You’ll find all sorts of information here regarding the Witch Hunter Captain Career (for Victor Saltzpyre) in Vermintide 2. The Witch Hunter Captain is a very offensive career choice, specializing in helping your team take down special monsters and bosses.

Witch Hunter Captain Passive Abilities

  • Witch-Hunt: Tagged enemies take additional damage.
  • Eternal Guard: No light attack block cost from frontal attacks.
  • Killing Shot: Critical hit headshots instantly slay man-sized enemies.

Witch Hunter Captain Passive Career Skill  

  • AnimosityVictor pushes back nearby enemies and boosts nearby allies’ critical hit chance for 6 seconds.

Witch Hunter Captain Talent Tree Summary

I placed the whole Witch Hunter Captain talent tree in “one chunk” so it’s easy for you to VISUALLY spot/theorize synergies versus highlighting them in-game…

Witch Hunter Captain L5 Talents
Charmed Life Increases dodge range by 10%.
Unflagging Spirit Increases max stamina by 1.
Always Prepared Increases max ammunition by 30%.
Witch Hunter Captain L10 Talents
Abjure Temptation Increases power by 15% when the party holds at least one Grimoire.
Deathknell Increases headshot bonus.
Suffer No Heresy Reduced damage taken when disabled by 50%.
Witch Hunter Captain L15 Talents
Marked for Death Witch-Hunt grants 10% increased attack speed for 4 seconds when taggable enemies die.
Justice’s Bounty Witch-Hunt recovers 2 health for the party when taggable enemies die.
Wild Fervor Increases critical hit chance by 8% for 4 seconds when taggable enemies die.
Witch Hunter Captain L20 Talents
Holy Cause Critical hits grant temporary health.
Righteous Zeal Kills grant temporary health.
Purifier When bosses die, gain health.
Witch Hunter Captain L25 Talents
Redoubled Purpose Reduces the cooldown of Animosity by 30%.
Resonating Faith Increases the duration of Animosity to 10 seconds.
Fierce Oratory Increases the radius of Animosity by 50%

Witch Hunter Captain Generic Build Template

This is meant to be a General purpose” build for the Witch Hunter Captain which focuses on the early to midgame. I will be adding more specialized builds which require more heavy item support soon.

Witch Hunter Captain “General Purpose” Build – Talent Summary

Level “Best” Optional
5 Always Prepared Charmed Life
10 Abjure Temptation Deathknell
15 Wild Fervour Justice’s Bounty
20 Righteous Zeal Holy Cause
25 Redoubled Purpose Resonating Faith

Witch Hunter Captain “General Purpose” Build – Talent Choice Discussion

Here I’ll be talking about ALL the talents for the career (not just in relation to the build) so you can get an idea how I’d rate them.

L5 Talent - Always Prepared (more ammo)
L10 Talent - Abjure Temptation (Grimoire = +power)
L15 Talent - Wild Fervour (+crit on special death)
L20 Talent - Righteous Zeal (THP on Kill)
L25 Talent - Redoubled Purpose (reduce CD on ult)

Remember the above recommendations are primarily suited to be good for “most people”, specifically for “early to midgame” when gear drops can’t easily be tailor fit to your needs.


Well that’s about it (FOR NOW) regarding Victor Saltzpyre’s Witch Hunter Captain Passive  Career path in Vermintide 2. You’re never sad to bring along this career – tagged special enemies being killed faster, and an outright chance to kill on crit headshots is certainly welcome. Animosity can serve as an AoE stagger in a pinch, and a huge DPS boost against bosses!

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