Hello pet masters! In this guide, we talk all about the Witch Doctor Set: Helltooth Harness. Let’s start off by posting the “STANDARD” build of the set.
S7 Note: Helltooth pushes GR like anything, Speedfarms like anything, “play with one hand” like anything… Helltooth gonna Helltooth. It is pure POWER and S7 didn’t change that!
Witch Doctor sets: Helltooth Standard Build
|Witch Doctor: Helltooth Build (STANDARD)|
|Items||Skill & Rune|
|Shldr||Helltooth||Wall of Death||Comm w/ Spirits|
|Hands||Tasker and Theo||Soul Harvest||Languish|
|Legs||Helltooth||Zombie Dogs||Leeching Beasts|
|Wrist||Spirit Guards||Midnight Feast||Swamp (open~)|
|Neck||Traveler’s Pledge||Spirit Vessel (o~)||Pierce the Veil|
|Ring||Compass Rose||Kanai’s Cube|
|Ring||Short Man’s Finger||The Furnace|
|Main||Sacred Harvester||Mask of Jeram|
|Off||Henri’s (MANY)||Ring of Royal Grandeur|
|Bane of the Trapped|
|Bane of the Powerful|
Helltooth: commonly asked build variants & options
Helltooth Rerolls & Stat Priority
Putting these in clicky boxes due to the chunky nature…
I’m not sure yet what the final format will be for the Set guides in S7 and onwards. But the above is definitely a good start.
Please chime in if you have any ideas.
That’s it (for now!) – Hopefully the Helltooth Build Guide helped you out. We plan to expand on the new set guides once we decide on a good format, with information relevant to many different types of players. Of course, these guides will always be focused on the “end-game”.