Hey guys! In this guide, we will be updating whatever is the fastest general purpose speed farming build for Wizards! Currently – the “best general purpose” farming build is T6V4 Manald Heal / Archon based strategies.

We suggest you read these resources on speedfarming:
D3 General Speedfarming | Wizard Speedfarming Primer

Fastest Wizard Speedfarming Builds

T6V4 Wizard Best Speedfarming Builds
Equipment   Skill Rune
Head The Swami Magic Missile (Any Cold) Glacial Spike
Shoulder Vyr’s Proud Pauldrons Arcane Torrent Static Discharge
Chest TR’s Relentless Pursuit Storm Armor (Open) Power of the Storm
Hands TR’s Grasp Teleport Calamity
Legs Vyr’s Fantastic Finery Hydra Lightning Hydra
Feet Vyr’s Swaggering Stance Archon Combustion
Belt TR’s Brace
Bracer Nemesis Bracers Passives
Amulet TR’s Allegiance Paralysis
Ring Obsidian Ring of the Zodiac Evocation
Ring Manald Heal (Open) Illusionist
Weapon Aether Walker (Open) (Open) Astral Presence
Off-hand TR’s Unwavering Glare
Legendary Gems   Kanai’s Cube
Gogok of Swiftness In-geom (Open)
(Open) Powerful, Pain Enhancer Fazula’s Improbable Chain
(Open) Wreath, Hoarder, Stricken Ring of Royal Grandeur

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Wizard T6V4 Speedfarming Rerolls and Stat Priority

T6V4 Wizard Speedfarming Build Rerolls & Stat Priority
Head INT APoC CHC VIT Any
Shoulder INT VIT Armor CDR Life% RES
Chest INT VIT Armor AS Life% RES
Hands INT VIT CHC CHD CDR Any
Legs INT VIT Armor RES Any
Boots INT VIT Armor RES MS% Any
Belt INT VIT Armor Life% RES Any
Wrist Lightning% INT CHC VIT Armor LpH
Neck Lightning% CHC CHD CDR Any
Rings INT CHC CHD
Zodiac CHC AS CDR RCR Any
Main INT CDR DMG% VIT Any
Off INT APoC CHC VIT Any

Archon takes your highest Elemental%, so don’t worry if it’s on Combustion.

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Options and Notes

In-geom and Aether Walker – redundant?

This is just for maximum mobility. You can use any two weapons equipped and cubed for all I care. However, having In-geom reduces your Archon downtime too so I would consider keeping that for speedfarming.

You also have Archon Teleport, so yeah…

Is Manald Heal even needed?

Depending on the strength of your set and the difficulty you’re farming, you can even remove this for Avarice or something. No Manald Heal opens up quite a few possibilities.

Chantodo?

A great possible option for the passive pulse. This could be the ultimate “lazy” configuration. You may have problems stacking it up to 20 in between Archon phases. You also lose Swami or Fazula’s which is pretty painful. Try it out?

Greater Rift farming?

This is all dependent on your power level and the rift you’re speed clearing (presumably for gem upgrades). If this is the case you’re going to want to veer towards the end-game centric build which usually includes any/all of:

Zei’s Stone of Vengeance, Starfire, Serpent’s Sparker.

Bounties? Build Changes?

The main things to consider when bountying?

Like I mentioned, this build sacrifices “brainlessness” and suffers from playstyle usability (lots of buttons…) in exchange for raw power and speed. The default build in the table is pretty much maxed out in terms of mobility via:

In-Geom, Aether Walker, and Illusionist. Not to mention the Archon infinite Teleport.

We suggest you read these resources on speedfarming:
D3 General Speedfarming | Wizard Speedfarming Primer

D3 Directory Guide: for more Wizard and other D3 Guides

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