Grats on your newly minted Fresh 70 Barbarian! If you’re wondering where to go from here… “Look no further“. It’s time to get your seasonal free set! In this guide we help you every step of the way, getting your 2/4/6 set pieces and transition to end game! (Not 70 yet? See Barb Leveling guide instead)

In Season 22, the Barbarian free set is: Horde of the Ninety Savages.

Season 22 and YOU. How does it affect?

Well, let’s not beat around the bush. The fourth Kanai’s Cube slot is the ultimate buff here. Sure, the Pylons spawning a certain kind of “shadow clone” is cool and exciting in its own way… But when it comes to pure POWER, a fourth Kanai’s slot is probably the strongest ever buff we’ve had!

It doesn’t really help early on, but as you gather more and more legendary effects, it will help you out quite a bit. In the end-game, this is, at the very least, a 20/30% power spike to your character.

Without further ado, let’s get into it.

Fresh 70: The first step – setting up!

The very first step of your journey! Here, I discuss items, rerolls, and basic advice to keep in mind during your ascent.

Yellow items - stats - rerolls - gems

Nicely rerolled yellows will carry you for a LONG TIME.

WEAPON: Craft of find a 2H Mighty Weapon. The stats you want are STR VIT LpH. Socket is fine, too (Purple gem for LpH, Red for DMG+, Green for CHD+). Avoid any other stat for now.

Barb is an STR Class – meaning you get free ARMOR from all the STR on your gear. This results in a huge lack of ALL RESISTS. So, in your reroll strategy REMOVE ALL ARMOR ROLLS as they’re pretty much USELESS – and replace them with ALL RESISTS. ALLRES is your best defensive stat by a LARGE MARGIN. Socketing Diamonds also gives you ALLRES.

SELF HEALING: Life per Hit and/or Life per Fury Spent is pretty huge for your early game survival. You want at least some of it on your gear. LpH rolls on almost anything, but LpFS only shows up on MIGHTY WEAPONS and MIGHTY BELT. For this season’s free set, Savages, LpFS is pretty useless once you get your 6 piece bonus. So, while I would usually recommend LpFS – try to avoid it here in favor of LpH.

Elemental% can be found on Bracers and Amulets. In the final build, your element doesn’t matter as ALL FRENZY RUNES will be active eventually. However, if I were to choose one rune for the sake of helping you out early on – it would be Physical%.

Skill% (Frenzy%) can be found on Legs and Belt. Typically, it’s safer to roll on belt, but if you’re removing trash stats for it you can take it on legs, too. Having it on both is great at a cost to defensive stats.

Chest / Legs: STR VIT ALLRES Sockets (3/2). Life% isn’t bad either. Since you typically get these pieces last, you’ll want decent fillers until you get your 6pc set.

Belt: Is a huge source of defense. STR  > VIT > RES > Life%. You’ll be surprised how a single item can give you a whole load of toughness. Usually, I would recommend rolling a Mighty Belt for LpFS, but since you’ll eventually lean on Frenzy, it’s not needed.

Rings and Amulet: You NEED socket on these to prep for legendary gems. Get any stat on these that you feel you’re missing. Feeling soft? Get defenses. Need DPS? Crit and mainstat. Feel free to roll “random helpful stats” on these for now, instead of the usual endgame CHC/CHD/MAINSTAT.

GEMS: For body pieces you’ll want Diamonds for ALLRES. Helm may vary (Amethyst for Life%, Topaz for resource cost reduction, Diamond for Cooldown Reduction) depending on your needs.

OTHER SLOTS will be taken over by your free set pieces. No matter how bad they are stat wise, the 4pc bonus will heavily outperform any temporary yellow you can make.

Getting the “correct” stats beats getting the “perfect” stats for now. REMOVE USELESS STATS and get any USEFUL STAT for massive gains in power.

Remove useless stats

  • Attack Speed – it’s usually an endgame tune-up stat.
  • Excessive Resource Cost Reduction – Is a crutch and only niche builds need it.
  • Excessive Cooldown Reduction – Only useful for an endgame “need”.
  • Armor – Useless for us, take ALLRES instead.

Take better stats

  • STR VIT – can’t go wrong with these. Your core stats!
  • ALLRES Life% – Great defensive stats.
  • Life per Hit – Great early game sustainability.
  • CRIT Stats (CHC / CHD) – More for endgame, but I’d take this over garbage stats.

0pc Savages free set – getting the 2pc

Getting 1st Haedrig's Gift

For clarity, this box contains info and builds if you currently have 0 pcs of the Savages free set, going for 2 (you don’t have any Haedrig’s gift bag, going for the first).

S22 Fresh 70 Barbarian No Set Build
Skills Rune
Rend Bloodbath
Whirlwind Wind Shear
Frenzy Sidearm
Furious Charge Merciless Assault
War Cry Invigorate
Battle Rage Ferocity
Rampage Weapons Master
Unforgiving (Open) Animosity (Open)

This build is a classic spin on Rend / WW / Furious Charge. I added Frenzy for anti-elites. It’s a great all-rounder that can handle mobs REALLY WELL and does ok versus bosses and single targets. It’s pretty much a copy of the L70 build from our Barbarian Leveling Guide, with minimal adjustments if any.

If you have a powerful legendary – edit the build to accommodate it if needed.

*Pressing Shift+J (PC) opens up your Seasonal Journey tracker!*

The entries in these early chapters are dead easy. The build above gives you a good balance of offense, defense, and speed built in to help you breeze through this as mindlessly as possible.

Hard Mode on for Chapters 1 & 2. Rend through all the entries on Hard. Just up the difficulty to complete one Neph on Expert.

Don’t forget to level up all the NPCs in town. Completing your weekly Challenge Rift will help you get resources to do this easily, if you haven’t already.

When you’re done here, get your first free set from your mail, and proceed onward.

2pc Savages Free Set – Getting The 4pc

Getting 2nd Haedrig's Gift

For clarity, this box contains info for builds and info if you currently have 2 pcs of the Savages free set, going for 4 (you have the first Haedrig’s gift bag, going for the second).

S22 Fresh 70 Barb 2pc Savages
Skill Rune
Rend Bloodbath
Whirlwind Wind Shear
Frenzy Sidearm
Furious Charge (T. Shout)
Merciless Assault (Falter)
War Cry
Veteran’s Warning (Impunity)
Ground Stomp
Wrenching Smash
Weapons Master Rampage
Ruthless (Superstition) Relentless

If you have a powerful legendary – edit the build to accommodate it if needed.

BUILD NOTES: Here we make sure to utilize the 2pc set bonus.

*Pressing Shift+J (PC) opens up your Seasonal Journey tracker!*

Difficulty: Although there are entries here that need to be finished on Master, you can still complete the bounty cache, if you haven’t already, on Hard. For the bounty, try to do the whole five acts as you’ll need to do this down the line anyway.

These entries are still on the easy side, so we can be a little lax with our build making as little sacrifices as possible to retain good DPS, Speed, and some thought to defense. When you’re done with this chapter, collect your 2nd set of Haedrig’s Gift and let’s finish the next chapter for the remaining free gear!

4pc Savages free set – getting the 6pc

For clarity, the next boxes contains builds and info if you currently have 4pcs of the Savages free set, going for 6 (you have the first+second Haedrig’s gift bag, going for the third). This segment is further divided into three parts – Torment II, Torment IV, and GR20.

Torment II seasonal journey entries

Torment I-II and General Stuff
S22 Fresh 70 Barb 4pc Savages
Skill Rune
Rend Bloodbath
Whirlwind Wind Shear
Frenzy Sidearm
Furious Charge (T. Shout)
Merciless Assault (Falter)
War Cry
Veteran’s Warning (Impunity)
Ground Stomp
Wrenching Smash
Weapons Master Rampage
Ruthless (Superstition) Relentless

No changes to the previous build, lol. Feel free to edit it if you need more DPS or Defense.

This build will be the baseline for all entries in this tier (Torment II, IV, and GR20). While this build may seem overkill for the Torment II entries, you may as well prep up for the harder parts of this tier.

Upgrade a Rare to Legendary w/ Kanai’s Cube: 2H Mighty Weapon for Bastion’s Revered.

Complete a Torment I Rift: This will be the minimum level you should be farming at should you need to do it. Increase if you can easily obliterate a rift. There’s also a “Kill a Torment II Boss” entry here which should be easy.

Complete any other odds and ends that you can, before proceeding to Torment IV.

Torment IV seasonal journey entries

Torment IV Stuff

Torment IV is where things get real. For many of the free sets, this place is the breakpoint whether your build needs help or not. And for S22 and Savages is “pretty ok”.

  • Kill Odeg – Keywarden in ACT I, Fields of Misery.
  • Kill Sokahr – Keywarden in ACT II, Dahlgur Oasis.
  • Kill Xah’Rith – Keywarden in ACT III, Stonefort.
  • Kill Nekarat – Keywarden in ACT IV, Gardens of Hope 2nd Tier.
  • Kill Specific Boss Check your journal to see who it is this season.
  • Keywardens maps have a key icon next to the waypoint. Purple arrows point you to their location after a short while once you’re in their respective map.

For the boss and all Keywardens – STRAIGHT UP RUSH TO THEM!
Ignore ALL TRASH and just beeline! Get it done ASAP!

You’ll really notice if you’ve neglected your temporary yellow gear and rerolls. Hopefully, you have powerful legendary to carry you (and even if you do), you will notice if you’ve neglected your gear. Refer to the very top setting up tab if you need help.

Either way, this is a good time to take a closer look at your items and get as many powerups and rerolls stated in the setting up tab above.

4pc Savages Free Set GR20

GR20 Stuff

No changes to the build still!

The build “just works”. It doesn’t seem like it should but I just kept clearing no matter how many times I tried. I can’t complain. I felt as if you REALLY need Frenzy% on legs and belt so try to get that if you haven’t. Cold% helps, too.

I even cleared WITHOUT REND! I tried Threatening Shout in place of Rend and Battle Rage in place of FC and it MAGICALLY WORKED OUT!

The shouts and stuns ultimately make you too tough, and give too great a vulnerability debuff on your enemies.

You should have an idea of how strong you are given the drops (or lack thereof) you’ve gotten. Be practical and don’t be afraid to shore up your build a little. If you feel a little weak – Do 4 quick Nephs, then do 4 GR10+.

The “ultimate” challenge gating you to getting your full six piece free set! The difficulty varies wildly on your class and seasonal set. As someone who has cleared with EVERY SINGLE SET AND CLASS WITHOUT ANY OTHER LEGENDARY – let me tell you, they’re not all created equal.

Fresh 70 Barbarian 6pc Savages

S22 Fresh 70 Barb 6pc Savages
Skill Rune
Frenzy Sidearm (Any)
Open (Sprint)
Open (Marathon)
Battle Rage
Ferocity (Choice)
Threatening Shout Falter
War Cry
Veteran’s Warning (Impunity)
Ground Stomp
Wrenching Smash
Rampage Relentless
Superstition Nerves of Steel

We’ve well and truly given up on “AoE”, focusing solely on Frenzy. Don’t worry, it gets better later on with some of your core legendaries. Note that there is simply no skill you can easily put to give you more AoE! Focus on an “elite hunting” playstyle until you get Bastion’s Revered (and even then…)

FROM HERE OUR GOAL IS TO GAIN POWER FAST. The next logical steps are Legendary Gems and being mindful of the good items you need to find.

Keep in mind the important rerolls I mentioned at the start of this guide. Also, before you proceed, here’s a preview / reminder/ of items you need to look for.

Core items preview - look out for these!
Item Slot Item Name Priority?
2H Mighty Weapon Bastion’s Revered Core
1H Mighty Weapon Oathkeeper Core
Belt Undisputed Champion Core
Legs Depth Diggers High
Aquila Cuirass Chest Good
Bracer Nemesis Bracer Good
Bracer Mortick’s Brace Optional
Bracer Vambraces of Sescheron Meh

As implied, these are the items that are core to your build. I talk more about how to obtain these later on – remember to keep these in mind always.

At the very bottom of this guide, you can preview what a good base template build is for items / skills / passives to get an idea what you’re going for.

Powering Up: Legendary Gems

Your next step after getting your 6pc is Legendary Gems. Why? LGems are a huge power spike relying on very little RNG. Simply spam Neph -> GR until you get the three gems you need and power them up to 25.

Savages Main useful gemsOther useful gems

Simplicity’s Strength – Your BEST GEM and should be your main priority when leveling gems. It increases Frenzy damage and gives you an intense self-heal.

Bane of the Powerful – is a great filler gem that only ever needs 25 points. Great for general DPS and helps with elites for such a low investment.

Moratorium – If you need an early game defensive gem, this is it. Moratorium synergizes with SS’s self-healing. Another early defensive option would be Invigorating Gemstone, the CC immunity is amazing for this build, and the healing increase is welcome. No need to take either of these past L25.

Bane of the Trapped – is a better DPS version of Bane of the Powerful. Replace powerful with this once your defenses are in order, and when this is levelled up to 50+.

Note that any of these “early fillers” can easily be upgraded to around L50 and used for augments later.

Bane of the Stricken – is the go to LATE GAME DPS Gem of choice. Its main use is shortening your Rift Guardian time (and helping out vs yellow elites).

Esoteric Alteration – is probably the best defensive gem in the game, and is worth having a strong one around.

Boon of the Hoarder – is used in many speedfarming builds alongside Avarice Band.

Again, Legendary Gems are a massive priority given their NON-RNG powerspike. Just having three useful gems at 25 will allow you farm a few torment levels higher.

Powering Up: Important Items & how to get them

Of course, any build will need a couple (or more than a couple) items to round out. Here, I list down what items you’re looking for and how best to get them using various currencies and means.

Core items preview - look out for these!
Item Slot Item Name Priority?
2H Mighty Weapon Bastions Revered Core
1H Mighty Weapon Oathkeeper Core
Belt Undisputed Champion Core
Legs Depth Diggers High
Aquila Cuirass Chest Good
Bracer Nemesis Bracer Good
Bracer Mortick’s Brace Optional
Bracer Vambraces of Sescheron Meh

As implied, these are the items that are core, or relevant, to your build. I talk more about how to obtain these later on – remember to keep these in mind always.

At the very bottom of this guide, you can preview what a good base template build is for items / skills / passives to get an idea what you’re going for.

Blood ShardsDeath's BreathRings and AmuletsThe Classics

Here’s advice on how to spend your blood shards with Kadala, roughly in order of importance.

Belt – Undisputed Champion. Gives Frenzy ALL RUNES (which has huge implications in itself), while also giving it a GIGA damage boost. For a single item, this is the highest impact right here. There’s a few fillers here like Goldwrap and String of Ears.

Legs – Depth Diggers. Doubles your Frenzy damage. Nuff said. Usually cubed. No other useful fillers here.

Bracer – Aside from good ‘ol Nemesis Bracers, there’s Vambraces of Sescheron. I find it a little overkill considering our amazing self-healing with Simplicity’s Strength. Mortick’s Brace is great for the ultra end-game high CDR build variant if you’re into that.

Chest – Aquila Cuirass: Great defensive buff for the early game. While it “fights” for a slot with Depth Diggers, you may need survival more than DPS sometimes. Also works with RoRG for additional options.

The above is what I would consider important, everything else isn’t too important.

Here’s advice on how to get your weapons from Death’s Breath rare item upgrades, roughly in order of importance.

Upgrade 2H Mighty Weapon for Bastion’s Revered. What else can I say. This is the jackpot and will send your DPS soaring. Along the way, there are a couple usable 2HMW’s if you “miss”.

Upgrade 1H Mighty Weapon for Oathkeeper. Usually cubed. Augments all primary skills (Frenzy among them) with a hefty damage and attack speed bonus.

There’s a weird combination wherein Oathkeeper is held and Bastion is cubed, but for the sake of “majority cases” and “less headache and calculation”, wear the Bastion and cube Oath. Examples of such being Echoing Fury or similar type effects. Worry about the reverse when your build matures towards end-game.

There’s really not much else out there than can “easily” fit with the build.

Rings and Amulets are tough to get from either BS or DB’s (due to the large amount of possible outcomes), but if you’re done getting your core items from them – and you haven’t got your core accessories, it’s a viable way to spend them.

Band of Might can easily find its way into your build, and it’s the CHUNKIEST defensive item you can find. The DEF% is huge! Ground Stomp is what you’re gonna want to use to trigger it.

Compass Rose + Traveler’s Pledge is alright. I don’t know if this is better overall than a combination of other choices, but this definitely a contender.

Unity, well what can I say about good ‘ol Unity. It’s always an option if you need more defense.

Convention of Elements is always good. It becomes god-tier when you consider adding Berserker’s Rage into your build and time your press to the element.

Typically you’ll just find these as you grind, as they can be difficult to obtain with currency…

This is just a list of your “all-around” items that may or may not be mentioned previously. While I do not take set-specifics in this tab, it serves as a seasonal reminder (and helpful general list for newbies) on what’s “generally good”.

Reaper’s Wraps: A Crafted legendary whose plans drop from any Torment Malthael (and is oft mentioned in our Fresh 70 guides), any NON-RNG boost to power (in this case, resource generation) is welcome. MOST builds can benefit from an early Reaper’s.

Nemesis Bracers: An absolute monster for increasing rift clear speed (and a little extra death’s breaths!), newer players might not value this as highly – try it out and you’ll be surprised.

Unity: Used alongside another Unity on your follower (Plus their unique “Cannot Die” relic) essentially halving all damage you take for one ring slot, that’s usable for any character. Not bad.

Obsidian Ring of the Zodiac: Core on many builds, but usable for any build that spends resource. It’s a unique source of “in-combat” CDR that would give you 100% uptime on skills you couldn’t otherwise achieve. It’s pretty crazy.

Focus+Restraint: If you can trigger both halves of the set bonus, and don’t mind losing defenses from rings – this is will “more than double” your DPS.

Traveller’s Pledge + Compass Rose: Another accessory set, this one is more suited for “elite killer” builds that like to travel in between packs, and face-tanking builds that tend to stay still while DPSing. It’s not very universal, but it can reasonably benefit any character.

Convention of Elements: Literally any character can use this ring. It’s a titanic boost in DPS (especially for builds that have tons of short-duration buffs… LINE THEM UP!).

Ring of Royal Grandeur: -1 set item requirements to help you fit random core or filler legendaries to help your build out. While absolutely necessary on some builds, most builds can benefit from this using “generic” legendaries for a temporary power boost (IE Aquila Cuirass).

Avarice Band + Boon of the Hoarder (+Goldwrap) the gold farming speedy holy trinity. While you don’t really need all three all the time, this combo allows you to speed through and survive ANY difficulty (careful, this doesn’t improve DPS!).

Savages Full Build Template Preview

To follow

The above is the baseline template for a fully functional 6pc Savages. It’s not heavily optimized for pushing GR, but more of a speedy farming slant. It’s a great place to be in, as you adjust the build to your needs!

Season 22: Savages Fourth cube slot?

Fourth cube slot can be any of the following…

Aquila Cuirass for defense. You’re always at full Fury anyway!

Leoric’s Crown for CDR (when pushing down Berserker’s Rage cooldown as much as possible).

Echoing Fury or The Furnace for more DPS. Furnace is probably more consistent.

Bridging to the End-game

So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.

It’s highly likely you’ll transition into a PURE speedfarming build. If so, check out:
Barbarian Best Speedfarming Builds

Other Barbarian Guides:

Check out our D3 Guide Directory for other resources.

Fresh 70 Barbarian: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power | Bridging to the End-game

That’s it for our seasonal Fresh 70 Barbarian guide! Enjoy your Savages free set this season, and I hope we helped you out!

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  1. I am new to Diablo 3. I have been playing Wow since it started, some 16 or 17 years ago. I decided I had played it long enough. At 76 years old, I am kind of “Long in the Tooth” for that game. I opened up Diablo 3 and lo and behold, I already have one of each class of characters, although one, a Barbarian, was named Logan which one of my Grandsons names. Getting the “Savages” set is why I am leaving this message. Apparently, getting to 70 is not the only requirement for this as Haedrig doesn’t tell me anything about it. Is this a Seasonal thing. If so, apparently the current Season is supposed to end on March 28, 2021. So, I guess I will have to wait till next Season to get it. Is there some sort of overall guide for Diablo 3 that I could use? Thanks in Advance(TIA in my day).

    • It’s highly likely that your current barbarian isn’t a seasonal character! Every season, you get to “start anew” with a seasonal character, which gets turned into a non-seasonal / normal one once the season is over. I’m almost certain that your barbarian is a non-seasonal character if you cannot seem to access the seasonal journey (Shift+J in-game). Or it might have been claimed already for this season on that account?

    • It really depends, either of those setups can be legit – do what’s most practical for you in the early game. Later on, I’d imagine Ambo’s on cube is the more “flexible” choice. Although if you want to use weapons master you’d have to stick w ambos.

  2. the season 13 barbarian build is overpowered.I suggest pairing MOTE with a good rolled Fury of the Vanquished Peak + seismic slam % on items you can get it.Fun times and makes Seismic slam fun to play with plus all the earthquakes.

  3. I found a different 4-piece skill setup, personal preference of course:
    LMB – Cleave – Reaping Swing
    RMB – Whirlwind – Wind Shear
    A – Furious Charge – Stamina
    S – Rend – Bloodbath
    D – Battle Rage – Ferocity
    F – War Cry – Invigorate
    P1 – Weapons Master
    P2 – Unforgiving
    P3 – Inspiring Presence
    P4 – Rampage


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