You’ll find all sorts of information here regarding the Bounty Hunter Career (for Victor Saltzpyre) in Vermintide 2. The Bounty Hunter is a borderline OP brawler that rewards maximization of its melee / ranged hybrid style. Sure-shot critical strikes is about as good as it sounds.
Bounty Hunter Passive Abilities:
- Blessed Shots: Guaranteed ranged critical hit every 10 seconds or on melee kill.
- Ammo Pouches: Double ammunition capacity.
- Quick Release: Increased reload speed.
Bounty Hunter Career Skill – Locked and Loaded: Victor fires a powerful shot that pierces through enemies.
Bounty Hunter Talent Tree Summary
I placed the whole Bounty Hunter talent tree in “one chunk” so it’s easy for you to VISUALLY spot/theorize synergies versus highlighting them in-game…
Bounty Hunter L5 Talents | |||
Swift Reload | Increases reload speed by 20% | ||
Make Them Count | Reduces ranged weapon spread by 25% | ||
Vicious Virtue | Increases attack speed by 5% | ||
Bounty Hunter L10 Talents | |||
Leave None Behind | Increases revive speed by 30% | ||
Necessary Means | Gain 10% Increased Power when out of ammunition | ||
Crippling Strike | Increases the power boost of critical hits by 25% | ||
Bounty Hunter L15 Talents | |||
Pious Fervour | Critical hits restore 2 health | ||
Cruel Fortune | Reduces cooldown on Blessed Shots to 7 seconds | ||
Prize Bounty | Shots affected by Blessed Shots consumes no ammunition | ||
Bounty Hunter L20 Talents | |||
Holy Cause | Critical hits grant temporary health | ||
Righteous Zeal | Kills grant temporary health | ||
Purifier | When bosses die, gain health | ||
Bounty Hunter L25 Talents | |||
Encore | Reduces cooldown of Locked and Loaded by 30% | ||
Double-shotted | Modifies Victor sidearm to fire two powerful bullets in a straight line | ||
Buckshot | Modifies Victors sidearm to fire two blasts of pellets devastating cone |
Bounty Hunter Generic Build Template
This is meant to be a “General purpose” build for the Bounty Hunter which focuses on the early to midgame. I will be adding more specialized builds which require more heavy item support soon.
Bounty Hunter Early Game / Starter Build – Talent Summary
Level | “Best” | Optional |
5 | Swift Reload | Charmed Life |
10 | Crippling Strike | Necessary Means |
15 | Prize Bounty | Pious Fervour |
20 | Righteous Zeal | Holy Cause |
25 | Encore | Buckshot |
Bounty Hunter Early Game / Starter Build – Talent Choice Discussion
Remember the above recommendations are primarily suited to be good for “most people”, specifically for “early to midgame” when gear drops can’t easily be tailor fit to your needs.
MORE DISCUSSION TO COME AS THE DAYS PASS!
Well that’s about it (FOR NOW) regarding Victor Saltzpyre’s Bounty Hunter Career path in Vermintide 2. One of my personal favorite careers – has some unbelievably OP synergies that can carry you hard at any point of the game. Bounty Hunter, while takes a while to getting used to, and requires some more specific weapon choices – rewards you greatly by allowing you to impersonate a hurricane.
More Warhammer: Vermintide 2 Guides?
One thing to keep in mind is that Necessary Means works on both your Rapier’s pistol shot alternate fire and Locked and Loaded as well.
Running Brace of Pistols (which run dry fairly easily) with the Rapier with the Necessary Means talent allows Saltzpyre to have a semi decent ammoless ranged option. The Rapier shot also benefits from his guaranteed crit
I love using BH with axe and repeater pistol, 8 shoot critical with repeater pistol is so damn good. With talent Prize bounty(no ammo use) it becomes so fun to play. Kill one with axe then shoot your pistol and for bosses repeater pistol(from near) deals most damage, even more than our ability. For talents %5 a.s, %25 power on crits, no ammo consume, kill grants thp, encore becomes like bullshit. U wont die unless they surround you. OverPowered character but its fun to use.