Fresh 70 Monk : Free Set Available
Welcome Monk-ies to season 6 Monk Free Set Guide. This season’s free set is Inna’s Mantra, which is also the strongest set for Monks. Let’s set up this freebie and get to the highest GR we can!
*This fresh Free set was played with no paragons, no legendary items, worn or kanai’zed, to show how “easy” it is to clear all goals (except maybe GR20) to get all the free sets.
Click below to reveal the builds
SInce the vid wont fit in the boxes above…
Fresh 70 Monk: Inna’s 6 Free Set
|Inna’s Mantra 6 Fresh 70 Monk|
|Way of Hundred Fists||Assimilation|
|Exploding Palm||Impending Doom|
|Mystic Ally||Water Ally|
|Mantra of Retribution||Transgression|
|Unity||Beacon Of Ytar|
|Seize the Initiative||Exalted Soul|
Playing the Build & Adjustments
Clump up your enemies by Cycloning them in, apply Exploding Palm, trigger that explosion with Way of Hundred Fists, repeat. Don’t worry about the stragglers as your girls will finish them off for you. Just go ahead to your next chunk and repeat said process. Boom!
Inna’s set is so strong with lots of freebies, from base mantras and increased DPS.
As mentioned before you would need an amazing reason to let go of either Unity > Seize the Initiative. They’re very good, and likely here to stay forever. Similarly, Mantra of Retribution-Transgression should stay in your bar as long as you can manage it.
Crippling Wave-Rising Tide is actually not a bad choice, probably better for groups and utterly brainless speedfarming. Only this and Assimilation (from your basic attacks) have a significant effect on your build right now
Defense is usually categorized in either Toughness or Self-healing capability.
Keep in mind with Inna’s, ALL mantras are active, and doubled. So the only point in selecting one in your bar is the RUNE.
Mantra of Salvation-Agility will have the highest defensive yield in a mantra rune-change.
Crippling Wave-Concussion is a bit of a stretch.
Dashing Strike-Way of the Falling Star is the rune change you need to cover the most distance.
Level 70 Armor! Once you get to level 70, craft at-level gear for your Monk. If you get some nice yellow gear, don’t hesitate to re-roll stats on them. Make sure that they have Dex and Vit on them. Craft a 2 handed Mace, for now, for that highest damage per sec.
Skill%? Luckily both fronts of your damage do not share a slot:
- Exploding Palm% on Boots and Helm (but you’d like to have crit on helm)
- Mystic Ally% on Shoulder and Chest
- These small re-rolls can add a massive DPS output increase!
Other re-rolls: Try to get Crit and Crit Damage on your gear. Sockets for accessories to set it up for once you get your legendary gems.
Gems: For now, socket in Green (Emerald) gems on all your gear and weapon.
Templar: Hire him to help you go through nephs, GRs and bounties quicker. He heals you, increases your Spirit Regen, does Damage to your enemies and Stuns them, too!
Re-rolling, finding and fixing for better items to get rid of unnecessary stats is a huge improvement! I know they’re only yellows but re-rolling them does a lot! ITS DIRT CHEAP TOO.
Since we already have Inna’s 6, be on the lookout for these items that synergize with the set.
Unlocking Kanai’s Cube
Unlock your Kanai’s cube as soon as you get to level 70. These 3 additional legendary powers will give you the much needed boost to clear rifts easily.
Trapped and Powerful are pretty generic, and can serve you till the end of time. The nice thing about Powerful is that you do not need to invest many points into it. (Technically its power maxes out when it hits 25). So where to invest next?
Enforcer and Pain Enhancer are the next best two gems. Enforcer is probably the better choice as you enter the mid-game. Bane of the Stricken is the other best generic gem, but generally useless in the early game, so you can skip it for now.
The gems mentioned above are probably the best general use gems for Inna’s, the below are more niche purpose gems.
Simplicity’s Strength – is used in quite a bit of Monk builds and some Inna variants, any monk would be okay to own a 25+ SS.
Wreath of Lightning – a welcome addition when you do your speedfarming. Leveling this to 25 ain’t so hard, and you don’t even need to level it past that.
Items to look for
Since you already have the 6 piece, your goal is to find supporting legendaries.
The Crudest Boots – the FIRST thing you should spend your shards on! Having all 10 girls out makes life extremely easy. It literally doubles the already doubled bonuses you have from ALL runed Mystic Allies… Regeneration, Damage, Spirit, Life%… you get the point.
YOU CAN CHEESE THIS PROCESS: Level up a lowbie Monk to Level 8 ONLY. Spending Blood Shards on boots with a Level 8 Monk can only yield 2 legendaries: Crudest Boots and Riviera Dancers. It’s a crappy low level legendary – but that doesn’t matter if you cube it.
After spending on boots, bracer is the next best thing.
Binding of Lesser Gods – Is self explanatory, isn’t it?
Lefebvre’s Soliloquy – 50% damage reduction for a single item is amazing value.
There’s not many set specific legendaries but there are a couple odds and ends you’d want asap to help you out in a general perspective
While we can’t talk about all kinds of weapons various Inna builds use – the below will definitely serve best for your Fresh 70 Monk with Inna 6.
The Fist of Az’Turrasq – TRIPLES the power of EP. Triples! If you think this is not value you can go ahead and uninstall D3. Even with crappy gear, an empowered Exploding Palm-Impending Doom will kill most torment 10 monsters.
Flying Dragon is a generic DPS increase for most builds, and you’ll be happy to own one.
Any other weapons you hunt for will likely be build specific. So upgrade FIST & DAIBO.
Ring of Royal Grandeur – Kanai this or wear it, if you want to squeeze in another legendary power into your build.
Obsidian Ring of the Zodiac – a filler ring, mostly for its cooldown reduc.
Reaper’s Wraps – this is very good for early part of being a level 70 Monk. Get the plan by bipping Malthael.
Unity – equip this to both yourself and your unkillable follower for 50% damage reduction!
- Focus–Restraint – Not that suitable for Inna, but not a bad power up early on.
- Endless Walk – You’ll be using this for Inna 6 end-game, and it works perfectly with the playstyle. Take less damage while piling them up, and deal more damage when you’re finally ready to blow up Exploding Palm!
Check out these links on how to make Monk Speedfarm-y ready:
Monk sets soon…. 🙂
- Monk: Inna’s Mantra | Inna’s Set Dungeon
- Monk: Monkey King’s Garb | Sunwuko Set Dungeon
- Monk: Uliana’s Strategem | Uliana’s Set Dungeon
- Monk: Raiment of a Thousand Storm | Raiment Set Dungeon
You might also want to read on this too: Harmony Passive Guide