trapped at 25, or have a fully setup follower.

Vengeance is only placed in your bar once you have Dawn.

Barring the above, the rest are purely niche impractical offensive boosts.

More defense needed?

Defense is usually categorized in Self-healing or Damage Reduction.

Just to remind you, Shadow Power with all runes gives movespeed, damage reduction and an utterly ridiculous 50k+ Life per Hit. Life per Kill on secondary stats also contributes a lot to LpH.

Leech is the only other self-healing you’ll ever need, if you’re in the market for it – which I doubt.

Damage Reduction isnt’ easy to come by as a Demon Hunter. We already use Perfectionist in our recommended build.

Vengeance-Dark Heart a massive toughness boost, but again, useless without Dawn in the cube.

Awareness is something you’ll want in the near future – as you’ll be replacing many of our passives when your build matures.

Companion-Boar is not bad, but sub-optimal. Only use this if you’re dying for some defense (lel). As well as Numbing Traps if you can trigger it.

There’s not much more you can get in this department with Shadow’s Mantle. While there’s a lot of good items to help you out there, the base DH kit is slim in this category.

More mobility needed?

Luckily we have +30% movespeed rolled into the 4 piece!

Tactical Advantage is a godlike passive to increase speed. Never bounty without it! You can EASILY squeeze this in by removing one of the Hatred passives.

Hot Pursuit passive if yer really itchin’ to clear bounties faster.

Any other changes for speed at this point is too greedy, and I can’t recommend it.

(See: Speedfarming GeneralDemon Hunter SpeedfarmingDH Fastest Speedfarming)

Items to look for

Okay, now that the easy part of powering up is done, it’s time for the farmy bit. Here I will be listing all the high-impact items you can pick up and how to get them (aside from drops).

Crafting an early Reaper’s Wraps (recipe from Malthael) can be a great early boost.

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Bridging to the End-game

So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.

Other Demon Hunter Guides:

Check out our D3 Guide Directory for more.

Fresh 70 Demon Hunter: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power! | Bridging to the End-game

Well, good luck with your Fresh 70 Demon Hunter …….

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23 COMMENTS

  1. Meticulous Bolts is no longer in game, it has been replaced by Augustine’s Panacea. Other than that great site and great guides, I am feeling a sudden urge to remake sevral of my toons when ever I see the guides here.

  2. Hi, I’m getting piece 3 and 4 from “The Shadow Mantle” set. I’m using 1H sword in weapon slot 1 and slot 2 (off-hand), I can’t use anything (because all 1H). Since we need Karlei’s Point and Dawn later on. We should able to use dagger or sword/crossbow (both 1H) together. Why I can’t do it now. Did I overlook something ?

  3. Holy wow. I stalled at Expert level because I didn’t understand the 2 set bonus. I went from weakling to god in a few steps by reading this. I owe you one.

  4. I was lucky to find “Thunderfury…” leg sword early in season, so when I extracted its Kanai power, it became a nice step to making Impale more anti-group oriented than before 🙂 that lightning damage

  5. Is there something missing(/wrong) in “Items to look for” (” [/su_tabs] “)? Usually there’s Blood Shards, Death’s Breath and classic section. Cheers for the guides anyway!

  6. So i have killed the Keywarden over and over and have killed Urzael over and over im not getting any credit in the season jerny at all im on the right difficulty and everything. wtf?!

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