Decided to get Haedrig’s gift this season on Witch Doctor? Well, we’re here to help you get it in the most effective way possible with our Fresh 70 Witch Doctor Guide. Build progression will be placed per chapter to aid in acquiring the free set this season, which can also help in your character’s progression.
Witch Doctor free set for season 18 is Zunimassa’s Haunt.
Important Note: Crafting Reaper’s Wraps RIGHT NOW is a significant boost for such little effort. The recipe drops from any torment Malthael. While not HUGE for WD, it helps.
Click below to reveal the instructions you need for each step:
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As you approach the end-game,
A GARGANTUAN FOCUSED BUILD is probably better.
|S18 Fresh 70 Zunimassa 6pc Set Build|
|Haunt (Acid Cloud)||Resentful (Acid Rain)|
|Spirit Walk||Severance (Jaunt)|
|Soul Harvest||Languish (Soul to Waste)|
|Gargantuan (Open)||Humongoid (Open)|
|Fetish Army||Legion of Daggers|
|Summon Zombie Dogs||Leeching Beasts|
|Fetish Sycophants||Swampland Attunement|
|Midnight Feast (Fierce Loyalty)||OPEN (Jungle, Mana passives)|
The question right now is whether you like Haunt or not. FEEL FREE TO EXPERIMENT what suits you best. Some people like Acid Cloud-Acid Rain, some people like Spirit Barrage-Phantasm. There’s a bunch of possibilities here.
Feel free to craft Reaper’s Wraps (plans from T1 Malthael) if you’re experimenting with spenders. It’s always a great early game item!
Zunimassa 6 – 3 phases of evolution:
- Sorting our your spender issues via random drops.
- Nabbing a Short Man’s Finger, retaining Gargs (great boost of power)
- Getting the full Darts build! (if you choose this path)
So, now what now!?
Torment V should be your new “minimum” to farm – don’t worry, it’ll jump after the next step – getting your legendary gems!
A quick review before proceeding…
As you’re proceeding with the next steps, keep these important things in mind!
It’s time to get beefier. The easiest way is Legendary Gems, and obtaining key items.
This is the easiest way to gain power simply because acquiring them has little to no RNG. Getting 3 of your best gems will increase your power dramatically in a short time span.
Click on the tabs to see Zunimassa “Big 3” gems, and “others”.
Get these three to L25 ASAP:
Bane of the Powerful is a great gem to 25 first. Why? Its power maxes out at L25, and only improves in duration after that. Perfect for our next goal of “farming fast”.
Enforcer is a no brainer. “Increase pet damage”. Sink all the points you can here.
Right now you might want to use a defensive option for the third gem, since you will be doing more than enough damage. Esoteric Alteration or Moratorium comes to mind! However, your whole setup simple fails if you don’t have Leeching Beasts online.
Any other gems worth it?
Bane of the Stricken is great for any endgame character.
Simplicity’s Strength is used for the endgame if you’re going for the Darts build.
Esoteric Alteration is the default endgame defensive gem.
Efficient farming and powering of gems will get your top 3 gems to 25 in no time! Just do Greater Rifts until 34 to ensure a level 25 gem.
With 3 of your best gems at L25 – try much higher Torment levels (VI+ at least). DEFENSE BECOMES A SERIOUS PROBLEM from here on out!
Playing the Build & Adjustments
Now that you have the base “power level” of your 6 set and gems, let’s take a short time to review How to Play the Build. Here’s some really basic tips for playing Zunimassa to help you as you progress into higher difficulties. It’s by no means comprehensive, but still helpful.
Also, as you progress and get items, your build may have a weak point here and there that you can patch up given the simple skill, rune, and passive changes listed below.
Here we discuss Playstyle Notes and build Build Adjustments.
Well there ain’t much to say: summon and “AFK”. Or not.
Zunimassa 6 is triggered by a MANA SPENDER.
Keep in mind if you have a passive, item or rune which removes mana cost – it is still considered a spender BUT A BUTTON MUST BE PRESSED for it to trigger. Meaning things like Wormwood won’t work.
The most important aspect of the build is actually tagging enemies with a spender and “mentally keeping tabs”. It’s not like Helltooth wherein you gain a damage buff, it’s a debuff placed on enemies!
23 is the number. Your max fetishes possible. Always keep it at or near that number!
There isn’t much nuance to these kinds of builds early on.
Ultimately, this isn’t a skill heavy build for the content we’re doing right now.
More offense or Mana needed?
Offense is usually categorized in Damage or, indirectly, Resource Gain.
The build is preeeeetty tight right now… but here are some suggestions.
Damage? There’s a lot you can do to increase your damage, but the best ones are locked behind finding legendary drops. Here’s a few suggestions:
- Gruesome Feast: is more for speedy content, it’s a huge DMG+.
- Piranhas – Various Runes: Goes hand-in-hand with Grave Injustice.
Mana? I don’t think you’ll really need much Mana now, BUT there are game-changing legendaries that might cause you to be Mana starved, so here are the best choices:
Reaper’s Wraps can be an amazing filler! Keep it in mind.
- Rush of Essence is pretty good! Haunt actually GIVES YOU BACK MP.
- Grave Injustice is great overall. Gives “CDR” too which is great for some skills.
- Mojo with mana regen roll. Unexciting but effective. (Templar too)
More defense needed?
Defense is usually seen as mitigation or self-healing.
First, I will talk about Witch Doctor’s main defenses (both of which I recommend). 1) Armor via Soul Harvest-Languish. It won’t work well if your base Armor rating is CRAP, so get those Armor rolls going. 2) Leeching Beasts has been mentioned enough, but again, the self-healing is insane.
Swampland Attunement is king of defensive passives. Pickup radius is relevant for WD’s if you haven’t noticed. Note that this doesn’t increase lightning and arcane resist.
Increasing your INT increases your Resists. So augments and gearing up is a huge factor. In terms of your actual kit, there’s not much practical defenses you can gain…
Luckily Z6 has no problems here. 23 fetishes x 3% is 69% single-stack DR.
More mobility needed?
Mobility and speed simply make farming faster. If you’re slightly newer, you may underestimate just how important this is!
Fierce Loyalty is too good. Brainless movespeed increase, and it’s HUGE. Try to fit it into the build whenever you can!
Spirit Walk-Severance: is the basic Mobility skill/rune. The massive distance you cover with this is already amazing. (It’s already in the build).
Soul Harvest-Soul to Waste: Again, a low impact rune selection for a huge boost in Mobility. Always keep this in mind if you have no problem surviving – as sacrificing the Languish rune is pretty harsh.
Items to look for
Okay now that the easy part of powering up is done, it’s time for the farmy bit. Here I will be listing all the high-impact items you can pick up, and how to get them (aside from drops).
Last reminder: Reapers Wraps can save you some headaches if you’re still aching on Mana. Plans drop from any Torment Malthael.
Using Blood Shards:
REMEMBER THAT ZUNIMASSA IS A SEVEN PIECE SET.
You can easily fit filler items via replacement, kanai’s cube, and 2 with RoRG.
Mask of Jeram and Tasker and Theo are two of the most “Brainless equip and forget”, “no build adjustments”, “just plain good” items a pet doctor can get. Comes from helms and gloves, respectively. As such Helms and Gloves are up first.
I suppose Belts are next. Belt of Transcendence is amazing! It’s better than Fetish Sycophant passive (sadly, it doesn’t stack – you don’t get 30!). Keep note that, while it doesn’t stack, it WORKS ALONG with your passive, so it might be a good idea to keep both up at the same time. There’s other fillers here like Goldwrap.
Mojos are an OK choice for blood shards – there are many odds and ends here that can temporarily augment your build. The winners here are the defensive Mojos: Uhkapian Serpent, Henri’s Perquisition, and Thing of the Deep. TotD is best paired with Swampland Attunement and/or Grave Injustice.
Rings: The Short Man’s Finger is so powerful that I’m willing to gamble shards on it.
I might as well remind you now about the “golden pair” from bounties –
Ring of Royal Grandeur: is from ACT I bounties.
Avarice from Act III bounties, for speedfarming – might as well list it down here.
Using Death’s Breath – Rare to legendary:
Upgrade Ceremonial Knife! There are many ceremonial knives that you want. The main two are: Sacred Harvester – a generic boost for “all” WD builds. Not only is it an absurd damage boost, it gives us a little more Armor from Languish. For the future you’ll want to bag Dagger of Darts in the dart build! There are other nice fillers along the way.
I’ll repeat what I said in the previous tab about Mojos. You can get ’em off Death’s Breath upgrades, too. DEFENSIVE MOJOS ARE GREAT – Uhkapian Serpent, Henri’s Perquisition, and Thing of the Deep. TotD is best paired with Swampland Attunement and/or Grave Injustice.
The Classics: Good for any type of newer character, and even the most battle-hardened of builds.
Ring of Royal Grandeur: “Break” your 6-piece to make space for a good filler item!
Obsidian Ring of the Zodiac: A classic of the ages. An obviously powerful ring that acts as “godtier CDR”, it single handedly enables many builds.
Unity: Straight 50% damage reduction in the cube. Too bad you need two of ’em.
So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.
- Witch Doctor Speed-farming Builds & Primer
- D3: Speedfarming with any class!
- Witch Doctor Best Speedfarming Build
Other Witch Doctor Guides:
- Helltooth Harness | Helltooth Set Dungeon
- Raiment of the Jade Harvester | Jade Harvester Set Dungeon
- Spirit of Arachyr | Arachyr Set Dungeon
- Zunimassa’s Haunt | Zunimassa Set Dungeon
Check out our D3 Guide Directory for other resources.
That’s it for Fresh 70 Witch Doctor! Hope we helped in getting you free set this season!
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