Finally a Fresh 70 Wizard? Looking to progress fast and get the seasonal free set? LOOK NO FURTHER. In our Fresh Level 70 Wizard guide, you will learn exactly that: What to do once you hit 70, obtaining all Haedrig’s gifts, and leading to the end-game!
Season 16’s Wizard free set is Vyr’s Amazing Arcana.
It is also the SEASON OF GRANDEUR – meaning all characters have the effects of
Ring of Royal Grandeur applied!
It doesn’t affect your leveling process or “early process” of being level 70. The free RoRG effect only really takes place once you have 3/5/6+ of a set – with heavy implications on full end-game builds.
This guide is not about that, but I can give you a heads up about this season’s effects.
There are two possible outcomes of a free RoRG in any build.
- You have space for a filler item. Builds that DO NOT USE OR NEED RoRG simply gain a space for ONE MORE LEGENDARY EFFECT. This is the “minimum” effect of this season, but should not be underestimated. Any build can benefit from, for example, Aquila Cuirass or Nemesis Bracer.
- You gain an accessory slot. Builds that NATURALLY NEED RoRG will open up a space for another accessory. Usually resulting in the addition of CoE and/or Zodiac in your build which is ALWAYS ABSURDLY POWERFUL.
Ideally, something absolutely broken happens. I can’t account for every possibility because the community always surprises me – but one thing’s for sure… the effects of season of grandeur can be condensed into one of those two scenarios.
AT ANY TIME YOU CAN BEAT TORMENT I+ Malthael:
You can CRAFT AND USE REAPER’S WRAPS for a huge boost!
Click below to reveal the instructions you need for each step:
|S16 Vyr’s Amazing Arcana Full Free Set Build|
|Disintegrate (Open)||Chaos Nexus|
|Archon||Pure Power / All|
|Magic Weapon||Force Weapon|
|Energy Armor||Prismatic Armor|
|Evocation||Audacity / Blur|
|Unwavering Will||Galvanizing Ward|
There are many build paths a Wizard can take from here. But for now, we will focus on making Vyr as friendly as possible for speedfarming…
A quick review before proceeding…
Keep these important things in mind as you progress!
Now we have to gain as much power, as quickly as possible.
This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.
Click on the tabs to see Vyr’s “Big 3” gems, and “others”.
Get these three to L25 ASAP:
Gogok of Swiftness does A LOT for you. And I MEAN IT. CDR, DODGE and ASPD (which scales well with Archon!) It’s a STACKING MECHANIC – activate Archon only if you’ve hit the max Gogok stacks. It also helps you survive in your chump form via dodge, and CDR for Teleports. Keep at 25 for the early game.
Molten Wildebeest’s Gizzard While in Archon, you’ll be obliterating everything anyway, right? SO YOU HAVE TO COVER YOUR WEAKNESSES NOW – which is terrible defenses outside Archon. Hell, you can even level this up high until your build matures – and just use it to augment later on! I’m quite serious when I recommend this – it will VASTLY IMPROVE the early farming days.
Any other gems worth it?
Bane of the Stricken: You’re gonna have to use it at some point.
With 3 of your best gems at L25 – try much higher Torment levels (VI+ at least). Make some defensive changes in your build as you proceed!!! Now the real farming begins!
Now that you have the base “power level” of your 6 set and gems, let’s take a short time to show you how to manipulate your build depending on what aspect of your current setup is weak. Simple skill, rune, and passive changes listed below.
I’ve said it all and more in the GR20 tab: MAXIMIZE ARCHON. Vyr’s 6 is terrible for “speedfarming” nephs and you’re better off with GR type content. Once you get a little more items, this can be alleviated. For now? You’re stuck.
With the gems, you’ll be able to clear nephs a little less painfully but it’s far from optimal. What do… what do… Stack CDR, if you can, to try and make a Vyr’s speedfarm build.
Advice as a non-Archon human? Well… Survive.
The first level of ownage begins when you roughly have 20 second Archon cooldown WITHOUT ZODIAC as to perfectly align with The Swami‘s buff extension. Otherwise, survival (and even killing) as a human is impossible.
Offense is usually categorized in Damage or, indirectly, Resource Gain.
COOLDOWN REDUCTION is where it’s at. We take Evocation for this purpose. It is THE single most “consistent” DPS stat for Archon based builds. Of course, this statement is nuanced, but in this fresh stage CDR is extremely noticeable and powerful.
Increasing damage with Vyr’s is difficult early on. There are no other “practical” ways aside from passives such as Audacity > Unwavering Will > Glass Cannon. 2/3’rd of which are mentioned in the main build.
No skills are very practical either: Magic Weapon-Force Weapon being the best one.
Amping up your damage isn’t really that important right now. Defense and consistency are your critical weaknesses.
More Resource Gain?
Arcane Power is a near irrelevant stat for later on. We use Familiar-Arcanot to help us out while in human form but that’s far from optimal. Arcane Power on Critical (found in Wizard hats and off-hands) is a much better way to keep shooting.
Defense is seen as self-healing and damage reduction.
Life on Hit is a great stat to have for now. Try to get 1 roll SOMEWHERE.
Unwavering Will helps in both ends – Galvanizing Ward > Blur > Dominance are all fine choices. Sadly, shields scale off YOUR TOUGHNESS as they’re basically VIT. So if your base body is soft, so will the shields. (cue in Bane quote breaking Batman’s back).
Wizard mobility is locked behind ITEMS, more so in the case of Vyr’s. I cannot recommend anything else past Teleport-Wormhole as they are very impractical speed increases. The Illusionist passive is probably your best bet after that.
Items to look for
Okay, now that the easy part of powering up is done, it’s time for the farmy bit. Here I will be listing all the high-impact items you can pick up, and how to get them (aside from drops).
Obsidian Ring of the Zodiac IS A HUGE BOOST TO SPEED AND CONSISTENCY. Sadly, whether from shards or DB’s, specific rings are hard to bait out.
Using Blood Shards:
There are very little Archon specific items and even fillers are few and far between given the hyper specialized set that Vyr is. In any case…
Wizard Hat: The Swami is what you’re after first. This thing is power. You retaining Archon stacks means you are MORE POWERFUL and MUCH TOUGHER even in human form, albeit only for 20 seconds – it’s better than nothing.
Belt: Fazula’s Improbable Chain gives us a ton of stacks as we enter Archon. Great for obvious reasons and further compiles the usefulness of The Swami in our human form. Goldwrap can be found in this pile too, as well as String of Ears – KEY DEFENSIVE FILLERS.
Bracers: Ashnagarr’s Blood Bracer is a KEY DEFENSIVE “filler”. Nemesis is our speedfarmy bracer. Ashnagarr’s Blood Bracer is SICKENINGLY GOOD and will single-handedly carry your defensive needs for many a torment level. Lots of value from the bracer pile.
(Note on shields – Gizzard is unaffected)
Off-hand use shards to find Chantodo’s Force – it’s one half of the set that will push you over the edge into godlike power levels.
From here I would suck it up and spend 50 shards a pop to fish for Obsidian Ring of the Zodiac – which is a GOD TIER efficiency boost for our build.
Using Death’s Breath – Rare to legendary:
This one’s a bit strange…. It’s a toss-up between 1H Swords and Wands.
1h-Swords for In-geom vastly improves your speed-farming capabilities. Personally, this is what I would go for first.
Upgrading WANDS for Chantodo! Yes, getting half a set sucks, but you have to find it sometime. Aether Walker is another amazing find here. Luckily, there’s a lot of other filler wands you can get like Starfire.
DO NOT USE WANDS + SOURCE unless you have amazing ones – a strong 2H mace beats it out 9 times out of 10, base stats wise.
Upgrading a single 2H Mace for “temporary use” is a good idea, and I mentioned it way up there in the seasonal journey tab. Furnace is just icing.
Upgrading Off-hands for Chantodo! USE SHARDS AND DB’s TO FIND IT IF IT’S THE LAST PIECE MISSING – once you complete the Chantodo set, you can now ascend. Fillers exist here, most notably Orb of Infinite Depth.
The Classics: Good for any type of newer character, and even the most battle-hardened of builds.
Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item! Lol season of Grandeur…
Obsidian Ring of the Zodiac: Massively reduce cooldowns, as channeling spells like Disintegrate trigger it extremely quickly.
Reaper’s Wraps: Not so relevant on Wizards, but since bracers aren’t our strong point, this can be used as a filler. Obtaining it has ZERO RNG (Kill Malthael).
Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.
So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.
- Wizard Speedfarming: General
- D3 Speedfarming with any Class!
- Wizard Best Speedfarming Build
- Wizard Support Builds
Other Wizard Guides:
- Wizard Leveling
- Wizard Support Build
- Firebird’s Finery | Firebird’s Set Dungeon
- Delsere’s Magnum Opus | Delsere’s Set Dungeon
- Tal Rasha’s Elements | Tal Rasha’s Set Dungeon
- Vyr’s Amazing Arcana | Vyr’s Set Dungeon
Check out our D3 Guide Directory for other resources.