You’ll find all sorts of information here regarding the Foot Knight Career (for Markus Kruber) in Vermintide 2. The Foot Knight is a tanky support career who mitigates damage heavily for himself and his team.

Wanna check other V2 Careers?

Foot Knight Passive Abilities

  • Protective PresenceDamage resistance aura.
  • Taal’s Fortitude: Increased Stamina.
  • No Guts, No Glory: Reduced damage taken.

Foot Knight Career Skill: Valiant Charge – Markus charges forward, slamming enemies and knocking them back.

Foot Knight Talent Tree Summary

I placed the whole Foot Knight talent tree in “one chunk” so it’s easy for you to VISUALLY spot/theorize synergies versus highlighting them in-game…

Foot Knight L5 Talents
Bulwark Increases effective block and push angle by 30%
Bastion of the Reik Increases maximum Health by 25%
Onslaught Increases attack speed by 5%
Foot Knight L10 Talents
Regroup Reviving party members grant them 50% damage reduction for 10 seconds
Counter-Attack Gain uninterruptible attacks for 5 seconds after block is broken
Build Momentum Successful charged attacks grant 40% increased stamina regeneration for 2 sec
Foot Knight L15 Talents
Battle Drill Protective Presence also grants one stamina shield
Defensive Formation Increases damage reduction from Protective Presence to 5%
Drillmaster Protective Presence also increases movement speed by 5%
Foot Knight L20 Talents
For the Empire! Critical hits grant temporary health
Soldier’s Spirit Kills grant temporary health
The Harder They Fall When bosses die, gain health
Foot Knight L25 Talents
A Life of Battle Reduces the cooldown of Valiant Charge by 30%
Glory Hound Valiant Charge also grants 25% Power for 10 seconds
Hold Ground Valiant Charge grants a 100% reduction to stamina block cost for 10 sec

Foot Knight Generic Build Template

This is meant to be a General purpose” build for the Foot Knight which focuses on the early to midgame. I will be adding more specialized builds which require more heavy item support soon.

Foot Knight Starter / Early Game Build – Talent Summary

AGAIN (especially for Foot Knight) this is a GENERIC early build. The more you’re into teamplay you will have different choices.

Level “Best” Optional
5 Onslaught
Bastion of the Reik
10 Build Momentum Counter-Attack
15 Drillmaster
Defensive Formation
20 Soldier’s Spirit For the Empire!
25 Glory Hound Hold Ground

Foot Knight Starter / Early Game Build – Talent Choice Discussion

L5 Talent - Onslaught
L10 Talent - Build Momentum
L15 Talent - Drillmaster
L20 Talent - Soldier's Spirit
L25 Talent - Glory Hound

Remember the above recommendations are primarily suited to be good for “most people”, specifically for “early to midgame” when gear drops can’t easily be tailor fit to your needs.


MORE DISCUSSION TO COME AS THE DAYS PASS!

Well that’s about it (FOR NOW) regarding Markus Kruber’s Foot Knight Career path in Vermintide 2. Foot Knight does what he does as advertised… “tanky support”. The aura is a godlike addition to a team, but I am heavily biased to using Mercenary for a vast majority of tryhard runs.

More Warhammer: Vermintide 2 Guides?

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