Now that you have a Fresh Level 70 Crusader, you may be asking yourself “What do I do now?”. Look no further. Here we discuss step by step and build by build on your sure ascent to godhood. Let’s get to it!
The Crusader free set for season 21 is Thorns of the Invoker.
Fresh 70 Crusader: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power | Bridging to the End-game
Looking for Crusader Leveling Guide instead?
Before starting, making a Reaper’s Wraps is an amazing boost in the early game! Plans drop from any Torment Malthael. While Invoker doesn’t use wrath, simply crafting a Reaper’s Wraps will make your journey GETTING to your free set much easier.
Fresh 70 Crusader: Getting the Free Set!
Click below to reveal the instructions you need for each step:
Fresh 70 Crusader: 6 piece Free Set Build
Season 21 Thorns of the Invoker Free Set Build | |||
Skill | Rune | ||
Punish (Slash) | Celerity (Guard) | ||
Consecration (open) | Bed of Nails | ||
Steed Charge | Spiked Barding | ||
Bombardment (open) | Barrels of Spikes | ||
Laws of Justice (Valor) | Immovable Object (Invincible) | ||
Iron Skin | Reflective Skin | ||
Passives | |||
Fervor (Heavenly Strength) | Iron Maiden | ||
Finery | OPEN (Vigilant, Indestructible) |
Quick notes: Only Punish, Steed Charge, and to a lesser extent, Iron Skin are NECESSARY to thrive with Invoker! Bombardment *SHOULD* be dropped once we get Belt of the Trove. Consecration falls off hard later on and is not included in the very highest tiers of the build. Provoke goes in if you find Vo’Toyias Spiker. Got room for adjustments!
Punish-Celerity is for better DPS, while Slash-Guard is for slightly better toughness.
Quick playstyle note:
RUN AROUND KILLING ELITES
So, now what!?
FROM HERE OUR GOAL IS TO GAIN POWER FAST. The next logical steps are Legendary Gems and being mindful of the good items you need to find.
A quick review before proceeding…
Gaining Power!
The only thing left to do is get legendary gems and gear to maximize the Invoker set bonus – helping you progress to the end-game.
Legendary Gems
This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.
Click on the tabs to see Thorns of the Invoker “Big 3” gems and “others”.
Get these to L25 ASAP:
Boyarsky’s Chip: Lol. +Thorns. Nothing to explain here. Dump as many points in this as you can, but make sure to get the L25 bonuses of the next 2 gems.
Bane of the Powerful: Creams elites, helps survive against them, and doesn’t scale much past 25? What a great early investment! (You can replace this down the line).
Esoteric Alteration makes for a great third gem right now. Given Invoker’s facetanking playstyle, survival is of the utmost importance.
If you want more DPS, Bane of the Trapped or Gogok of Swiftness.
Gogok of Swiftness? Is an interesting gem for sure. ASPD and CDR are some of our best stats, while giving us a little dodge, too! This is a serious contender that helps out both offense and defense (especially with life per hit). Though I fear maximizing this gem requires a more mature build and refined rolls… keep an eye out for this.
My preference: Boyarsky, Gogok + Flex slot
Any other gems worth it?
Bane of the Stricken: Only used in the absolute toughest of Greater Rifts. Although for a single target build such as this… I really don’t know what heights of rifting you would need before equipping this.
Gogok of Swiftness has serious use here, and can be a late game option.
Esoteric Alteration: Is the late game defensive gem of choice.
Boon of the Hoarder: You need this for speedfarming.
(See: Speedfarming General, Crusader Speedfarming, Best Crusader Speedfarming Build)
Aside from these 7 gems listed in these tabs, any other gem is considerably worse.
Just get them asap while slowly climbing the GR’s you’re allowed to do. Do neph/GR/neph/GR etc until you get the big 3. Don’t overdo the level, just go for efficient farming and cheap empowering. GR 34 is enough to 25 a gem.
With 3 of your best gems at L25 – try much higher Torment levels. Now it’s time to find some key items!
Playing the Build & Adjustments
As you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.
Here we discuss Playstyle Notes and build Build Adjustments.
What’s there to say? Plant your feet in front of your target and slug it out.
Align your cooldowns to all come out during Iron Skin!
Hunt down elites like a madman!
That’s 90% of it!
Elites – they’re your best friend. Since our AoE damage is poor (yeah, Bombardment owns now, you’ll see how bad it is later on), it makes no sense focusing on whites. If you haven’t played a character wherein elite hunting is your priority, this may feel weird, but try it out!
Align the stars – Iron Skin is your best skill. It quadruples your damage. Make sure you can use the entire duration, and all your Thorny skills are on cooldown! Make it a habit that you HOLD OFF on using, example… Consecration and wait for Iron Skin to come up. It’s a very bad habit to WAIT for Consecration when Iron Skin is up.
Align the cosmos – It doesn’t stop there. Convention of Elements? Triples our damage on top of that. Provoke + Spiker? Double it again. You get it.
Elites + Aligning – once you actually try it and see how powerful it is, you’ll know why even the hardiest elites in the highest of GR’s will be a juicy target.
So don’t complain about Invoker’s lack of AoE when clearing rifts. Yeah, it’s a problem and puts a cap on speed at the low end – but you can easily farm higher GRs as compensation for this. Not every set can do everything.
More offense or Wrath needed?.
Resource gain and Wrath related changes are 100% irrelevant for Thorns of the Invoker, which uses none of it.
Damage? Ahh.. let me count the ways! While there are many ways to improve Thorns damage (many of which are recommended in the base build) let’s run by them.
Thorns: is your bread and butter. Increased by the substat. Strength modifies it. Iron Maiden Passive boosts it by 50%. Attack Speed indirectly improves it. CDR is huge for our cooldowns! Blocking improves Thorns! There are many vectors to improve Thorns (and how it interacts with Invoker), directly or indirectly!
As far as offense is concerned there are three passives that are simply LOCKED IN FOREVER: Finery, Fervor, and Iron Maiden.
How about ways outside the base build?
Fanaticism is where I would look for an upfront boost of power. It’s my personal favorite 4th passive when you don’t need Indestructible.
Well, now it goes into the territory of “Practical” increases which are worth the trade off. While I can’t advise you what’s worth it or not given that everyone’s setup is slightly different – here are some ideas…
Akarat’s Champion is sick once you’re able to use it consistently. It requires massive CDR. Use Prophet – it’s a significant survival tool later on. Akarat’s Awakening is great to help you on this front.
Laws of Valor-Invincible is a great hybrid choice. Always keep it in mind. It gives decent attack speed bonuses and its active not only further boosts ASPD but gives a significant Life per Hit bonus.
Lord Commander may be in and out of your build. Again, it’s main upside is SPEED which you can drop sometimes for tryharding GR’s. But, in the “elite killing” game, speed means a lot.
More defense needed?
Defense is usually self-healing and/or damage reduction.
Well, we can’t really talk about ALL the ways Crusaders can increase survivability, can we!? Hell, Iron Skin is our best offensive cooldown and gives a hefty defensive bonus!
Life per Hit goes a long way to help you survive. The 6pc attack speed bonus synergizes well with it. While only Laws of Valor-Invincible is the only built-in Crusader source for it, rolling it on weapon (or amulet) is a good choice. Any “sane” Invoker build should have at least 1 roll of LpH.
Laws of Justice-Immovable Object is the king of hardening.
Indestructible is a great passive. It nearly ensures you can kill ANY ELITE every minute. It gives you a second layer of insurance that your mega alignment of cooldowns doesn’t go to waste.
Invoker and Thorns doesn’t use Crit as a stat – so your main advantage is that you have so many EXTRA ROLLS for defense! No joke! Without relying on crit stats, you can roll for titanic amount of ALLRES. Hell, even stats like ASPD and CDR indirectly increase our defense!
More mobility needed?
Mobility and Speed are a luxury as a fresh 70 character, but here it is anyway:
Crusader’s Steed Charge is a very mobile skill, but it’s part of our main offensive skills too… it’s a bit of a problem I admit. Most of Crus mobility is locked behind items (IE Swiftmount or Flail of the Charge), but you can make a few changes for bounties if you’re desperate for speed.
Lord Commander: Reducing Steed Charge cooldown is legit. You can even try using the Endurance rune if you’re hellbent on the anti-elite strategy.
Fervor reduces Steed Charge CD, and you can even change the rune to Endurance if you don’t need Spiked Barding.
Any other changes for speed at this point is too greedy and I can’t recommend it.
(See: Speedfarming General | Crusader Speedfarming | Best Crusader Speedfarming)
Items to look for
Okay, now that the easy part of powering up is done, it’s time for the farmy bit. Here, I will be listing all the high-impact items you can pick up and how to get them (aside from drops).
Using Blood Shards:
Belt: Is the first place I’d dump shards on. Belt of the Trove helps us with our AoE clear PASSIVELY (which is relevant in the early game) but more importantly, triggers our Bombardment for free and gives our 4pc bonus 100% uptime. Once you get Trove, you can even remove Bombardment from your skill bar. Goldwrap and other semi-useful fillers are found here, too.
Chest: is next. Aquila Cuirass is a free, brainless 50% damage reduction. While Heart of Iron is also in this pile, it’s only considered a filler – the actual Thorns damage you get from it is small. I would rather have an Aquila than more thorns damage.
Bracer: We love elites! So we love Nemesis Bracers. It has no effect on our combat stats but it helps farm faster. (Don’t even think of Sanguinary Vambraces if you find it – the proc is slightly stronger than 1 Punish)
Shield: isn’t a bad place to invest. While the possible pool is huge, Shield of the Steed is what you’re after with some fillers like Vo’Toyias Spiker and Akarat’s Awakening are no joke. The best place to spend when you’re done getting the above items.
Other filler items? To be honest I don’t think there’s much out there. String of Ears… Leoric’s Crown… Illusory? Nothing game breaking.
Reminding you of the bounty rings:
– Ring of Royal Grandeur: Act I bounties, to fit all our greed.
– Avarice Band: Act III bounties, for speedfarming.
Using Death’s Breath – Rare to legendary:
There isn’t a “right choice” here. If I’m to recommend one at gunpoint… it would be upgrading 2H Mace for The Furnace. Why? There are only a few weapons and shields that are even remotely usable by Invoker. Furnace isn’t “that” hard to get, given the small pool of possible results.
Upgrading 2H Flail and Shields to attempt completing Norvald’s Set (Flail of the Charge, Shield of the Steed). This vastly improves our speed. Shields will also yield Vo’Toyias Spiker which is amazing. It works on our Punish-Thorns.
Honestly, there is no set cut and dry weapon options for Invoker. Many people use Pig Sticker end-game for the raw amount of stats it gives and attack speed. People can also use Swiftmount for speed, or any defensive shield in the meantime.
All weapon and shield combos have ups and downs, but for “right now” Norvald’s Set + Furnace will do some serious work. Get creative!
The Classics: Good for any type of newer character and even the most battle-hardened of builds.
Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!
Accessory Sets: Traveler’s Pledge is about as good as it sounds for a build that wants to walk around hunting for elites and bashing their face toe to toe.
Convention of Elements: Good ‘ol CoE. Wear it, Kanai it, as a filler or till the end of time. Learning to maximize CoE in any build you choose is a turning point for higher GR’s.
Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.
Goldwrap + Avarice + Boon of The Hoarder: I don’t care how many times I have to remind you about this combo. Be on the lookout. Avarice drops from ACT III bounties.
Bridging to the End-game
So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.
It’s highly likely you’ll transition into a PURE speedfarming build. If so, check out:
Crusader Best Speedfarming Builds
Other Crusader Guides:
- Thorns of the Invoker | Invoker Set Dungeon
- Armor of Akkhan | Akkhan Set Dungeon
- Roland’s Legacy | Roland’s Set Dungeon
- Seeker of the Light | Light Set Dungeon
- Crusader Support Builds
Check out our D3 Guide Directory for other resources.
Fresh 70 Crusader: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power! | Bridging to the End-game
Crusader Leveling Guide
If you enjoyed using our guide, help support us! Check out our Patreon – BRGMedia!
Fantastic guide, I’m a total newbie so really helped me understand all the mechanics and figure things out.
One question though, what is recommended for powers to equip from the legendaries? I’m using the sweep build atm and about to start farming G32 rifts for gem lvling. Finding no difficulty but can be killed if I’m lazy or not paying attention.
Sorry I found it, didn’t see it under the menu. For anyone looking it’s under Roland Woe’s. So I guess I’m farming for items (Golden Flense and Denial) but should I equip them or just use their powers and equip a different weapon/shield?
Why no Iron Skin in the “Season Journey Chapter 4: Getting 6 piece” build? Sweep Attack instead? How does that help with Thorns?
you’re absolutely correct… I’ve replaced the build with the correct one.
I think I might be missing something here. This is my first season and I’m still figuring out how certain things adjust the offense/defense/recovery numbers. I’m just about set to go for Chapter IV completion and I was comparing my stats to where your stats are going in to completing the Level 20 GR and I’m pretty much lined up in each stat except my damage is only at 16000 and you say your damage is at 19000. I’m geared pretty much exactly how you suggest, however I already have the Belt of the Trove. Everything non-invoker has strength and Thorns and I just don’t understand 3000 damage difference.
I’ve got a pretty solid yellow dagger and have slotted everything with a Diamond. Should I be willing to upgrade to a different weapon or slide some Rubies into some slots instead? At what point do I jump out of the suggested setup suggestions and focus on more damage?
Damage numbers don’t matter for the most part – IGNORE SHEET DAMAGE for the purposes of D3 (in 99.99% of builds) – it’s near meaningless. Especially for a thorns build, the “damage” stat is extremely useless as it does not take into account thorns in any way shape or form. You have ZERO chance of failure with Belt of the Trove.
I love these fresh 70 guides!
One technical difficulty – Have tried several reload / clear cache options, and I am still seeing the Season 12 version of this guide.
Is anyone else experiencing this problem too?
there are some experiencing the same thing… purged our site already. maybe you can retry in incog
Is there no other lving build viable for GR20 other than that Thorns build ?
with a few legendaries its doable…
well written and informative, but fyi gr34 is enough to 25 a gem
Thanks! yup! realized the mistake… have yet to change it! 😀
Love your work, thanks
🙂
Amazing build for fresh 70, I couldn’t believe how potent it is with full set of yellow only, I was doing T1 GR, and it felt like a walk in the park, guardian died right away. I was lucky to pick up the Boyarsky’s Chip in that GR, and it’s even more potent now I am sure.
Thank you so much for writing this guide, it truly is amazing.
Can’t kill Belial on T4 with Thorns Build. Suggestions?
can you link your build profile?
Thanks for the comprehensive guide. This will help me with my first season (first season on console).
Really comprehensive guide, thanks for the help as this will be my first season to play.
From 2.4.2 Patch Notes:
Thorns of the Invoker
(6) Set Bonus
The 800% Thorns damage dealt to the first enemy hit can now benefit from +% Physical Damage
This should make Doombringer a viable alternative to Pig Sticker.
Im not sure what items to cube except of Johannas Flail.
And Thank you for this amazing guides on your website.
Just yesterday this link led to a season 8 fresh 70 guide, what happened?
we’re fixing our site right now to correct the bugs we got after changing our site’s theme… but apparently some pages were reverted to older guides. will fix this in a couple of days. really sorry about this. for now, you can see our build in Dfans/TeamBRG.
Used this guide and leveled to 70 in a matter of hours.
Hit 70 and found a Gyrfalcons Foote to cube, that along with aquila curiass i never spend wrath. Pretty boss right now