“I’ve got the beast in my sight”. Ranger is a playable class in Bless Online. Rangers are known for ranged damage dealing, to no one’s shock. We will be updating this as we go, but here’s a but here’s a useful summary in the meantime.
Leveling up? Check our Bless Online Leveling Guide!
Bless Online Ranger Summary
|Bless Online Ranger Class Summary|
|Sylvan Elf||Y||Core Skills|
What Races can choose Ranger? Above you can see the Ranger Race restrictions.
Ranger Stance Summary
Here’s an overview of all the Ranger Stances (more info on Stances). Chain-skills, upgrades, strategy and usage will be discussed in another future section.
**Formatting of this table really poor right now - will fix.**
|Level||Stance||Lasting Effect||Conversion Effect||Additional Conversion Effect|
|1||Marksman Tactic||Increases the range of all skills by 10% and increases all skill damage in proportion to the range||Rechanrges Concentration by 50 immediately. Increases the damage of all skills by 3% for 3 sec.||Applies when [Prudence] is stacked 3 or more times. Consumes 3 [Prudence] effects to increase the damage of all Finish skills by 20%, and inflict the [Stun] effect for 1 sec. (This effect is removed when Finish hits)|
|4||Sniping Tactic||Increases all charging skill damage to 10%||Instantly charges Concentration by 30. Increases Critical Hit rate by 15% for 5 sec.||Inflicted with 3 or more [Prudence], reduces target's Physical Defense for 5 sec when any skill hits.|
|26||Rapid Attack Tactic||Attack Power increases for each [Prudence].||Charges Concentration by 40 immediately. Increases Movement Speed by 15%||Applies when [Prudence] is stacked 3 or more times, Increases Acceleration by 20%|
|27||Focused Attack Tactic||When any skill deals damage to enemies, Concentration is charged by 10||Recharges Concentration immediately. When a skill is used, inflicts the [Wedge] effect on enemies, which lasts for 5 sec causing the [Hemorrhage] effect||Applies when [Prudence] is stacked 3 or more times, Increases Critical Hit rate of all Finish skills. Acquire 2 [Prudence] when a Finish skill hits|
|S20||Watchman||When any skill deals damage to enemies, restores 50% of consumed Concentration.||Recharges Concentration immediately. When a skill is used, inflicts the [Wedge] effect on enemies, which lasts for 5 sec causing the [Hemorrhage] effect||Applies when [Prudence] is stacked 3 or more times, Increases Critical Hit rate of all Finish skills. Acquire 2 [Prudence] when a Finish skill hits|
We won’t be adding the skills just yet as the Steam version is still “unstable”.
Ranger Non-chain Skills Summary
|1||Locate||Applies [Detection] to nearby enemies. [Detection]: Increases damage taken by 5% for 5s||20||15|
|7||Steady Concentration||Instantly gain Concentration.||-||60|
|10||Dodge Move||Crowd Control effects are dismissed, and you move by rolling.||30||30|
|13||Nerve Wreck||Stuns the enemy for 1s, and deal damage.||25||25|
|18||Barrage||Absorbs all damage from Projectile Attacks for 1s.||30||25|
|23||Hunting Trap||Place a damaging trap, inflicting [Ensnare] which reduces Mov't Speed by 30% for 2s.||15||20|
|28||Smoke Bomb||Reduce the Movement speed of enemies in the smoke by 15%.||20||30|
|33||High-Angle Fire Stance||Reduce enemy Movement Speed by 30%, and increases damage to enemies 15m or further by 10%.||-||-|
Upgrades and strategy will be placed in another future section.
Ranger Passive Ability Summary
We will be adding this soon.
Ranger Core Skills – What are they?
These aren’t in the Steam version “yet”. I don’t know if they are gonna come out or not. But I’ll leave it here for now. Core skills are essentially the “spec” of your class, which you build around.
Hunter (Long Range)
Passive: Large range increase to all skills.
Skill Change: Snipe, Focus Shot, and Aimed shot deal more damage. Enemies hit by Snipe get a damage taken+ debuff. Snipe and Aim’s cooldown is reduced.
Assistant (Mobile Skirmisher)
Passive: Enemies hit by any action skill are Slowed. Moving backwards is 30% faster. While moving, gain a small evasion buff. Chance to resist all knockdowns.
Skill Change: Damage received from Quick Shot while moving is reduced even further.
Archer (“Immobile” Crit)
Passive: Moderate range increase to all skills. As you stand still, Critical Chance increases. Effect renews with a Critical.
That’s it for now but we will SURELY be adding to this ASAP in the days to come. We will be adding a descriptive list of skills and passive, and also builds in the future. Hopefully, you enjoy your Ranger in Bless Online!
Thanks for the info. Helped me decide to play a range 😀
hello raika! game on!