Now that you have a Crusader Fresh Level 70, it is time to get our free set for this season. We have builds, protips and guidance for every step of the to get every piece, and beyond – up to leading into endgame! Let’s get your Crusader rollin’!

NO Free Set? Go to PAGE 2!

The Crusader free set  for season 19 is Roland’s Legacy.

Fresh 70 Crusader: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power | Bridging to the End-game
Crusader Leveling Guide | D3 Guide Directory

Season 19 Theme and YOU - Eternal Conflict & Pandemonium

S19’s theme is pretty good, to say the least. It’s a straight up increase in efficiency for just doing what you’re doing… killing things.

It’s a two-part buff/effect. First off, killing enemies grants a stacking buff that caps out at 1000(?) which gives 100% damage and 50% damage reduction. Not bad.

Kill Streaks are also rewarded heavily by granting special effects. I won’t go into detail here (but you can check it out at our S19 start guide), but these effects range from “Frost Nova” after certain kills, “Treasure Chests fall from the sky”. Mostly, these effects increase DPS.

Fresh 70 Crusader: Getting the Free Set!

Before you begin: Getting a Reaper’s Wraps ASAP is a godly evolution that isn’t RNG. The boost is huge early on! Recipe drops from any Torment Malthael.

Click below to reveal the instructions you need for each step:

IMPORTANT: Setting up!

Fresh 70 Crusader Items needed (yellow / rare items are fine). Crafting or picking up L70 yellows and REROLLING THEM is legit. A lot of people forget you can reroll yellows cheaply – and for amazing results. As a general rule, STR VIT and ALLRES are good.

WEAPONS: For Roland’s, most of the time we will be using a 2h Weapon and a shield. While the Heavenly Strength passive sucks compared to Fervor, Roland inevitably scales a bit better in the midgame with a good 2H weapon. 2H Mace + Life per Hit, or 2H Flail + Life per Fury Spent is what you want.

Self-Healing note: Life per hit is amazing and having excess rolls of this early on is great. Life per Wrath Spent is GODLIKE for Roland’s – but it’s a bit harder to obtain. LpWS appears ONLY ON Crusader Shields and FLAILS.

A good CRUSADER SHIELD: Honestly, don’t stress out about having a godlike shield early on. Life per Wrath Spent is enough for me, with STR+VIT. It can roll a bunch of random stats so it can serve as a piece for filler defensive stats too.

Crusader is a STRENGTH TO ARMOR class. 
You get so much Armor for free – stack ALLRES instead!

Each point of strength gives you 1 point of Armor as a crusader. Since you have too much of it, it becomes diluted. ALLRES then becomes your premium defensive stat. Ideally, you DO NOT WANT any Armor rolls on gear – take as much ALLRES instead!

Rings and Amulet WITH SOCKET: for when we get our legendary gems. Generally speaking, jewelry is great to roll filler stats on. You can never go wrong with defensive jewelry in the early game.

Belt is a huge source of defensive power. STR VIT ALLRES LIFE%.

Physical% on Amulet and Bracer: is a good offensive boost. (There are other viable elements we can use, but Physical is best early on.) Fire% is used in the mid-endgame due to stacking DoTs of Blazing Sweep. So roll Phys on gear you don’t mind getting old.

Chest and Leg armor with socketsShould have STR VIT, too, if possible. Not too important as we get it as our final free set pieces, but if they drop, why not.

GEMS: For the vast majority of content that will challenge you, DIAMONDS on generic slots will do wonders. The ALLRES you get from them is almost impossible to replicate!

Hire Templar. His lower left-most skill gives you some Hatred gains and healing. Also get your Pet out to pick up gold for you.

TLDR: Remove trash-tier stats like…

  • Life Regen – absolute trash.
  • Attack Speed – Usually an end-game refinement stat.
  • Excessive Armor – Useless compared to Allres.
  • Excessive CDR – Meh… it’s good but not really for right now.

For good early to midgame stats like:

  • STR+VIT on most gear is okay.
  • ALLRES in place of Armor for massive defensive gains.
  • Life per Fury Spent is godlike.
  • Crit related stats for DPS.
  • Life per Hit can be okay early on.
Customize Skill Bindings

If you’re not allowed to put two skills on your bar because they’re from the same category – FEAR NOT! This isn’t a bug or a permanent in-game restriction. You simply have to CHECK ON ELECTIVE MODE, via Esc > Options > Gameplay > Elective Mode!

Binding Force Move to Mousewheel up & down is a value change that every player should make IMO. It prevents misclicks and skill misfires, and forces you to move to where otherwise an enemy might be.

Season Journey Chapters Table

Here’s an overview of what you should accomplish per chapter for this season. Or press Shift+J in game to check.

Chapter 1 Chapter 2 Chapter 3 Chapter 4
Complete a Neph Rift Neph Rift on Expert Neph Rift on Master Neph on T1
Do 5 Bounties Craft L70 Weapon or Armor Craft Imperial Gem Reforge weapon with Mystic
Socket 5 gems in gear Fully equip a follower Spend Blood Shards at Kadala Keywarden Act I at T4
Blacksmith to L10 Blacksmith, Jeweler & Mystic to L12 Kill Maghda at L70 on Master Keywarden Act II at T4
Jeweler to L10 Find Kanai’s Cube Kill Belial at L70 on Master Keywarden Act III at T4
Mystic to L10 Get to L70 Act I bounty cache Keywarden Act IV at T4
Kill Rakanoth Kill Cydaea at L60 Hard Act II bounty cache Kill Queen Araneae on T2
Kill Izual Kill Siegebreaker at L60 Hard Act III bounty cache Kill Skeleton King on T4
Get to L50 Craft L70 Ring or Amulet Act IV bounty cache GR 20 solo
Enchant an item with Mystic Act V bounty cache Upgrade rare to legendary item
Transmogrify an item with Mystic Extract Legendary Power 5 Blacksmith recipes
5 Jewelcrafting recipes
NO REWARD 1st set of
Haedrig’s Gift
2nd set of
Haedrig’s Gift
3rd set of
Haedrig’s Gift

1st set: Helm + Gloves
2nd set: Boots + Shoulders
3rd set: Chest + Pants

Seasonal Journey Chapter 2: Getting the 2 piece

If you followed our leveling guide, you may be using the NO SHIELD 2-HANDER CRUSADER. I have TWO BUILDS for you to choose from: 2H No Shield and Shield.

Both of these builds are easily adjustable to accommodate any powerful legendaries you may have looted.

Chapters 1 & 2: Do these in Hard modeWhy make things harder for yourself? Only up the difficulty when needed. Entries here are quite easy to accomplish. You should have no problems leveling up your artisan. And as for the bounties and boss killings, I usually do these before I hit 70. And just in case you get to have a bounty in Ruins of Sescheron, might as well drop by the next floor (Elder Sanctum) and unlock Kanai’s Cube. Killing 2, or 3, birds with one stone….

Always keep in mind the “Setting up” tab must haves for your gear. Those items with the “correct” stats will greatly ease your seasonal journey and you’ll have your free set in no time.

Seasonal Journey Chapter 3: Getting the 4 piece
Roland’s Fresh 70 2 piece Set Build
Skill Rune
Punish Rebirth
Sweep Attack Holy Shock
Steed Charge Endurance / Rejuvenation
Provoke Hit Me!
Laws of Valor Unstoppable Force
Consecration Bathed in Light
Hold Your Ground Long Arm of the Law
Heavenly / Fervor Insurmountable

Roland 2pc isn’t bad – The main thing we can abuse it with is Laws of Valor-Unstoppable Force, reducing our Wrath costs by 50%, with a much larger uptime now. Actually, let me remind you of our core mini-strat for the times to come…

ABUSE Laws of Valor-Unstoppable Force.
Each time you Sweep Attack, the cooldown reduces by 1 second.

Although there are entries here in Chapter 3 that needs to be done on Master Difficulty, the rest can be completed on Hard mode. If you haven’t done the bounties in all Acts entries, try to do this and rune your Steed Charge with Endurance. If you can squeeze in Lord Commander, you’ll complete all bounties in no time.

Complete on Master difficulty:

  • Beat a Nephalem Rift: This is pretty much doable. If your gear is crap, expect to complete this at a crappy pace.
  • Kill the following Bosses
    • Maghda – Act II, Road to Alcarnus 
    • Belial – Act II, City of Caldeum

Complete the rest of the chapter’s entries and let’s go get the last pieces of the (set) puzzle.

Seasonal Journey Chapter 4: Getting the 6 piece
Roland’s Fresh 70 4 piece Set Build
Skill Rune
Punish Rebirth
Sweep Attack Holy Shock
Steed Charge Endurance / Rejuvenation
Provoke Hit Me!
Laws of Valor Unstoppable Force
Consecration Bathed in Light
Hold Your Ground Long Arm of the Law
Heavenly / Fervor Insurmountable

Roland 4pc is very, very powerful compared to most 4 set bonuses. Of course, we are going to squeeze every bit of value from that. Our DPS checks are all but secured, so we’re going to stack a little more defense – which is this sets only downside.

Even though GR20 is the main entry for this chapter, there are still a lot we have to do…

Upgrade a Rare to Legendary w/ Kanai’s Cube: The most value is 2H Flail, there’s a lot of valuable ones you can snag here. Ascended, Golden Flense, Norvald’s

Complete a Torment I Rift: this should be a piece of cake. This will also be your minimum level to farm. But I’m guessing you won’t be stuck here for long….

Set Difficulty to Torment II: Kill Queen AraneaeAct I, Caverns of Araneae

Set Difficulty to Torment IV: Go straight to the bosses! No need to kill those creeps you charge past!

  • Kill Skeleton King – Act I, The Royal Crypts
  • Kill Odeg the Keywarden – Act I, Fields of Misery
  • Kill Sokahr the Keywarden – Act II, Dahlgur Oasis
  • Kill Xah’Rith the Keywarden – Act III, Stonefort
  • Kill Nekarat the Keywarden – Act IV, Garden of Hope 2nd Tier
  • Keywardens maps have a key icon next to the waypoint. Purple arrows point you to their location after a short while once you’re in their respective map.

Finally done with all other entries? The time has come to conquer GR20! But first, check the neph obelisk for the highest GR you can do. If GR20 is still locked for you, you will need to do a couple of high GRs. Torment 3 and above should do the trick.

Crusader GR 20: 4 piece Roland's Legacy

See our Video: GR20 Roland’s Legacy clear

S19 Roland’s GR 20 4 piece Set Build
Skill Rune
Punish Rebirth
Sweep Attack Holy Shock
Steed Charge Endurance Rejuvenation
Provoke Hit Me! (Too Scared to Run)
Laws of Valor Unstoppable Force
Consecration Bathed in Light
Hold Your Ground Long Arm of the Law
Heavenly / Fervor Insurmountable


Heavenly Strength + 2H worked a lot better for me compared to 1H + Fervor. But, of course, accommodate your best weapon if it’s worth it.

You damage should be more than enough. Prioritize defensive rolls!

Life on Hit and All Res will carry you past this with “safety” and dealing with bad elites. Socket diamonds on body armor will greatly increase your survivability. LoH on a 2-Hander gives you a mega load off your mind. You can even get creative and put an Amethyst on weapon. I cannot reiterate it enough: defense is your only problem here.

Hopefully, you’ve scrounged up some yellows that are half decent. Also don’t forget –TEMPLAR is very important for the heals. Remember the Topaz on your helmet!!!

To have an idea of how powerful you need to be, here’s my stats of my tests:

  • Offense (sheet): 250,000 (min. 180k?)
  • Toughness (sheet): 15,600,000 (min. 10m, dangerous…)
  • Recovery (sheet): 600,000 (varies…)
  • STR: 7250
  • NO ‘special’ legendaries aside from the 4PC Roland.
  • NO Pylons taken.
  • NO Legendary Gems.
  • NO Cubes powers used.
  • Remaining Time: 2 MINUTES 30 SECONDS

Well, I tried this a bunch of times with varying stats and let me reiterate that damage is easily reached, but dying can be a massive problem.

Every bit helps… the block bonus on Punish, Life regen with Rebirth, Life per hit, socketed diamonds USE COOLDOWNS since Roland 2PC gives a Zodiac effect!!! Provoke is mainly for refilling Wrath. Every little bit of the build helps towards the clear!

Offense numbers DO NOT take into consideration most Legendary Powers and Gems. But since I did it RAW – these will serve as a great estimation. Just be safe!

Fresh 70 Crusader: 6 piece Free Set Build

Season 19 Roland’s Legacy 6 piece Free Set Build
Skill Rune
Punish Fury
Sweep Attack Holy Shock / Blazing
Steed Charge Endurance / Rejuvenation
Provoke Too Scared / Hit Me!
Laws of Valor / Laws of Justice Unstoppable Force / Immovable
Iron Skin (Open) Flash / Steel Skin
(Open) Wrathful (Open) Long Arm of the Law
Heavenly / Fervor Finery

So, now what!?

Roland’s is pretty good out of the gate. Your main issues right now is Wrath generation as your damage and defenses are pretty good. Speaking of Wrath generation:

CRAFT REAPER’S WRAPS NOW. Recipe drop from any Torment Malthael.
It will offer a HUGE increase in quality of life!

Sweep Attack Rune?

I bet you’re asking this right now. We start off with Holy Shock to improve our survivability. As the game progresses, we shift to Fire Element using the Blazing Sweep Rune. Why is Blazing Sweep so good? Because the DoT stacks – and with this set your attack is “very, very fast”.

A quick review before proceeding…

As you’re proceeding with the next steps, keep these important things in mind!

Non-set pieces: Review

SOCKETS on your accessories (Rings, Amulet), you should have had them 5 minutes ago, son!!! We’re gonna getting our legendary gems ASAP next! This helps with…

REMEMBER YOUR ALLRES ROLLS! Typically, Crusaders would want ALLRES on
Shoulder, Chest, Legs, Boots and Belt.
But in the early game, try to get more of it especially if you’re dying often!

Finery is an extremely strong passive, and we should be using it now. Of course, this makes no sense if we don’t have many sockets, right?

Life per Wrath Spent! Is a godlike stat in every stage of the game. You will want to have at least one roll of this from the weapon or crusader shield – but for now we have it in our passive slot via Wrathful.

Life per hit isn’t bad either – in fact, Roland is one of the best builds for it.

Elemental%? While Physical is the choice for safety and ease of play, Fire% for Blazing Sweep is the undoubted king of DPS. So think long and hard about what you put on your legendaries.

Gems! Diamonds on your body. 5x Diamond is a huge jump in survivability. Topaz on helm works wonders early on for Reduced resource cost!

Reroll your gear and remove trash-tier stats like…

  • Life Regen – absolute trash.
  • Attack Speed – Usually an end-game refinement stat.
  • Excessive Armor – Useless compared to Allres.
  • Excessive CDR – Meh… it’s good but not really for right now.

For good early to midgame stats like:

  • STR+VIT on most gear is okay.
  • ALLRES in place of Armor for massive defensive gains.
  • Life per Fury Spent is godlike.
  • Crit related stats for DPS.
  • Life per Hit can be okay early on.

Getting the “correct” stats has a much higher impact
vs. getting the “perfect” stats, for now.

Roland Woes: Sweep Attack or Shield Bash?

The age old question, it seems! This guide will be focusing on Sweep, but I’ll mention the needed stuff for Shield Bash here and there. Here’s an item table for each:

Sweep Attack Items Shield Bash Items
Weapon Golden Flense Flail of the Ascended
Shield Denial Piro Marella / Final Witness
Bracer Drakon’s Lesson

It’s a thin list, ain’t it?

Seriously, Sweep Attack or Shield Bash, which is better? Ah y yu do dis 2me… Shield Bash is better for elite killing, I feel. Sweep Attack is just better on AVERAGE. Sweep has a ceiling of +400%, while Bash only has that on “3 enemies”.

Sweep Attack is much easier to manage – With the right setup and a good Golden Flense, you can infinitely Sweep! You can even GAIN Wrath!

Shield Bash has a much higher damage ceiling – it’s much harder to setup but you can do more damage per cast with Shield Bash. BLOCK CHANCE increases its power! Stuff like Justice Lantern and Hold Your Ground now doubles up as offensive stats, too. Flail of the Ascended is no joke, either.

Sweep Attack is what I recommend first since you only need ONE item for it to work well (Golden Flense). Shield Bash is probably going to be better LAAAAATER on but only if you have THE COMPLETE PACKAGE.

So you might as well keep an eye for both sides of Roland’s itemization! But for now, and the near future – Sweep Attack’s “max potential” is much easier to attain.


Gaining Power!

Now we have to gain as much power, as quickly as possible. Legendary Gems is the first place we look – and make sure to keep an eye out for key items.

Legendary Gems

This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.

Click on the tabs to see Roland’s “Big 3” gems, and “others”.

Roland's Fresh 70 Big 3 GemsOther gems?

Get these to L25 ASAPPowerfulTrapped, Moratorium or Esoteric.

Bane of the Powerful: Keep this at 25~ for now, as it doesn’t really scale up. It just gets a longer duration. Put some points in it, but you don’t need to tryhard this gem.

Bane of the Trapped: Is a safe bet to invest as many points as you want in it. A generic DPS gem that’s tried and true – easy to trigger as a melee character.

Third Gem?

While many people will opt for triple offensive gems, I feel that a defensive gem should be part of your mix as early as now. ROLAND’S IS A FACETANKING BUILD – so you should think of a good defensive gem to use. Early on, its probably Moratorium or Esoteric Alteration.

Any other gems worth it?

Bane of the Stricken: No one’s sad to own a solid Stricken. It will be a while before you’re forced to use this though.

Esoteric Alteration: Is useful for many high-end Crusader builds.

Gogok of Swiftness is also great for a hybrid offense / defense gem that is needed for some strict CDR / ASPD breakpoints in some high-end evolutions of this build…

Boon of the Hoarder: You need this for speedfarming. And if there’s one thing Roland’s Legacy is good at… thank god it’s our free set!
(See: Speedfarming General, Crusader Speedfarming, Best Crusader Speedfarming Build)

Aside from these 7 gems listed in these tabs, any other gem is considerably worse.

Just get them asap while slowly climbing the GR’s you’re allowed to do. Do neph/GR/neph/GR etc until you get the big 3. Don’t overdo the level, just go for efficient farming and cheap empowering. GR 34 is enough to 25 a gem.

With 3 of your best gems at L25 – try much higher Torment levels. Now it’s time to find some key items!

Playing the Build & Adjustments

  • Options (You will be generator-less sooner or later):
    • Provoke is technically an open skill. Its main use is generating Wrath.
    • Punish becomes optional at mid to high-end power levels of Roland.
    • Iron Skin is the only truly optional skill EARLY ON as Flash is amazing later.

As you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.

Here we discuss Playstyle Notes and build Build Adjustments.
Offense & ResourceDefense & HealingSpeed & Mobility

More offense or Wrath needed?

Offense is usually categorized in Damage or, indirectly, Resource Gain.

This build is pretty much maxed out on “practical” Resource Gain / Management. Ultimately, what tips the scale for us will be ITEMS, not SKILL CHANGES. (IE Golden Flense)

Insurmountable is OK but inconsistent.

Shield Glare-Zealous Glare is another Wrath gaining tool, that’s quite good with the Shield Bash completed combo – underwhelming for now but good to keep in mind.

Akarat’s Champion is good for both damage and Wrath, but very impractical to use without good CDR and Zodiac! In time, this can potentially be part of your end-game build.

More defense needed?

Defense is usually self-healing and/or damage reduction.

Iron Skin-Steel Skin is our default defensive “optional skill”. It’s hard to beat it. As we get stronger with Roland, this can be kept up longer and longer!

Shield Glare and its various runes can take the place of ProvokeProvoke, while a decent defensive skill is actually more useful as a Wrath generation tool.

Laws of Justice – Immovable Object is my favorite defensive law, and one of the strongest defensive buffs in the game. Sadly, we cannot use the defensive Laws YET, as Unstoppable Force is too good to drop until we can properly manage our wrath.

Akarat’s Champion-Prophet is an amazing defensive skill (with offensive effects, too) but troublesome to keep up without Zodiac or good CDR rolls. Later on in the end-game, maybe!

More mobility needed?

Mobility and Speed shouldn’t be focused on THIS EARLY. It’s a luxury for a Fresh 70 Crusader. But when you can fit them in, consider these…

Steed Charge-Endurance is already recommended. Other runes have no real purpose. Lord Commander can be crammed in for bounties, simply to improve Steed Charge cooldown.

Iron Skin-Flash is a great mobility tool at a defensive cost. This mobility rune is pretty much ONLY viable with Roland, making it a notable addition.

Similarly, Laws of Hope-Wings of Angels is another “more likely to be used by Roland” kind of skill. It’s a huge mobility boost!

Any other changes for speed at this point is too greedy and I can’t recommend it.
(See: Speedfarming General | Crusader Speedfarming | Best Crusader Speedfarming)

Items to look for

Okay, now that the easy part of powering up is done, it’s time for the farmy bit. Here, I will be listing all the high-impact items you can pick up, and how to get them (aside from drops).

Reminder again! Non-RNG items that can help you out!

Blood ShardsDeath's BreathClassics

Using Blood Shards:

Since you got a free Roland’s 6, it’s time to patch up the extra pieces – There aren’t many amazing pieces you can get for Roland’s, though.

Bracers: should probably go first, as you can get Drakon’s or NemesisStrongarm also works well with our build, but you’d need a way to trigger it (Condemn – Vacuum).

Belts: Witching Hour is the usual tryhard belt, but you can get some great defensives here to help you push to higher difficulties such as Goldwrap and String of Ears.

RingsJUSTICE LANTERNZODIACCompass RoseCoE… lots of good little things you can get here. They’re 50 each so only beg Kadala for ’em once you have ‘everything else’.

BOUNTIES: RORG can help you fit in more “filler items” aside from the cubed armor power. It’s an indirect upgrade you should go for (ACT I Bounties). Also, Avarice from ACT III Bounties for speedfarming.

There isn’t much Roland can improve on with shards, after the above.

Other low-priority fillers…

Again there’s nothing much you can do for Roland in terms of items….

Using Death’s Breath – Rare to legendary:

Upgrading 2H-Flail is the way to go. Golden FlenseFlail of the Ascended and the “good anywhere” Norvald’s Flail of the Charge. This is a no brainer.

Upgrading Shields are OK~ there’s a bunch you can get, notably DenialAkarat’s Awakening and even some fillers like Hellskull. (Shields cost 25 at Kadala, though.)

Try to get Flail of the Charge and Shield of the Steed.
Completing this weapon set will help you greatly no matter what your goals are.

When upgrading shields – keep in mind you can snipe by upgrading a NORMAL SHIELD or a CRUSADER SHIELD depending on which category the one you’re looking for is.

The Classics: Good for any type of newer character, and even the most battle-hardened of builds.

Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!

Obsidian Ring of the Zodiac: Doubles up on the 2-pc Roland bonus. Use it to quickly reduce cooldowns not associated with the set, mainly AKARAT’S CHAMPION or Provoke.

Reaper’s Wraps: Kill Malthael for the plans – and craft it! A legit early boost with no RNG reliance. WRATH IS VERY IMPORTANT for Roland!

Accessory SetsFocusRestraint or Traveler’s Pledge. Completing any of these 2-sets is a vast power jump. +100%++ is substantial for only 2 slots.

Convention of Elements: Good ‘ol CoE. Wear it, Kanai it, as a filler or till the end of time. Learning to maximize CoE in any build you choose is a turning point for higher GR’s.

Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.

Goldwrap + Avarice + Boon of The Hoarder: I don’t care how many times I have to remind you about this combo. Be on the lookout. Avarice drops from ACT III bounties.

Bridging to the End-game

So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.

Other Crusader Guides:

Check out our D3 Guide Directory for other resources.

Fresh 70 Crusader: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power! | Bridging to the End-game

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  1. Fantastic guide, I’m a total newbie so really helped me understand all the mechanics and figure things out.

    One question though, what is recommended for powers to equip from the legendaries? I’m using the sweep build atm and about to start farming G32 rifts for gem lvling. Finding no difficulty but can be killed if I’m lazy or not paying attention.

    • Sorry I found it, didn’t see it under the menu. For anyone looking it’s under Roland Woe’s. So I guess I’m farming for items (Golden Flense and Denial) but should I equip them or just use their powers and equip a different weapon/shield?

  2. Why no Iron Skin in the “Season Journey Chapter 4: Getting 6 piece” build? Sweep Attack instead? How does that help with Thorns?

  3. I think I might be missing something here. This is my first season and I’m still figuring out how certain things adjust the offense/defense/recovery numbers. I’m just about set to go for Chapter IV completion and I was comparing my stats to where your stats are going in to completing the Level 20 GR and I’m pretty much lined up in each stat except my damage is only at 16000 and you say your damage is at 19000. I’m geared pretty much exactly how you suggest, however I already have the Belt of the Trove. Everything non-invoker has strength and Thorns and I just don’t understand 3000 damage difference.

    I’ve got a pretty solid yellow dagger and have slotted everything with a Diamond. Should I be willing to upgrade to a different weapon or slide some Rubies into some slots instead? At what point do I jump out of the suggested setup suggestions and focus on more damage?

    • Damage numbers don’t matter for the most part – IGNORE SHEET DAMAGE for the purposes of D3 (in 99.99% of builds) – it’s near meaningless. Especially for a thorns build, the “damage” stat is extremely useless as it does not take into account thorns in any way shape or form. You have ZERO chance of failure with Belt of the Trove.

  4. I love these fresh 70 guides!
    One technical difficulty – Have tried several reload / clear cache options, and I am still seeing the Season 12 version of this guide.
    Is anyone else experiencing this problem too?

  5. Amazing build for fresh 70, I couldn’t believe how potent it is with full set of yellow only, I was doing T1 GR, and it felt like a walk in the park, guardian died right away. I was lucky to pick up the Boyarsky’s Chip in that GR, and it’s even more potent now I am sure.

    Thank you so much for writing this guide, it truly is amazing.

  6. From 2.4.2 Patch Notes:

    Thorns of the Invoker

    (6) Set Bonus
    The 800% Thorns damage dealt to the first enemy hit can now benefit from +% Physical Damage

    This should make Doombringer a viable alternative to Pig Sticker.

    • we’re fixing our site right now to correct the bugs we got after changing our site’s theme… but apparently some pages were reverted to older guides. will fix this in a couple of days. really sorry about this. for now, you can see our build in Dfans/TeamBRG.

  7. Used this guide and leveled to 70 in a matter of hours.
    Hit 70 and found a Gyrfalcons Foote to cube, that along with aquila curiass i never spend wrath. Pretty boss right now


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