Hey guys! In this guide, we talk all about the Demon Hunter set: Unhallowed Essence. Let’s start off by posting the “STANDARD” build of the set.
|Unhallowed Essence : Standard Build|
|Helm||Set Item||Evasive Fire||Focus|
|Bracer||Wraps of Clarity||Cull the Weak||Thrill of the Hunt|
|Belt||The Witching Hour||Dawn|
|Weapon||Yang’s Recurve||Cindercoat | Visage of Gunes|
|Off-hand||Dead man’s Legacy||Convention of Elements|
|Bane of the Trapped|
|Zei’s Stone of Vengeance|
|Bane of the Powerful | Bane of the Stricken|
Chunky unsighly table of re-rolls right below
MAX DISCIPLINE (max +12 ea) is very important in Chest, Weapon, Quiver!!! Keep in mind it’s a secondary stat! While the chest is easy to roll for, Yang’s and Dead Man’s with perfect rolls can get annoying…
37% sheet CDR for 100% Vengeance uptime: The usual basic setup is Off-hand 8 + Shoulder 8 + Diamond 12.5 + Paragon 10 – gives around 95%. Another 8% from ring is 100%. (Calculation is not linear)
Life%: It’s always good to have one Life% rolled somewhere (Belt or Shoulder are the only viable spots, given our setup).
Keep note some of the sets “hidden properties”
Missiles from Multishot and Vengeance seek enemies out, and they’re quite strong. So, don’t stress out if there’s one or two stray guys that aren’t part of Multishot’s cone. Don’t Multishot to the last man standing – sometimes leaving stragglers to missiles can save you a few precious seconds!
Preparation-Invigoration isn’t just there for the passive 20 discipline, man! USE IT TO RESTORE DISCIPLINE! Its active components is too often forgotten by newer DH’s! Discipline is this builds SOURCE OF DAMAGE and MOBILITY so you might find yourself a little low from time to time. This is a critical reminder – USE THE ACTIVE HALF OF THE SKILL!
Convention of Elements: Your rotation is Fire – Lightning – Physical – Cold – Fire. So at COLD – start filling up your Hatred and re-positioning! Because Fire is up next! Keep in mind that Evasive Fire – Focus is COLD so that’s some value right there!
Companion-Wolf: On the same note, align it with CoE’s Fire as much as possible. The duration is quite long so you can pop it as early half of Physical, and you’ll still get it for the entire duration of fire. Although I’d say it’s best to on it at the tail end of cold so you get the whole “spam phase” covered.
Wolf is a sneaky skill… a lot of DH’s hold on to it more often than they need to! Use it often! I mean, even if you just click it on cooldown you’ll have an average DPS increase of 10%. Bottomline is “Brainless use” beats “Overly kept” any day – but of course skilled, calculated Wolf usage yields IMMENSE results.
More than most sets, Unhallowed Essence build is pretty rigid with few flex slots and variations available. But let’s talk about them anyway.
Unhallowed Essence is one of the best farming builds in the game, and it currently resides in a special guide – Demon Hunter: Fastest Speedfarming Build.
Demon Hunter: Unhallowed Essence
Standard Build | Stat Priority & Rerolls | Playstyle | Variations | Speedfarming
Well well! I hope you learned a thing or two about the Unhallowed Essence build! Remember – it’s not just about deez Multishot, it’s about deez Missiles too! For more updates on D3 and other things, like us on Facebook!