Hello again guys and welcome to Season 6 Wizard Free set guide: Delsere’s Magnum Opus. Our goal is to complete the free set as soon as we can, therefore, we have to complete the conquests to get the other set items.
The Delsere’s Free set will be based on the Wizard Fresh 70 set build, making a couple of skill changes to accommodate the set bonuses we can along the way.
This Fresh Free set was played without using any kind of legendary items, no gems of any kind, and no Paragon.
Since the video won’t fit in the boxes above…
|Delsere’s 6 piece Free Set Build|
|Spectral Blade||Thrown Blade|
|Energy Twister||Arcane Orb||Wicked Wind||Arcane Orbit|
|Slow Time||Time Warp|
|Magic Weapon||Force Weapon|
|Arcane Dynamo (Any / Evocation)||Audacity|
Now, we let go of Disintegrate since it’s not part of the 6 piece. You can choose from any of these three spenders for the bulk of your damage:
- Try ’em all out.
Slow Time is the key skill for Delsere’s – it’s the core of both OFFENSE and DEFENSE in the build. Slow Time not only gives us damage reduction from the 4 piece bonus – but as a skill itself, Slow Time makes survival much easier!
Spectral Blade-Thrown Blade and any ‘Delsere spender’ you choose REDUCE the cooldown of your Slow Time. You can have MANY up at the same time creating massive areas of slowed time! Remember that only enemies affected by Slow Time will take bonus damage!
There’s nothing that special about Delsere’s, it’s easy to play since it’s pretty clear what your goals are. “Slow time = win”, “No time = lose”.
Teleport-Safe Passage is the basic choice for Wizard Mobility. Great for traveling, great for getting to safety. Always good to have it.
You can experiment with the other skills (or change them up if you get a good legendary for it). Delsere is a rather open set and quite flexible! There are a ton of signature skills and spenders (+rune choices!) so you won’t be so constricted.
Spectral Blade-Thrown Blade is recommended in the base build since it does the best damage of all the primary skills. It also has a large AoE!
>Resource Gain: Here’s a few of the better changes we can make to gain more Arcane Power
- – is amazing early game.
Damage Increase: Most of the best DPS increases are already listed in the build above
- : Is already recommended above.
- Passives already recommended:
- has 2 DPS runes you can try:
Luckily, Delsere’s is quite a defensive set on its own. Here’s some more defensive changes:
Magic Weapon – Deflection is likely the first change you’ll make in your build. It’s almost mandatory. I put force weapon in the recommendation as a general speed boost to clears, but if you’re looking for defense this is where you should look first.
Slow Time-Exhaustion – Always nice to have at least 1 “reduce enemy damage” effect.
Spectral Blade-Barrier Blade is a noteworthy thing to try out.
Wizard doesn’t really have self-healing skills – they rely on shields.
Teleport-Wormhole will give you one more dash. It’s the basic movement rune.
Aside from this there’s not much else you can do to improve mobility, it’s too greedy.
(See Speedfarming General, Wizard Speedfarming)
Wizard with Level 70 items! Crafted or picked up, gear up Wizzie with level 70 armor and weapon. Intelligence and Vitality are must have stats.
Spectral Blade% is found on LEGS and BELT. DO NOT ignore how good this is early on!
Energy Twister% (or other spenders) are found in HELM and BOOTS. Since you would usually want Crit on helms, try getting it on boots!
Element%? With the base build, only Arcane% or Lightning% are used. I’m guessing you’ll be changing your skills quite a bit as you get certain legendaries so you may not want to go all-in to get these bonuses.
Other re-rolls: Crit and Crit Damage can be found in a lot of slots. These are welcome bonuses early on. (Usual suspects being accessories)
Remember that re-rolling your gear to remove junk stats gives insane value early on! Even if they’re yellows, TRY TO MAKE GOOD ONES!
Be on the lookout for the legendaries below to increase Delsere’s powers! Be diligent in your farming in bounties, Nephs and GRs.
Unlocking Kanai’s Cube
This should be one of your top priorities once you get to level 70. Unlocking the cube would give you 3 more legendary powers!
Getting your legendary gems
“The three banes” (Powerful, Trapped, Stricken) are always a solid combo. Powerful doesn’t have to be leveled up too much (half the level of your other gems is fine). While Stricken is better in the late-game, there’s not much else you can dump points on keeping Delsere’s in mind.
Wreath of Lightning – upgrade this to level 25, at most. Everyone’s happy to have this. Better to use it when speedfarming.
There’s nothing else I’d consider for now. Other gems will only matter in the late-game.
Items to look for
Halo of Arlyse – this is one ring that no Wizard should be without. Getting this is purely by luck so be on the lookout for this.
It’s a good idea to hunt for legendaries that aren’t tied to spenders yet, as they’re likely a part of a “combo”.
The Shame of Delsere – for Spectral Blade mainly. The DPS increase this gives (and Arcane regen) is extremely strong. You might not even use a spender when you first get this. It should be the first thing you should go after.
Aquila Cuirass – Generally good to have…
Orbs and sources are ok to obtain with either Blood Shards or Death’s Breath… I’ll just talk about ’em here.
Orb of Infinite Depth – increases both offensive and defensive power. Value.
Cosmic Strand – Eh, not a bad early game garbage item that can help you out.
If you’re going to choose a weapon type to gamble on with Death’s Breaths
- 1H Wands first (
- 1H Swords next (
- Then get the loose ends you may need (
Twisted Sword – is another one of those “one item combos” that carries a build all by itself.
Unstable Scepter – more than doubles Arcane Orbs power. Value.
Wizardspike – the Frozen Orb actually benefits from Delsere’s 6 – not kidding. It’s a free DPS boost that’s brainless and doesn’t require other supporting legendaries, or commit to a spender. This is actually a Dagger, so it can be annoying to chase after.
The Furnace – Another one for your cube, one of the “basics”.
Aether Walker – One of those speedfarm items you’d wanna own.
Ring of Royal Grandeur: use this when you want to squeeze in another legendary item into your build. This usually drops from Act I bounties.
Convention of Elementsgreatly increases your elemental damage. Make sure to time your burst at the appropriate time!
Unity50% Damage reduction is no joke – equip it on an un-killable follower.
Congrats on getting your Delsere free set! Now, you can easily farm for legendary items to beef you up and to easily clear higher GRs. Just Adjust your current build to make it speedfarming ready.
Learn more about the Wizard sets! (soon!)
- Wizard: Firebird’s Finery
- Wizard: Delsere’s Magnum Opus
- Wizard: Tal Rasha’s Elements
- Wizard: Vyr’s Amazing Arcana
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