In this simple guide, we detail all the available Heroes and Careers in Vermintide 2. Think of it as a “class” and “subclass” system.

Unlocking Careers?

How are career paths unlocked? One is unlocked by default. The other two are unlocked at level 7 and 13 respectively for all heroes.

Is EXP shared?

Does leveling up a hero/career level up all other career subclasses? Yes. For example, if you reach level 25 Mercenary with Markus Kruber you will also be a level 25 Huntsman and Foot Knight. You’re essentially leveling up the HERO.

Differences between carreers?

What’s the difference between all the heroes and careers? Each hero and subclass combination have their own unique Passive Ability, Career Skill, and Talent Tree.

Vermintide 2 Heroes & Careers List

Quick list of each Hero, CareerPassive Ability, and Career Skill. Maybe I’ll soon add a little blurb about each ones “identity” – if that would help in tabs so it’s not so “scrolly”.


Markus Kruber Hero & Career summary

Markus Kruber
Passive Ability Paced Strikes
Hitting 3 enemies in one swing grants 10% increased attack speed for 6 seconds.
Attacks cleave throught more enemies.
Increased critical strike chance.
Career skill Morale Boost
Markus grants nearby party members a boost of temporary health.
Staggers all nearby enemies.
Passive Ability Waste Not, Want Not
Ranged headshots recover 1 ammunition.
No ranged damage falloff.
Critical strike chance aura.
Career skill Hunter’s Prowl
Markus disappears from sight for a brief period of time allowing him to ambush foes.
Passive Ability Protective Presence
Damage resistance aura.
Increased stamina.
Reduced damage taken.
Career skill Valiant Charge
Markus charges forward slamming into enemies and pushing them forward.

Bardin Goreksson Hero & Career summary

Bardin Goreksson
Passive Ability Survivalist
Specials drop ammo pickups on death.
Double ammo capacity.
Increased reload speed.
Career skill Disengage
Bardin deploys a smoke bomb that conceals him from enemies whilst he stays inside.
Passive Ability Gromril Armour
Completely absorbs one his every 20 seconds.
Reduces damage taken.
Increased stamina.
Increased Stun resistance.
Career skill Impenetrable
Bardin taunts all man sized enemies within 10 units.
Gains increased defence and can block any attack for 10 seconds.
Passive Ability Trophy Hunter
Stacking damage buff on hitting an enemy.
Increased attack speed.
Career skill Leap
Bardin leaps forward to stun a target and gain a burst of attack speed.

Kerillian Hero & Career Summary

Passive Ability Amaranthe
Kerillian regenerates health over time.
Doubled ammo capacity.
No ranged damage falloff.
Ranged weapon zoom.
Career skill Trueshot Volley
Fire a trueflight volley seeking out enemies in Kerillian’s path.
Passive Ability The Dance of Seasons
Increased dodge distance.
Stamina regeneration aura.
Uninterruptible revive.
Career skill Dash
Kerillian quickly dashes forward through enemies.
Passive Ability Murderous Prowess
50% additional damage when attacking enemies from behind. Critical hit backstabs instantly slay man-sized enemies.
Career skill Infiltrate
Kerillian becomes undetectable and can pass through enemies for 10 seconds or until she attacks.

Victor Saltzpyre Hero & Career Summary

Victor Saltzpyre
Witch Hunter Captain Passive Ability Witch-Hunt
Tagged enemies take additional damage.
No light attack block cost from frontal attacks.
Critical hit headshots instantly slay mansized enemies.
Career skill Animosity
Boosts critical hit chance for all nearby party memebrs for 8 seconds.
Passive Ability Blessed Shots
Guaranteed ranged critical hit every 8 seconds or on melee kill.
Double ammunition capacity.
Increased reload speed
Career skill Locked and Loaded
Victor fires a powerful shot that pierces thorugh enemies
Passive Ability Fiery Faith
Power increases by 5% for every 25 health missing to a maximum of 20%.
Uninterruptible heavy attacks.
Resist death on taking lethal damage.
Career skill Holy Fervor
Victor charges forward and gains 50% increased attack speed for 5 seconds.

Sierra Fuegonasus Hero & Career Summary

Sienna Fuegonasus
Passive Ability Tranquility
Avoiding damage and not casting spells for 8 seconds automatically ventilates overcharge.
Overcharge increases spell charge speed.
Increases ranged damage.
Career skill Fire Walk
Sienna blinks forward leaving a blanket of fire in her wake.
Passive Ability Critical Mass
Increased critical strike chance based on Overcharge level.
Increased ranged damage.
Career skill Homing Firespear
Sienna unleashes a projectile that seeks out targets.
Passive Ability Blood Magic
50% damage taken transferred to Overcharge.
No Overcharge slowdown.
Increased melee power and reduced block cost on high Overcharge.
Consumed Overcharge.
Career skill Living Bomb
Sienna heats up and explodes dealing damage to surrounding enemies.
This ability also clears all her Overcharge.

Ordered as it is in-game.

Well that’s about it for the summary of Heroes and Careers in Vermintide 2. I’ll be adding more in-depth analysis of each (talent trees, builds, etc) in their respective pages. Have fun out there!

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