Hello! Here we talk about Crusader: Thorns of the Invoker set. Let’s start it off by posting the “standard” build of the set.

Crusader set: Thorns of the Invoker Standard Build

Crusader Thorns of the Invoker STANDARD Build
Items Skill & Rune
Head Crown of the Invoker Punish Celerity
Shoulders Burden of the Invoker Bombardment (!) Barrels of Spikes
Chest Aquila Cuirass Iron Skin Reflective Skin
Hands Pride of the Invoker A. Champion Prophet
Legs Invoker Steed Charge Spiked Barding
Boots Zeal of the Invoker Laws of Justice (!) Immovable Obj
Belt Belt of the Trove Passives
Wrist Invoker Finery Iron Maiden
Neck T. Pledge Hold Your Ground Fervor
Ring Compass Rose Kanai’s Cube
Ring Justice Lantern The Furnace
Main Pig Sticker Heart of Iron (!)
Off Akarat’s Awakening Convention of Elements
Legendary Gems
Boyarsky’s Chip
Bane of the Trapped
Bane of the Powerful (Bane of the Stricken)


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Invoker: commonly asked build variants & options

Weapon and Shield??
Other Skills?
Legendary Gems?

Thorns of the Invoker Rerolls & Stat Priority

Invoker Rerolls & Stat Priority
Invoker Reroll Notes?
Weapon Rerolling for THORNS BUILDS? Pig Sticker!?

I’m not sure yet what the final format will be for the Set guides in S7 and onwards. But the above is definitely a good start.
Please chime in if you have any ideas.

That’s it (for now!) – Hopefully our Invoker Build Guide helped you out. We plan to expand on the new set guides once we decide on a good format, with information relevant to many different types of players. Of course, these guides will always be focused on the “end-game”.

Need anything else? Check our D3 Guide Directory!

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      • Hack + Omnislash doesn’t work (sadly). Pig Sticker does more single target damage than hack due to it being a lot faster – hack only increases our thorns damage (single target) by a total of 1/9th. Hacks only upside is that Area Damage procs of its proc. I believe it also works off VoyToyias Spiker. Hack is viable but it requires you to abuse ALL of its unique properties.

    • Sanguinary for Invoker is an option, although I personally don’t like it, I suppose I should list it. It’s not consistent, and helps poorly in the anti-elite plan, but yes it can have some pretty good effects in a mega pile up.

  1. hey lads,

    what do you think about “chance to deal % area damage on hit”? some say it works, some say it doesn’t. The game might have a bug of sorts and it doesn’t proc. What do you think about it?



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