Just got your Monk to Level 70? Now, its time to get your Free Set! We will help you set up your Monk build to get your 1st, 2nd and 3rd free set asap, which will help you get to your end-game as a Fresh 70 Monk!!
In S10, the Monk free set is Inna’s Mantra.
Inna’s 2/4 is extremely weak. You will struggle in the TIV entries and GR20 – be very keen of the “setting up” tab below or you will suffer painful roadblocks in progress.
Click below to reveal the instructions you need for each step:
Good luck with GR20 – here’s my clear from S6 – I didn’t have Mythic Rhythm in this build but still slimly cleared!
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Inna’s is an “open set” so you can make use of almost any legendary you pick up.
But, it does make it hard for me to recommend what to chase for.
I’ll be nudging you towards a Mystic Ally–Exploding Palm setup since it’s the easiest to gear for, and speed farms mid tier content EASILY.
|S10 Monk Fresh 70 Inna 6pc Build|
|Cyclone Strike||Implosion / Wall of Wind|
|Exploding Palm||Shocking Grasp (Impending Doom)|
|Dashing Strike||Way of the Falling Star / Blinding Speed|
|Mystic Ally||Water Ally (Any/All)|
|Mantra of Salvation (Healing)||Agility (Time of Need)|
|Sixth Sense (Harmony)||Chant of Resonance (Open)|
|Exalted Soul (Open)||Seize the Initiative|
Before proceeding there is something you must understand: Inna’s is known as one of the toughest sets (defensively). So why do you feel like paper? Inna’s Set improves your stats greatly in a PERCENT BASED manner. So early on it’s gonna feel bad but scale up quickly. To give you a great metaphor – “You can’t polish a turd”.
FROM HERE OUR GOAL IS TO GAIN POWER FAST. The next logical steps are Legendary Gems, and being mindful of the good items you need to find.
A quick review before proceeding…
Keep these important things in mind as you progress!
Now we have to gain as much power, as quickly as possible.
This is the easiest way to gain power simply because getting them has little to no RNG. L25 on 3 of your best gems will increase your power dramatically in a short time!
Click on the tabs to see Inna’s Mantra “Big 3” gems, and “others”.
Oh boy… how does one recommend “general purpose Inna gems?”
Bane of the Powerful is an amazing gem. 25 points basically “maxes out” its power. It’s no slouch either, since it takes other gems quite a few upgrades before they catch up to Powerful. Keep it at 25 if you like, and replace it whenever you wanna experiment.
Pain Enhancer: does A LOT for you. It’s titanic DoT is further modified by Inna’s Mantra 6 and helps pop your EP‘s. The attack speed you gain is also transferred to your Mystic Allies! Double value of the high heavens!
Bane of the Trapped: The last you should upgrade to 25, but this is the one you should invest the most points in.
Any other gems worth it?
Simplicity’s Strength: Is used in the most popular Monk builds, and even Inna Generator builds. It’s a notable gem that you might wanna be aware of.
Getting these gems as soon as you can will greatly change your mid-game. Once you have your Big 3 Legendary gems, level them up to 25. GR 34 is enough to level up a gem to 25. Then go for higher Torments and speedfarm until you get the necessary items you need to get you to your endgame.
Playing the Build & Adjustments
Now that you have the base “power level” of your 6 set and gems, let’s take a short time to review How to Play the Build. Here’s some really basic tips for playing Inna’s Set to help you as you progress into higher difficulties. It’s by no means comprehensive, but still helpful.
Also, as you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.
Here we discuss Playstyle Notes and Build Adjustments.
Right off the bat, Inna has some issues. There’s no direction. There’s no build path. So your ability to edit, adjust and augment your build is the key to getting through this early game speed bump. Thankfully, many resources in this very page help you with that.
Fighting at the right difficulty is also key. Speed is speed, and getting the most “resources per time spent” is what you want to be doing. Newer players struggle with this concept – they end up doing harder torment levels and gain a “feeling of pride” that they’re “farming” that level.
Wrong. You ain’t farming, you struggling.
You cannot convert pride to character progression, sadly. Tone it down and QUICKLY gain power. It’s the first paradigm shift you need to apply to yourself.
Offense is usually categorized in Damage or, indirectly, Resource Gain.
Our base build packs a lot of passive Spirit regen – scale it back depending on how “wasteful” you are, and when you get items to help you manage Spirit.
Seize the Initiative is actually a great DPS increase, especially for pet centric builds. it increases our power via a whole new vector. ASPD isn’t easy to come by. Mantra of Retribution-Transgression is another solid choice. (Nearly forgot the ultra greedy Dashing Strike-Radiance).
Momentum a notable option for speedier content.
Mythic Rhythm is a good mid-game filler especially for when you get certain legendaries to slap on (Wave of Light…). It helps you manage Spirit by forcing you to attack, and squeezes every ounce of value from your expensive spender. Keep it in mind!
There are other small choices here and there but these are the best of the best and should be considered first.
Defense comes in the form of self-healing and damage reduction / mitigation.
Like I’ve said earlier, Inna’s Mantra is an extremely tough set BUT it relies PURELY on your base stats. So if your base stats are crap, well… you’re crap.
Dashing Strike-Blinding Speed is THE rune for when tackling more difficult content.
Epiphany-Desert Shroud will fit nicely into our build “some day”. It gives spirit as well, and usually replaces spirit generating skills alltogether.
Sixth Sense (Harmony) these two passives “almost” do the same thing. While Harmony sucks in the early game (where your gear doesn’t support it well), it quickly becomes the strongest defensive passive in the entirety of the game. Use Sixth Sense early if you need defense NOW.
On Mantras and Men: Of all the defensive mantra choices, only three really shine:
- Mantra of Healing – Time of Need: It’s hard to explain but this one is best very early on, and again once you’re very high up.
- Mantra of Salvation-Agility: Is a great general purpose defensive mantra.
- Mantra of Salvation-Perseverance: Gives the most STABLE increase, but only when your resists reach absurd levels via Harmony.
Resolve is a great passive when you’re hurting for defense. It’s underrated but it provides a huge boost of survivability. This is amazing in multiplayer, which “artificially” lowers the GR difficulty by many levels.
Dashing Strike-Way of the Falling Star it’s funny how a single rune change can do so much for our clear speed. If you need more speed – this is the first place to look.
Mantra of Conviction-Annihilation is a double whammy. It increases our clear speed by making enemies more vulnerable AND give us a speed boost after each kill!
Beacon of Ytar is actually good. While it’s hard to fit in now, reducing Dashing Strike cooldown goes unnoticed in terms of how much ground you can cover. Beacon of Ytar does hard work in our build when the time comes (Epiphany, Mystic Ally).
There are a FEW other miiiiildly viable options for speed, but, I cannot in good faith recommend any more speedy passives this early on. Click the links below to learn more.(See: Speedfarming General | Monk Speedfarming | Best Monk Speedfarming)
Items to look for
There are countless items Inna’s set can abuse simply because it modifies ALL DAMAGE you do. With that being said, I’ll still focus on the pet build since it best facilitates “Day 1 Speedfarming”.
Okay now that the easy part of powering up is done, it’s time for the farmy bit. Here I will be listing all the high-impact items you can pick up, and how to get them (aside from drops).
LEGENDARY ITEMS LIST
Since you already have the 6 piece, your goal is to find supporting legendaries.
The Crudest Boots – the FIRST thing you should spend your shards on! Having all 10 girls out makes life extremely easy. It literally doubles the already doubled bonuses you have from ALL runed Mystic Allies… Regeneration, Damage, Spirit, Life%… you get the point.
YOU CAN CHEESE THIS PROCESS: Level up a lowbie Monk to Level 8 ONLY. Spending Blood Shards on boots with a Level 8 Monk can only yield 2 legendaries: Crudest Boots and Riviera Dancers. It’s a crappy low level legendary – but that doesn’t matter if you cube it.
After spending on boots, bracer is the next best thing.
- Bindings of Lesser Gods – Is self explanatory, isn’t it? “200%”.
- Gungdo Gear – Enables you to have that satisfying explosion that just kills everyone. A key item in many Inna variants, and other Monk builds. Spreading EP is legit unfair.
Shoulders for Lefebvre’s Soliloquy – 50% damage reduction for a single item is amazing value.
“Temporary 2 set” since Inna’s is a 7 piece with no shoulders, you can EASILY fit a 2 piece set bonus from any other Monk set. Auto-EP on attacks from Uliana? Great! Generator speed and power from Raiment? Great! Sweeping Wind gives 50% Defense? Not bad!
There’s not many set specific legendaries but there are a couple odds and ends you’d want asap to help you out in a general perspective:
Again reminding you of the bounty rings:
A side note: Inna’s Reach might be a boring set item, but it comes with a “secret roll” of up to 120% Mystic Ally Damage. That’s huge. Since we’re focusing on pets right now, this is a no-brainer and should only be replaced with “full builds”.
Fist of Az’Turrasq is a notable one. Upgrading fists for this is where I would go next. Since we use EP. Inna EP is even viable in the late game. There are also a ton of fists you would like here such as Kyoshiro’s Blade, Crystal Fist, Shenlong…
Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!
Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.
So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.
Other Monk Guides:
- Monk Leveling
- Harmony (Passive)
- The Monkey King’s Garb | Sunwuko Set Dungeon
- Inna’s Mantra | Inna’s Set Dungeon
- Raiment of a Thousand Storms | 1000 Storms Set Dungeon
- Uliana’s Strategem | Uliana’s Set Dungeon
Check out our D3 Guide Directory for other resources.
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