teambrg-paragon-steelheroprofile-steelquicklook

Steel is a melee tank/initiator with lots of CC skills and a big health pool. Steel is great at timing ganks and all of his skills have either a stun or slowing effect, which allows your team to close the gap between enemies easily. Steel shines when initiating team fights, his ultimate is a gap closer which stuns and knocks enemies up into the air. While Steel is good in team fights, he sometimes has a hard time dealing with 1-1 situations or laning against ranged heroes because of his low mana pool and range.

Steel Skills

Steel_PassPassive - Unstoppable Force
Steel has 15% reduced crowd control duration.
Steel_LMBLMB / R2 - Punch
Steels basic attack with his fists.

Physical Damage: 43.96 / 54.95 / 65.93
Cleave Damage: 30%
Cooldown: 1.32


Steel_RMBRMB / R1 - Sheild Block
Steel puts up his shield increasing his physical and energy armor therefore reducing incoming damage.

Mana Cost: 46.8 / 49.4 / 52
Cooldown: 13.5 / 12.5 / 11.5


Steel_QQ / Square - Charge
Steel dashes forward with his shield knocking back any enemy units hit.

Physical Damage: 100 / 140 / 180 / 220 / 260
Mana Cost: 46.8 / 49.4 / 52 / 54.6 / 57.2
Cooldown: 15


Steel_EE / Circle - Force Shield
Steel throws a wall at a target location. Any ally passing through it will gain a shield while enemies passing through it will be slowed.

Mana Cost: 50.4 / 53.33 / 56.25 / 59.18 / 62.1
Cooldown: 23.8 / 22.8 / 21.8 / 20.8 / 19.8


Steel_RR / Triangle - Shield Slam
Steel leaps into the air and slamming his shield into the ground on a target location. Enemies hit are stunned for a few moments.

Physical Damage: 308/442.75/577.5
Mana Cost: 100
Cooldown: 100/90/80


Steel Overview

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