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Lo there! Here we talk about the Fastest Speed farming builds for Monk. If you’re talking about great speed farming builds for monk it boils down to 2 things:

I DIDN’T PLAY MONK LAST SEASON SO I DIDN’T REALLY PAY ATTENTION TO THE SWK CHANGES! UPDATED TO REFLECT VENGEFUL WIND and NO STACK USAGE.

We suggest you read these other resources on speedfarming:
D3 General Speedfarming | Monk Speedfarming Primer

Fastest Monk Speedfarming Build

SWK 6 Wave of LightSage 3 SWK 6 Death's Breath

The below is a basic template of Sunwuko Wave of Light speedfarming.

Monk Speed Farming Build : SWK6 WoL
Items   Skill & Rune
Head Tzo Krin’s Gaze Epiphany Insight (Desert Shroud)
Chest Sunwuko’s Soul Wave of Light Explosive Light
Shoulder Sunwuko’s Balance Dashing Strike Falling Star (Open)
Hands Sunwuko’s Paws Sweeping Wind Inner Storm
Legs Sunwuko’s Leggings Mystic Ally Air Ally
Boots The Crudest Boots Mantra of Conviction Annihilation
Belt Kyoshiro’s Soul Passives
Bracer Pinto’s Pride Unity Chant of Resonance (Open)
Neck Sunwuko’s Shines Beacon of Ytar Exalted Soul (Open)
Ring Avarice Band Kanai’s Cube
Ring Obsidian (or Jordan) Incense Torch of the Grand Temple
Main Kyoshiro’s Blade Cindercoat or Nemesis Bracers (Open)
Off Vengeful Wind Ring of Royal Grandeur
Legendary Gems
Bane of the Powerful
Bane of the Trapped
Boon of the Hoarder (Zei’s Stone of Vengeance)

Below is a variant which includes Sage 3 for Death’s Breath.

Monk Speed Farming Build : Sage 3 SWK 6 WoL
Items   Skill & Rune
Head Sage’s Apogee Epiphany Insight (Desert Shroud)
Chest Sunwuko’s Soul Wave of Light Explosive Light
Hands Sunwuko’s Paws Dashing Strike Falling Star (Open)
Shoulder Sunwuko’s Balance Sweeping Wind Inner Storm
Legs Sunwuko’s Leggings Mystic Ally Air Ally
Boots Sage’s Passage Mantra of Conviction Annihilation
Belt Kyoshiro’s Soul Passives
Wrist Pinto’s Pride Unity Chant of Resonance (Open)
Neck Sunwuko’s Shine Beacon of Ytar Exalted Soul (Open)
Ring Avarice Band Kanai’s Cube
Ring Jordan (or Obsidian) Incense Torch of the Grand Temple
Main Kyoshiro’s Blade Cindercoat (or Nemesis Bracers)
Off Vengeful Wind Ring of Royal Grandeur
Legendary Gems
Boon of the Hoarder (Open)
Bane of the Trapped
Bane of the Powerful

Monk Wave of Light Speedfarming Rerolls and Stat Priority

Monk Speed Farming Build : Sunwuko Wave of Light Rerolls & Stat Priority
Head DEX WoL% CHC VIT Any
Shoulder DEX CDR RES VIT AD Any
Chest DEX VIT Life% RES Elite Any
Hands DEX CHC CHD VIT CDR Any
Legs DEX VIT RES Any
Boots DEX WoL% VIT RES Any
Belt DEX VIT RES Life% Any
Wrist Fire% DEX CHC VIT Any
Neck Fire% CHC CHD DEX CDR Any
Rings DEX CHC CHD CDR AD Any
Main SEE NOTES DEX DMG% CDR LpFS/H
Alt SEE NOTES MANY USEFUL ROLLS !!!

Monk Speed Farming with Wave of Light – Notes

Note: LoN is weaker, not that power is a problem, and can fit in more perks (Gloves of Worship, possibly Nemesis…) Sunwuko 6 is very easy to setup, though. Save up for the pieces and try it out, I guess!

Goldwrap is “impractical” to fit into the equation. If you really wanted to:

Without Goldwrap, the build is pretty glassy, but that’s counteracted by you being ranged, and the whole screen dying in one hit. It’s a luxury, really…

Skills and passives are pretty set. The only small changes are:

Rings! So many choices, only 2 fingers… What’s goin’ on over here?

  • Zodiac definitely helps with overall speed and resource.
  • Avarice should be there even if you aren’t using Goldwrap! Gold + Movespeed!!!
  • The above are what I use for speed farming.
  • CoE should be avoided as it provides an inconsistent speedfarmy feel.
  • Unity can help with the low toughness of the build.
  • Stone of Jordan? Is great is you can find a decent Fire DEX Elite Socket.

Bounties? Build Changes?

In-geom, ahh good ‘ol In-geom. Using In-geom makes our Dashing Strike have no cooldown (when we will elites). When you’re doing bounties you might wanna cube In-geom as a brainless way to implement this in the build.

The best way to have In-geom is to equip it along with Kyoshiro’s Blade. And just cube your Incense Torch.

Obsidian Ring of the Zodiac does a lot of work in this regard, too.

GR Speed & Gem Leveling? Build Changes?

For starters, the Gold combo has to go (Avarice + Hoarder + Goldwrap)

From here, you gotta balance between SPEED, POWER and DEFENSE. The higher you go, the less speed your build can allow… You can start by removing some of the weaker mobility options… Some basic suggestions:

If you have to remove all your mobility and greed selections – that’s treading on end-game discussion, and this isn’t the right place for that.

Other Monk Resources

We suggest you read these other resources on speedfarming:
D3 General Speedfarming | Monk Speedfarming Primer

Other Monk Guides:

Check out our D3 Guide Directory for other resources.

I wish you luck in obliterating entire local species with one Wave of Light! Hopefully our Monk Speed Farming guide helped you in that regard!

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11 COMMENTS

  1. I’m confused with the bounties integration of in-geom.

    “When you’re doing bounties you might wanna cube In-geom as a brainless way to implement this in the build.
    The best way to have In-geom is to equip it along with Kyoshiro’s Blade. And just cube your Incense Torch.”

    So do you cube or equip it ?
    Also if equipped, isn’t it better with Vengeful Wind as opposed to Kyoshiro’s Blade ?

    • It isn’t as clear cut as you would think.

      Setup A: Kyoshiro + Veng equipped, Ingeom cube: The first 3 targest get absolutely destroyed, doing 25% MORE or so compared to setup B. The rest of the targets take about 10% less compared to setup B.

      Setup B: Veng + Ingeom Equipped, Kyo cubed: Does roughly 10% more against “everyone”, but does 25% less against first 3 compared to setup A.

      I can’t really say what’s better…? Due to when the damage “stacks up” in the pile, its what causes the vengeful wind to appear MUCH BETTER at first glance – but ultimately it ain’t so big.

  2. Whats the reason to use torch in hands instead of cube?

    in-geom and Kyosh (Hands) + Torch (Cube) sounds way better to me?
    also i played in-geom and Vengful Wind (Hands) + Torch (Cube) does anyone have comparison (Kyosh/Wind) here?

    another option is focus and restraint (Some pickup radius on gear is required then though) – even if you don’t activate the second ring the dmg boost is higher than from SoJ+Unity for example (the standard dmg obviously but the elite elemental dmg as well. At least that’s what d3planner calculation said).

    • You’re triggering Trapped via Pinto’s pride. I’m almost sure its triggered upon the first hit. Powerful, Zei’s, Trapped and Stricken are the only gems that can improve WoL damage. If you’re confident, Zei’s and Powerful will one shot all enemies, you can use another gem in place of Trapped

    • this was addressed in a previous comment : zei’s still works on enemies far off the screen. but powerful is a more stable option – i’ve been thinking this exact thing for some time now

  3. A little confused, sage and sunwuko speed farm still using zei’s stone gem? You don’t have the helm in use or cube you would be in melee range at all times making zei’s stone next to useless.

    • you’re correct. actually thinking of the same thing. But i still think that somehow Zei’s is still viable since Explosive Light has a longer range than the other WoL. But honestly, I’ve been using Trapped, Stricken and Hoarder or Powerful for this season. Just keep in mind that it depends on playstyle, Zei’s level and paragon.

  4. This build simply does not work with Epiphany and Wave of Light…. Epiphany is simply not teleporting you to the npc’s. This is a known bug which exists for roughly over a year and a half…. So what should we do about this? any other solution? I imagine Epiphany being one of the abilities providing most of the mobility…

    • Epiphany isn’t there for mobility… it’s there for spirit regen and or toughness. Dashing Strike is your main source of mobility plus movespeed from Annihilation and/or Hoarder.

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