Greetings! and congrats on getting your Barbarian to Level 70! Bul-Kathos guides your hand! Now the fun part! Getting your Barbarians to reach higher GRs. This Barbarian Fresh Level 70 guide will help you achieve that!
Basic skill setup for bounties, s rifts and low-level greater rifts to get you going!
|Barbarian Fresh 70 Build|
|Furious Charge||Merciless Assault|
|Battle Rage||Marauder’s Rage|
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Furious Charge-Merciless Assault, get used to it! It’s a huge part of the Barb playstyle in most builds, Fresh 70 included. DO NOT use it purely for traveling unless you’re pretty sure you’ll be walking for nearly 10s. It’s main purpose is DAMAGE, FURY and DODGING.
What’s the rotation look like? Charge in, hitting as many guys as you can, Rend, align yourself and charge as many guys again. Massive groups? Charge, Rend, repeat! Takes a little practice, but once you’re used to it, it’s downright OP.
Spam your Shouts to gain Fury. This is a pretty generic Barb reminder. Oh, and always keep your Battle Rage up!
Why Frenzy? A lot of FC/Rend/WW builds struggle with single target damage (champs, guardians). A lot of (impractical) purists say Frenzy is a crutch in these builds – and honestly they’re correct! But this is a Fresh 70 Barbarian build. We don’t have Wastes 2, we don’t have Lamentation, we don’t have Stricken for RG. We don’t have WotB or CotA in our bars taking up space for skills… you get it? Frenzy – Maniac is damn good at this point in the game, and buffs your ENTIRE KIT. Don’t listen to the naysayers.
As you get more items, your build may become unbalanced or you feel an aspect of your build is lacking to push the next difficulty level – here’s some adjustments:
Animosity – brainless Fury generator. If you pick up a good non mighty weapon, replace Weapons Master with this. Unforgiving is not bad either. Try both and see which one is better for you. Of course, make sure you have something to use all that Fury on…
Defense is usually categorized in either Toughness or Self-healing capability.
War Cry-Veteran’s Warning – the easiest toughness increase for simple change of rune. More advanced players would probably want to switch to this right away.
Relentless – the chunkiest defensive passive.
Bloodthirst – more Life per Fury spent. Get this if you don’t have it in your weapon and belt.
Nerves of Steel – it’s your basic free death but don’t use it unless you’re dying a lot (get good!)
You have to balance between self-healing and toughness. Life per Fury Spent is amazing stat you should stack primarily in your Mighty Belt and Weapon, as such self-healing is pretty easy with Barbs.
Battle Rage–Ferocity: it’s a straight 15% MS gain for 5% damage lost.
Pound of Flesh – Mobility and defense. This actually isn’t so bad.
Sprint-Marathon – a little speedfarm-oriented but it is the best mobility skill to have. I wouldn’t know what to drop for this right now, though.
You can’t stack too much mobility at this point. You’ll lose too much damage or toughness. Try the above options out and balance your build. Don’t get too greedy.
Use Level 70 yellow gear for Barb! Make sure they have Strength and Vitality on them! If not, re-roll them. You only need a few crystals and dusts! Stick in the highest Red (Ruby) gems you can on ALL slotted gear you have!
Lightning%: having this on your amulet and bracer will greatly increase your damage output! Of course, change this to whatever element your main damaging skill does.
Rend% Damage: since this build will be pretty much dependent on Rend, this is the best skill+ we can get.
- Rend% comes from Chest/Shoulders
- Whirlwind% comes from Head/Feet
- Frenzy% comes from Belt/Legs.
Re-rolls: re-roll helm, gloves, rings and amulet and hopefully you get Crit Chance. Try to get sockets, too, in preparation for L.Gems. For now, put in the highest Red gem you have in all non-head sockets. Helm sockets, Purple for toughness, White for CDR.
Re-rolling yellows is a value move that most people don’t do. Cheap and fast for a huge boost!
Templar In! Use him! Abuse him! Luckily, you’d pick up Strength gear that would increase his power a bit. But mainly, he’s there to increase your life regen and Fury generation. Bul-Kathos guide both your ways!
Do Bounties, Nephalem and Greater Rifts!
Unlocking Kanai’s Cube
Unlock your Kanai’s Cube as soon as you hit level 70 so you can start Kanai-ing gear to get those 3 extra legendary powers! An integral part to any characters power level.
Getting your legendary gems
For now, the following gems are what you need to upgrade for the early game. Level them up and stick them in your rings and amulet!
Bane of the Powerful – really good for early game. But don’t upgrade it way past 25.
Bane of the Trapped – most value gem! Good for both early and end game so level them up as much as you want!
The above three gems are the best for now in the early game. Other gems to look out for:
Boon of the Hoarder – It’s always worth investing in this speed-farming classic.
Of course you might want to check the popular set builds and see what legendary gems they use, and upgrade those.
Items to look for
So now, you should be on the hunt for set items, or certain generically powerful legendaries to help give you some serious power ups.
The main use of blood shards is obtaining your set items. Any 2, 4 or 6 set is a noticeable spike in power. Along the way, you’ll be getting random legendaries… We suggest you start off the hunt with Shoulders.
Vile Ward: increases damage when you ram through enemies! Why not?
Lamentation is undoubtedly the best thing you can get here, and of course, the Immortal King set belt. Other value belts are here too.. The Undisputed Champion for early game, Chilanik’s Chain for speedy builds, and of course, good ‘ol Goldwrap.
Keep in mind that if you’re specifically after the Barb belts – you can upgrade Mighty Belts to legendary via Death’s Breath. Do NOT attempt to find Lamentation via upgrading regular belts.
Boots: Lut Socks – save these footies for your Might of the Earth set!
2H Mighty Weapons – almost all of them are useful! Getting the good ones will severely increase your power level!
- Blade of the Tribes: Absolutely absurd power, change your build to fit it in!
- Bastion’s Revered, Standoff: Buffs skills we already use for the fresh 70 Barb build.
- Fury of the Vanished Peak, The Gavel of Judgement: Generic power ups on skills…
- Immortal King’s Boulder Breaker: never sad to get closer to IK6.
You really can’t go wrong upgrading 2H Mighty Weapons as many of them are part of various end-game viable builds and are just great overall.
1H Mighty Weapons – While there aren’t many amazing ones, the Barbarian weapon set, Bul-Kathos’s Oath is something all Barbs should own.
Mighty Belts – just want to remind you that another way to get legendary mighty belts would be crafting and upgrading rare ones. Still aim for the mighty belts mentioned earlier (Lamentation, The Undisputed Champion and Chilanik’s Chain).
Ring of Royal Grandeur: Drops from Act I bounties. You could go one less set and squeeze in another set or legendary. What’s not to like?
Obsidian Ring of the Zodiac: Almost any Barb build can abuse this. Near 100% CDR!
Reaper’s Wraps: Malthael drops the plans so it’s a non-RNG power gain. Not too relevant on Barbs, but still an easy to get option.
Convention of Elements: a must have! worn or in the cube! Learn to time the rotation of elements so you could execute corresponding skill/s simultaneously.
Unity: equip one on you and another on Templar. Share the damage!
Ultimately, our main objective is to: Clear higher Torment GRs. To do so, we have to build up our Speedfarming set and tweak our current build! Check out our Link on:
- Barbarian Speed-farming Builds & Primer
Below are our other Barbarian Guides:
- Barbarian Leveling
- Might of the Earth | MotE Set Dungeon
- Immortal King’s Call | IK Set Dungeon
- The Legacy of Raekor | Raekor Set Dungeon
- Wrath of the Wastes | Wastes Set Dungeon
Check out our D3 Guide Directory for other resources.
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