Get your Monk to hit Fresh Level 70 in no time! In this guide, we discuss the builds you need per chapter to help you get this season’s free Haedrig’s Gift asap! Power up your fresh level 70 Monk to the endgame FAST!

The Monk free set for season 20 is Uliana’s Strategem.

NO Free Set? Go to PAGE 2!

You can freely cube any three items (IE:3 weapons, 2 armors and a ring).
Instead of being forced to use one weapon, armor, and jewelry.

How does Season of the Forbidden Archives affect me? 

In General

In your journey to powering up, it mildly helps you since you can cube your “three best things” to help you fill out your build. This is quite a potent effect to help your growth snowball out of control. It is heavily affected by your luck, though.

As for the endgame? This is not the scope of this guide but I may put some notes on unusual cube combinations for each seasonal free set.

Fresh 70 Monk: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power | Bridging to the End-game
Monk Leveling Guide | D3 Directory Guide

Fresh 70 Monk: Getting the Free Set!

Click below to reveal the instructions you need for each step:

Always be aware of Non-RNG Crafted gear! (IE Reaper’s Wraps)

non-rng Crafted Gear

Crafting a Reaper’s Wraps will help you GREATLY “early on”. While Uliana’s won’t rely on WoL too much on its short journey this season, it’s still not bad to have.

Captain Crimson’s set is really damn good at any time, as well as the Aughild’s set. Having these around to help you out (and eventually use them along with Ring of Royal Grandeur) is a welcome fallback. Either way, it’s a small investment for such a huge speed boost.

IMPORTANT: Setting up!

The journey of Uliana in the early game is a little extreme. You will have BIG DEEPS. However – YOU CANNOT DPS WHEN YOU’RE DEAD. Uliana set has ZERO defensive capabilities – and you need all the help you can get in this regard.

With that being said, you should always be on the look out for workable items that drop. While legendary drops are welcome, we can’t count on ’em. Either way, rerolling yellows (dropped or crafted) is one of the best option for us.

2H Mace: DEX is a must. I would say you NEED Life on Hit! Or a socket for Amethyst (Life on Hit). Other welcome stats are VIT.

Monk is a DEXTERITY CHARACTER meaning DEX gives both DAMAGE and ARMOR. As such, we have TONS OF ARMOR but no natural RESISTS. Armor on gear is therefore VASTLY INFERIOR TO ALL RESISTS. Try to get as much “ALLRES” on your gear!

Belt: This item will be stack with so much Defense which Uliana’s sorely need. DEX VIT ALLRES LIFE% is the perfect combo stat for belt.

Bracers and Amulets: Fire% and any Crit stat is best for these items. Fire% will be abused by Exploding Palm-Burning Essence.

Helm, Chest and Leg armor: get good armor with DEX VIT and SOCKETS on them. Diamonds on chest and legs (give ALLRES) for that much needed toughness – don’t even think of using Emeralds yet. Amethyst on helm for added life helps, too.

Rings: Aside from the socket, which you’ll need for legendary gems, you’ll want Crit stats. Feel free to roll defensive stats on temporary ones.

  • Generally Speaking: REROLL OFF bad stats like-
    • Life Regen: trash tier useless stat.
    • Armor: We have too much of it.
    • Resource Cost Reduction: Near useless. (only OK with Crimsons)
    • Excess CDR: Not bad for late Uliana builds, but not now. (only OK with Crimson’s)
    • Attack Speed: Irrelevant for our build.
  • For more useful stats like:
    • DEX or VIT: or core stats.
    • ALL RESIST: the premium defensive stat!
    • Life%: Never bad.
    • Crit Related Stats: are always great for DPS.
Customize Skill Bindings

If you’re not allowed to put two skills on your bar because they’re from the same category – FEAR NOT! This isn’t a bug or a permanent in-game restriction. You simply have to CHECK ON ELECTIVE MODE, via Esc > Options > Gameplay > Elective Mode!

Binding Force Move to Mouse wheel up & down is a value change that every player should make IMO. It prevents misclicks and skill misfires, and forces you to move to where otherwise an enemy might be.

Season Journey Chapters Table

Here’s an overview of what you should accomplish per chapter for this season. Shift+J in game to check.

Chapter 1 Chapter 2 Chapter 3 Chapter 4
Complete a Neph Rift Neph Rift on Expert Neph Rift on Master Neph on T1
Do 5 Bounties Craft L70 Weapon or Armor Craft Imperial Gem Reforge weapon with Mystic
Socket 5 gems in gear Fully equip a follower Spend Blood Shards at Kadala Keywarden Act I at T4
Blacksmith to L10 Blacksmith, Jeweler & Mystic to L12 Kill Urzael  at L70 on Master Keywarden Act II at T4
Jeweler to L10 Find Kanai’s Cube Kill Skeleton King at L70 on Master Keywarden Act III at T4
Mystic to L10 Get to L70 Act I bounty cache Keywarden Act IV at T4
Kill Siegebreaker Kill Azmodan at L60 on Hard Act II bounty cache Kill Adria  on T2
Kill Maghda Kill Zoltun Kulle at L60 on Hard Act III bounty cache Kill Butcher on T4
Get to L50 Craft L70 Ring or Amulet Act IV bounty cache GR 20 solo
Enchant an item with Mystic Act V bounty cache Upgrade rare to legendary item
Transmogrify an item with Mystic Extract Legendary Power 5 Blacksmith recipes
5 Jewelcrafting recipes
NO REWARD 1st set of
Haedrig’s Gift
2nd set of Haedrig’s Gift 3rd set of Haedrig’s Gift

1st set: Helm + Gloves
2nd set: Boots + Shoulders
3rd set: Chest + Pants

Here is the Conqueror Season Journey entries you need to accomplish to unlock a stash tab (if you haven’t unlocked all).

Complete a TXIII Neph Rift in under 5 mins
GR 60 Solo
Kill Izual at L70 under 15 sec on TXIII.
Kill Greed on TXIII
Reforge a Legendary or Set item
Augment an Ancient item with a L50 Legendary Gems
Level 3 Legendary Gems to 55
Complete 2 Conquests


Seasonal Journey Chapter 2: Getting the 2 piece
 Monk Fresh 70 No Set Build
Skill Rune
Crippling Wave Mangle
Wave of Light Explosive Light / Pillar of the Ancients
Mystic Ally Air Ally
Dashing Strike Way of the Falling Star / Blinding Speed
Sweeping Wind Inner Storm
Mantra of Healing (Open) Circular Breathing (Any)
Mythic Rhythm Chant of Resonance
Exalted Soul Seize the Initiative

Mantra and some other runes are open so you can use any that fits your needs.

Chapter 1 & 2 on Hard – Almost all the entries for said chapters can be done on Hard. We want to complete the season journey and get the free set as soon as we can so there’s no point in making it complicated. The only time you have to increase difficulty is when you have to finish a Neph on Expert.

Be on the lookout for gears with the recommended stats above. Keep those workable ones for rerolling until you find something better. The builds we use only make use of yellow items. You can, of course, equip legendary items that drop for you, just remember to reroll off any useless stats. But since we gimped ourselves, finishing off the chapters is very much doable.

Seasonal Journey Chapter 3: Getting the 4 piece
 S20 Uliana’s 2-piece Set Build
Crippling Wave Tsunami
Cyclone Strike Implosion or Wall of Wind
Exploding Palm Essence Burn
Dashing Strike Blinding / Way
Mystic Ally Water Ally
Mantra of Salvation (Open) Agility (Open)
Resolve Sixth Sense
Seize the Initiative Beacon of Ytar

Freezing enemies with Tsunami, Wall of Wind, and Water Ally is a huge indirect defensive boost. Water Ally is a decent anti-elite tool!

You’re going to get free Exploding Palm with your Spirit Generator skill so abuse this shiez! I hope you got Fire% rolled on the appropriate gear items!

Go through all the entries in Hard still. I know there are items on the list that needs to be on Master difficulty and that’s the only time you increase difficulty. It’s better to breeze through all the Acts in an easier mode.

Complete on Master difficulty:

  • Urzael – Act V, Westmarch Heights
  • Skeleton King – Act I, The Royal Crypt
  • Nephalem Rift – this might take long especially if you didn’t take the time to fix your gear.

Complete the rest of the chapter’s requirements and let’s get the last few pieces of the free set already!

Seasonal Journey Chapter 4: Getting the 6 piece
S20 Uliana’s 4-piece Free Set Build
Skill Rune
Crippling Wave Tsunami
Cyclone Strike Implosion / Wall of Wind
Seven-sided Strike Sustained Attack
Dashing Strike Way of the Falling Star / Blinding Speed
Exploding Palm Essence Burn
Mantra of Healing Time of Need
Beacon of Ytar Near Death Experience / Seize (Open)
Sixth Sense Resolve

Now we have our elite killing tool! Goodbye Water Ally (you’ll be missed), hello 7SS!!! It’s EXTREMELY POWERFUL and will one-shot elites. Clear up excessive chumps before you do it, though (or hope they’re clumped up enough for the EP “big bang”).

Go through the list leaving the the GR20 for last. This will not only give you a chance to familiarize yourself with the build, but it will also give you a chance to get better gear/weapons.

Recipes: you’ll get most of these from bounty caches. Squirt the Peddler (Act II, Hidden Camp) sells a couple of jewelcrarfting recipes if you’re still missing a couple.

Upgrade a Rare to Legendary w/ Kanai’s Cube: upgrade a Daibo and pray to Ytar you get Flow of Eternity. 

Now is the time to increase our Torment. Complete a Neph on TI. This is also going to be the minimum level when farming.

Set Difficulty to Torment II: Kill Adria in Act V, Ruins of Corvus

Set Difficulty to Torment IV: Dash on straight to the Bosses! Ignore chumps!


  • Kill Butcher – Act I, Halls of Agony Level 3
  • Kill Odeg the Keywarden – Act I, Fields of Misery
  • Kill Sokahr the Keywarden – Act II, Dahlgur Oasis
  • Kill Xah’Rith the Keywarden – Act III, Stonefort
  • Kill Nekarat the Keywarden – Act IV, Garden of Hope 2nd Tier
  • Keywardens maps have a key icon next to the waypoint. Purple arrows point you to their location after a short while once you’re in their respective map.

Done with all the other entries? Now let’s go obliterate GR20!

However, you might not be able to go to GR20 straight up. You can increase the GR level you’re permitted to do by either tackling higher Nephs (Torment III should be enough), or slowly climbing up the GR’s till you reach 20.

Monk GR 20: 4 piece Uliana

Is “defense” mentioned in any of that? NOPE!

S20 Uliana’s Free 4-piece GR20 Build
Skill Rune
Crippling Wave Tsunami
Cyclone Strike Soothing Breeze
Seven-sided Strike Sustained Attack
Dashing Strike Blinding Speed
Exploding Palm Essence Burn
Mantra of Healing Time of Need
Beacon of Ytar Resolve
Sixth Sense Transcendence / Near Death

FIX PARAGONS: Dex | Crit | All Res | LpH (used 5 each, 20 total)

For your reference, below was my stat when i ran Uliana GR20.

  • Offense: 280k
  • Toughness: 10M
  • Recovery: 700K
  • NO ‘special’ legendaries aside from Uliana’s 4-piece free set.
  • NO Pylons taken.
  • NO Cubed powers used.
  • NO Gems – Legendary or otherwise.
  • NO Paragons!
  • Remaining Time: 1-3 minutes.
  • Cleared this a number of times with different rare items equipped.

Cyclone – Crippling Wave – 7SS – Repeat
It’s the staying alive that’s the hard part.

Crippling Wave-Tsunami: DOES THE HEAVY LIFTING of your nubile butt. It freezes them AND applies EP. Just leave the chumps to burn and die – MOVE ON. Trying to rely on CRIPPLING WAVE DAMAGE TO POP EP is a terrible idea.

7SS only has a 14~s Cooldown so DON’T HOLD ON TO IT TOO LONG. Save it for packs of fat (elites), since chumps will die on their own.

“HELP I ONLY HAVE ONE MINUTE LEFT FOR THE RIFT GUARDIAN!” Haha… the very millisecond you press 7SS, your worries will vanish. I’ve never had to spend more than 35~ seconds to kill any rift guardian. You don’t even have to apply EP.

All other aspects of the build exist simply to add as much toughness, self-healing and survivability. Even lowering ourselves down to the humblest of options like Soothing Breeze and Transcendence. You can try using Epiphany-Desert Shroud, but it’s unreliable.

Again, you don’t need DPS as long as you’re smart.
No one cares if you do it in 5 mins.
The above build doesn’t care how SHIT of a rift you get.
You will clear in 15 minutes surely.
And it will SURELY BE UGLY. But you will clear.

If you wanna be a fancy-pants and stack DPS and clear in 5 minutes, be my guest! By all means! You know what? Some rifts with non-threatening enemy types may be clearable. But that janky build above is an ANTI RNG STONE COLD GR 20 KILLER. Bring Templar with you if you haven’t already! The heals he provide is very much needed.

Sheet numbers DO NOT take into consideration most Legendary Powers and Gems. But since tests were DONE RAW, the sheet numbers provided are a great estimation.

Fresh 70 Monk: 6pc Free Set Build

S20 Fresh 70 Monk Uliana’s 6 Free Set Build
Skill Rune
Crippling Wave Tsunami
Cyclone Strike Implosion (Soothing Breeze)
Dashing Strike Blinding Speed (Open)
Seven-sided Strike Sustained Attack
Exploding Palm Essence Burn or Impending Doom
Mantra of Salvation (Healing) Agility (Time of Need)
Beacon of Ytar Resolve
Sixth Sense Transcendence / Near Death

Hey – I can read your mind. You just asked, “Why not Impending Doom?”. You did, didn’t you?! Try it out! Enjoy killing only every 14 seconds. Read on. TLDR: you need Flow of Eternity for Impending Doom to be worth it.

So, now what!?

You now have your full Uliana’s Strategem free set! Congrats! Time to grind to get your Fresh Level 70 Monk to its highest potential! Torment V+ will now be the lowest torment you should be farming. Being squishy is your only problem

non-rng Crafted Gear

While we always recommend Reaper’s Wraps here, it’s not PARTICULARLY useful for Uliana’s. It “can” be okay, I suppose, if you’re struggling with spirit.

Captain Crimson’s set is pretty damn good but requires RoRG.

Aughild’s is not bad, but I would likely run Crimson’s over it…

A quick review before proceeding…

Keep these important things in mind as you progress!

Non-set pieces: Review

Sockets. On chest and legs for those flawless royal gems. Socket DIAMONDS for Toughness. You’ll need sockets on Amulet and Rings, too, for legendary gems.

Cooldown Reduction: This will be the heart of Uliana’s Build. When rerolling gear, try to find stats that are “less valuable” than CDR. While you may be accustomed to this being garbage, it’s actually better than CHD, especially early on!!!

Boots: Exploding Palm% on this item will greatly increase damage, not that you’ll have problems with that. On Helm, this is okay, too.

DO NOT ROLL SEVEN SIDED STRIKE%. It’s a little unintuitive but majority of your damage comes from Exploding Palm (Around 20 TIMES more, in a matured build)!

Belt: You have yourself equipped with the best defensive belt already? If not, here’s the magic stat you’re looking for: DEX VIT RES LIFE%. A good belt can provide millions of toughness.

Resist: Try to have Resist on Chest, Legs, Boots, and Shoulders. Don’t worry if you get it on rings and other items for now as defense is your sole roadblock for a while.

Self-healing is a problem for Uliana in ANY stage of the game. It’s very hard to itemize… Life per hit is a temporary solution so don’t be sad to have it rolled on your gear… (Life per Spirit spent is also quite poor for this build since you use so little of it.)

Elemental% on Bracer and/or amulet: Although we’ve stated above that you try to roll a Fire% on both items to complement that of Essence Burn, that is only temporary sadly. But once you get the appropriate items (Gungdo or Spirit Guards), Cold% is what you’re aiming for for FUTURE PROOF ITEMS. Fire is okay for temporary ones.

Harmony! Be on the look out for items with Res as secondary stats. Let’s maximize this passive. You will be using this as you go up to torment ladder.
See our guide on Harmony.

  • General advice:
    • Remove bad stats: Armor, Life Regen, RCR, ASPD.
    • Get good stats: DEX, VIT, ALLRES, CDR, CRIT, Life%.

Getting the “correct” stats has a much higher impact
vs. getting the “perfect” stats, for now.

Gaining Power!

The only thing left to do is get legendary gear and gems to maximize the Uliana’s set and help you progress to the end-game.

Legendary Gems

One of the easiest way for you to gain power is by leveling up legendary gems! The first gem that drops after completing one Greater Rift is Bane of the Powerful (if I’m not mistaken). This alone can help you so much. Level the “usable” gems you get to 25 asap!

Click on the tabs to see Uliana’s Strategem “Big 3” gems and “others”.

Uliana's Fresh 70 Big 3 GemsOther gems?

THESE ARE TO BOOST YOUR POWER EARLY ON: check the next tab as well for more gem options.

Bane of the Powerful: A low cost, mega value gem that helps us withstand elite affixes! Crazy value for a low investment of 25 points. This should drop on your first GR. This a great value gem, but temporary.

Gogok of Swiftness – CDR (which is very, very powerful) and dodge. I can’t complain! You don’t need to invest heavily in this gem either – but it’s likely going to be a contender for your end-game gems, anyway.

You might even want 1 or 2 (or three) defensive gems in the meantime!

Molten Wildebeest’s Gizzard – Seriously, you need all the self-healing you can get. And you don’t need Trapped’s power YET. Defense is such a roadblock right now that Gizzard is worth its weight in gold. Better still is the fact that you can use it for augmentations when it gets obsolete!

Alternatively, you can use Esoteric Alteration this early… or a Moratorium.

Don’t worry about leveling defensive gems – you can use ’em for augments later on!

Any other gems worth it? Trapped, Stricken, Esoteric, Hoarder

Bane of the Trapped: replaces Gizzard. It will be a sad day, haha! That guy will work hard for you. Trapped, however, is no slouch itself. It will single-handedly skyrocket your DPS. This should, eventually, be your highest leveled gem.

Bane of the Stricken: really an endgame gem, and only to be used in high-end GR’s. No level of nephs ever deserve a Stricken. Dump excess points in here, as the only mega leveled gems you may need in the near future are Trapped > Stricken > Gogok.

Esoteric Alteration: Is a great gem to invest on as well. Many builds use it to bolster defense in the late game and greatly improves the “enemy types” you’re able to clear in higher GR’s.

Boon of the Hoarder: Will make “farming” easier.
(See: Speedfarming GeneralMonk SpeedfarmingMonk Fastest Speedfarming)

The legendary gems listed above will get you to power up asap! Aside from these, I don’t think there are other gems that will work well with Uliana’s.

Get all these gems to level 25 as soon as you can. Besides, level 34 is enough to get them to 25!

Playing the Build & Adjustments

We will be tackling here the basic gameplay for Uliana’s Strategem. We will also note the skills/runes/passives that can work with the set together with the necessary legendary items needed to get your set to higher GR levels!

Here we discuss Playstyle Notes and Build Adjustments.

Uliana's 6 basicsOffense & ResourceDefense & HealingSpeed & Mobility

Dash in > Basic attack for free EP > Cyclone7SS > Dash out.

That will be the basic rotation for Uliana’s.

Dashing Strike is your friend! As with any Monk build! Uliana’s LOVES to get surrounded in all sides by massive clumps of enemies – and this isn’t exactly a great place to be all the time. Once 7SS resolves, there’s no point punching them further. Move around first!

7SS can be used to dodge frozen and other timed effects. You’re completely invulnerable while the animation is happening (AFAIK…) so it’s worth it to sometimes delay for a second or two if you know it’s coming. The more CDR you have, the less time you’re targettable!

7SS “should” drop aggro – even a few seconds of distraction is meaningful for the build! (Invincible Templar… ehem)

I won’t go into snapshotting here! Ugh…

More offense or Spirit needed?

Any discussion about Spirit gains are borderline useless for Uliana. Moving on.

Damage? Well, well, well… While it isn’t our problem right now, it’s never bad to know how to change things up to get it. Hmm…Impending Doom? Don’t worry we will use it as soon as we get Flow of Eternity.

Mantra of Conviction-Overawe is the go-to offensive mantra. It’s self-explanatory.

The “easiest” offensive passives are probably Momentum > Determination. Just don’t ever let go of Beacon of Ytar since it DOES SO MUCH FOR US.

Way of the Hundred Fists-Assimilation is the ultimate basic since it’s the only one that reliably beefs up our main source of damage.

Tsunami is a necessary evil for now. I guess that’s about it for “practical” DPS increases.

More defense needed?

Defense comes in the form of self-healing and damage reduction / mitigation.

Dashing Strike-Blinding Speed is a generic rune change to increase toughness. You’ll be surprised how strong this is with the Uliana playstyle. Since you’re actually invulnerable via 7SS a lot, having increased dodge during the short time you’re in the material world helps. Uliana’s super high CDR synergizes well, too.

Mantra of Salvation (and its various runes) – Agility being the most common one for toughness increase. More dodge! Keep in mind each new source of dodge is HALVED for any existing dodge you’re already packing. Perseverance is actually very good.

Mantra of Healing – Time of Need is the best one for the late-game. Sustenance is probably best early on (works wonders with Gizzard).

When you dual wield, Guardian’s Path is a strong choice. Resolve is not bad, either.

HARMONY is something any serious Monk should gear for. I get that this is a fresh 70 guide but you need to keep this in mind. NEED. Sixth Sense is simply a chumpy substitute.
(See our guide on Harmony).

Salvation (various runes) vs. Time of Need? Honestly, the usefulness of each one waxes and wanes depending on what stage of the game you’re in. It’s a long topic about effective HP that I feel does not belong here.

More mobility needed?

Uliana’s with high CDR enjoys being more mobile than most builds. Reducing the cooldown on Dashing Strike is no joke. However, the greed of men cannot be sated!

Dashing Strike-Way of the Falling Star is the first thing I’d change for speedier runs. Losing dodge in brainless content isn’t a big deal. This one rune change is huge.

Mantra of Conviction-Annihilation is an amazing boost to mobility as well! It also has the benefit of doing more damage. The defensive cost is steep, so make sure you have that covered before you make the swap.

Any other changes for speed at this point is too greedy, and I can’t recommend it.
(See: Speedfarming General | Monk Speedfarming | Best Monk Speedfarming)

Items to look for

This is the reason why we need to speedfarm! Be on the look out for the items listed below with the best possible stats!

non-rng Crafted Gear

While we always recommend Reaper’s Wraps here, it’s not PARTICULARLY useful for Uliana’s. It “can” be okay, I suppose, if you’re struggling with spirit.

Captain Crimson’s set is pretty damn good but requires RoRG.

Aughild’s is not bad, but I would likely run Crimson’s over it…


Blood ShardsDeath's BreathClassics

Using Blood Shards:

Bracers: this is really value since we need 2 from here – Gungdo Gear and Spirit Guards. Gungdo Gear is so powerful you literally cannot imagine how it affects gameplay until you try it. “Gungdoing” your first massive pile is a pleasure.

The ideal setup is Gungdo equipped since you can never roll a terrible orange effect, while Spirit Guards has a 10% variance. But also ,keep in mind the rolled stats, the better stats worn may beat a few percentile loss on the Spirit Guards.

Spirit Guards is technically optional, but it’s great for the early game.

Belts: we have 2 options here, too: Binding of the Lost and Goldwrap. Both are really good since a lot of your defensive problems simply VANISH by getting either one. Binding is for GR’s, obviously, and Goldwrap is for Nephs only. There will come a time you don’t really need Goldwrap for Nephs but it’s a damn great early game item!

Lefebvre’s Soliloquy: This can be bought with shards for last since you will need RoRG (or cube it) to squeeze this in Uliana’s set. The extra defense you will get from this will keep you relatively safe while waiting for Seven-sided to be up.

Madstone is a good enough filler item (more for speedfarming). Just keep one around, I guess. Yeah, it’s basically a “speedfarming version” of Uliana since you never auto attack.

Shards’ usefulness for Uliana’s drops kinda fast. Just use ’em to bait ancients. There are some low level fillers like Leoric’s Crown, Frostburn, Magefist etc…

Using Death’s Breath – Rare to legendary:

You thought of Fist of Az’turrasq, didn’t you? STOP. The absolute 100% correct item type to upgrade is DAIBO. Read on. Upgrade Daibo for Flow of Eternity – OKAY. More 7SS means more uptime in killing.


THE REDUCED COOLDOWN accounts for roughly 250% increased damage potential. It allows us to change runes into Impending Doom which is another huge damage boost over Essence Burn. Also, including the increased quality of life by more 7SS and more invulnerability time (increasing defenses) simply by getting to 7SS more.

TLDR: Flow of Eternity is THE CORRECT CHOICE for the first upgrades. But don’t worry since, of course, next up is –

Upgrading Fists for Fist of Az’turrasq and Lion’s Claw. Both of these guys work in tandem to bring you a massive power spike.

Since the above tab talks about weapons, this will be useful for you –

Uliana Early Game Kanai chart
Equipped Equipped Kanai Value?
Flow Az’ Yes
Flow Lion NO
Az’ ANY Flow Not bad
Lion ANY Flow NO
Az’ Lion Flow BEST

The Classics: Good for any type of newer character, and even the most battle-hardened of builds.

Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!

Accessory Sets: FocusRestraint or Traveler’s Pledge. Completing any of these 2-sets is a vast power jump. +100%++ is substantial for only 2 slots.

Convention of Elements: Good ‘ol CoE. Wear it, Kanai it, as a filler or till the end of time. Learning to maximize CoE in any build you choose is a turning point for higher GR’s.

Unity: Straight 50% damage reduction. Too bad you need two of ’em (one in your follower).

Goldwrap + Avarice + Boon of The Hoarder: I don’t care how many times I have to remind you about this combo. Be on the lookout. Avarice drops from ACT III bounties.

Bounty Ring Reminders:

Bridging to the End-game

So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.

Ulliana is not that great at speedfarming so you might want to convert to a WoL build ASAP.

Other Monk Guides:

Check out our D3 Guide Directory for other resources.

Fresh 70 Monk: Free set available! | No free set!
Getting the Free Set | Free Set 70 | Gaining Power! | Bridging to the End-game

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  1. hello, this is my first season and this helped greatly. It took me the three day weekend, but I made like paragon 50 and have the full set. I see the paragon recommendation in the comments. thanks again.

  2. Thanks for the guide, just started supporting you guys on Patreon since I’ve been using your guides for the last few seasons.

    Do you have paragon point recommendations? I only saw the small bit in the section on beating GR20.


    • Oh wow! Thanks so much! Paragon Priorities are as follows for a basic fresh 70 monk using Uliana:

      MS > DEX > Spirit optional > VIT
      CDR > CHC > CHD > AS
      ALLRES > Life > Armor > Regen
      AD > LPF > RCR > GF

  3. Thanks a lot for the guide, I killed T4 Belial without many problems(and without doing the GR20 or good sockets). If anyone needs, the paragons and the skills were the same as the guide suggests, except for one swap, which is Cyclone Strike(with the Soothing Breeze run) for Sweeping Wind.
    Here you have the setup I used for it:

  4. Really awesome content on this website. Was wondering why fill a skill slot with a mantra, while wearing 4 pieces of inna’s? the set bonus already gives every mantra, epiphany desert shroud seems like a solid skill to use instead

  5. In the recent guide for season 9, you list one of the requirements for getting the 6 pc as having to kill Ghom on T1. The achievement requires T2.

    • Blood Shard section gives a good idea. Depth Diggers is best, and everything else is tiny in comparison. Magefist… I’ts difficult to have a useful body slot. Spirit Guards/Nemesis. Ring? RoRG > Rue Chambers… CoE. Weapon is Flying Dragon best > Crystal Fist? In-geom? Raiments strength is so narrow (Basic attacks) that options improving on it aren’t that vast.

      • I’m on GR40 now and cubed Crystal Fist is very good actually, cuz we’re dashing every 6 sec anyway and Raiment (you said it) are low-def set. Some hits couldn’t be covered with LoH even with Flying Dragon proc, so -50% dmg received is great. Just a thought.
        No doubts about Diggers and RoRG, bis.
        When I’m supposed to switch to Shenlongs? Non-ancient 2h legendary mace gives like 676k dps when Shenlongs 580k, but “in the field” I’d say the fists shows more stable results even with weaker emeralds in both.

        • Shenlongs gives an otherworldly DPS increase… youll unerstand once you try it. My only advice is switching once you have the “full build” including the Lefebres rorg diggers.

  6. I’m a total noob in monks but this guide has helped me greatly. Just to let you know guys, this work is appreciated, thank you very much!

  7. For your Inna’s 4 set clear GR20 build I think there is an error.

    You have the build with Crippling Wave: Mangle but then you say to try to stack Assimilation as much as you can. Which is it?


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