You’ll find all sorts of information here regarding the Ironbreaker Career (for Bardin) in Vermintide 2. The Ironbreaker is as close to a “tank” as you can get in this game. Ironbreaker is also the only career wherein Bardin can use Drake weapons. It acts a support class, especially with the ability to taunt!

Wanna check other V2 Careers?

Ironbreaker Passive Abilities

  • Gromril Armour: Completely absorbs one hit every 20 seconds.
  • Dwarf-Forged: Reduced damage taken.
  • Doughty: Increased stamina.
  • Resilient: Increased stun resistance.

Ironbreaker Career Skill  

  • Impenetrable: Bardin taunts all nearby man-sized enemies, gains increased defence and can block any attack for the next 10 seconds.

Ironbreaker Talent Tree Summary

I placed the whole Ironbreaker talent tree in “one chunk” so it’s easy for you to VISUALLY spot/theorize synergies versus highlighting them in-game…

Ironbreaker L5 Talents
Shield of Valaya Increases effective block and push angle by 50%.
Stoutfellow Increases max health by 20%.
Indefatigable Grants an extra Stamina shield.
Ironbreaker L10 Talents
Gazul’s Duty Reviving an ally reduces their damage taken by 50% for 10 seconds.
Irondrake Reduces overheat generated by Drakefire weapons by 30%.
Miner’s Rhythm After landing a charged attack Bardin recovers stamina 40% faster for 2 seconds.
Ironbreaker L15 Talents
Ironbreaker’s Resolve Increases stamina regen by 50% when Gromril Armour is active.
Rune-Forged Bardin recovers 10 health whenever Gromril Armour absorbs a hit.
Tunnel Fighter Redcues the cooldown of Gromril Armour to 13 seconds.
Ironbreaker L20 Talents
Just Drunk Enough Critical hits grant temporary health.
Grudge-Borne Kills grant temporary health.
Grimnir’s Champion When bosses die, gain health.
Ironbreaker L25 Talents
Heart of Gromril Increases duration for Impenetrable to 15 seconds.
Booming Taunt Impenetrable taunt radius is increased to 15.
Oi! Wassok! Impenetrable taunt now forces bosses to attack Bardin.

Ironbreaker Early Game / Starter Build

This is meant to be a General purpose” build for Ironbreaker which focuses on the early to midgame. I will be adding more specialized builds which require more heavy item support soon.

Ironbreaker Early Game / Starter Build – Talent Summary

Level “Best” Optional
5 Stoutfellow Shield of Valaya
10 Irondrake Miner’s Rhythm
15 Tunnel Fighter Rune-Forged
20 Grudge-Borne
Just Drunk Enough
25 Oi! Wassok! Booming Taunt

Ironbreaker Early Game / Starter Build – Talent Choice Discussion

L5 Talent - Stoutfellow

Stoutfellow (+max hp) isn’t bad for general purposes more HP is a welcome boost, but ultimately not as game changing.

Shield of Valaya (+block and push angle) is probably the highest impact talent here, but requires some playstyle adjustments and gear support. It’s a powerful effect for CC and block revives.

Indefatigable (+1 stamina) is “almost equal” to the above since both effects can be found on items. I just feel like Shield of Valaya gives more bang for buck.

L10 Talent - Irondrake

Irondrake (-overheat) is great when you’re using a Drake weapon. Otherwise, of course, DONT USE IT!

Miner’s Rhythm (Charged attack = +stamina regen) is actually a pretty strong talent if you go for this kind of playstyle. Stamina and its uses are oft overlooked by many.

Gazul’s Duty (Allies revived gain +50% armor) ehhh I don’t know about this one.

L15 Talent - ALL OK!

Tunnel Fighter (Gromril Armour CD reduction) is the “new player friendly” choice. Getting a free absorb more often is great.

Rune-Forged (heal on Gromril trigger) is also a very safe pick – I just feel like you may not always reap the benefits of this. Better against hordes…

Ironbreaker’s Resolve (Gromril provides stamina regen) is probably the best if you’re really damn good. A LOT  more blocks and pushes is no joke.

L20 Talent -Grudge-Borne

Grudge-Borne (THP on Kill) is a great talent as you already know.

Just Drunk Enough (THP on Crit) seems hard to support with this spec, but if you CAN support it make the switch. It’s great on bosses.

Grimnir’s Champion (Heal on boss kill) is not my cup of tea. I never take this.

L25 Talent - Oi! Wassok!

Oi! Wassok! (Taunt works on bosses) is godlike. If you’re good at avoiding / blocking the boss mechanics this should be an autopick. It reads “Your entire team gets a stress free window to beat up the boss”.

Booming Taunt (+taunt radius) is the only other decent option. You can gather whole chunks in those terrible “open area horde” scenarios.

Heart of Gromril (+taunt duration) I don’t know how relevant this is… The base duration seems fine enough already and I never thought to myself “I wanted a longer taunt”.

Remember the above recommendations are primarily suited to be good for “most people”, specifically for “early to midgame” when gear drops can’t easily be tailor fit to your needs.


Well that’s about it (FOR NOW) regarding Bardin Goreksson Ironbreaker Career path in Vermintide 2. A pretty unique career overall which has its uses. An adept Ironbreaker can easily make runs much less stressful for the team utilizing taunts, pushes, and high success chance of revives through block.

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  1. New player, running through all the characters to level 7 or so to check out the first two classes and I think I have found my jam here.

    Appreciate the write up!


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