Just got your Witch Doctor to Level 70 Witch Doctor? Now what? Look no further. In this guide, you’ll learn exactly what to do for each step for Seasonal Jounery, Haedrigs Gift, Builds & Items,and ultimately leading to the end-game as your Fresh 70 Witch Doctor.

In Season 23, the Witch Doctor free set is: Helltooth Harness.

Updated Apr 15 2021: Added mentions of Follower Guide where applicable.

Season 23 and YOU. How does it affect?

This season’s “theme” is the Follower buff + emanate items. I’m guessing it will be a permanent addition from after this season.

This mainly affects farming speed. While the follower buff skills make them more relevant in tryharding GR’s, it is by no means game-breaking.

Essentially, this season unlocks

I highly recommend checking out our Follower Guide (Builds, Item, Skills etc).

Without further ado, let’s get into it.

Fresh 70: The first step – setting up!

The very first step of your journey! Here, I discuss items, rerolls, and basic advice to keep in mind during your ascent.

Yellow items - stats - rerolls - gems

Nicely rerolled yellows will carry you for a LONG TIME.

WEAPON: Craft or find a 2H Mace. The stats you want are INT VIT LpH or Socket (Purple gem for LpH, Red for DMG+, Green for CHD+). Avoid any other stat for now.

— INT Characters need Armor and not ALLRES! —

Since Necro is an INT class, you get free ALLRES as your INT goes up. Since this has diminishing returns, you want to REROLL OFF as much ALLRES in your gear. In its place, ROLL ON as much Armor as you can.

Self-healing , specifically Life per Hit is an insane god tier stat for early game WD. It’s used in tandem with Zombie Dogs – Leeching Beasts, essentially giving you up to 4x the value for each LpH roll! It’s an absurd survivability tool.

Rings and Amulet: You NEED socket on these to prep for legendary gems. Get any stat on these that you feel you’re missing. Feeling soft? Get defenses. Need DPS? Crit and mainstat. Feel free to roll “random helpful stats” on these for now, instead of the usual endgame CHC/CHD/MAINSTAT.

Belt: Is a huge source of defense. Main stat > VIT > RES/ARMOR > Life%. You’ll be surprised how a single item can give you a whole load of toughness on.

GEMS: For body pieces you’ll want Emeralds or Rubies for Armor. Helm may vary (Amethyst for Life%, Topaz for resource cost reduction, Diamond for Cooldown Reduction) depending on your needs.

Elemental% (Poison%) can be found on Bracers and Amulets. The element you want is most definitely Poison as you’re locked into the Zombie Bears rune.

Skill% (Zombie Charger%) can be found on Helm and Boots. Typically it’s safer to roll on boots but if you’re removing trash stats for it you can take it on helm too. Having it on both is great, at a cost to defensive stats.

OTHER SLOTS will be taken over by your free set pieces. No matter how bad they are stat wise, the 4pc bonus will heavily outperform any temporary yellow you can make. Witch Doctor doesn’t really need to tryhard on many of these yellow pieces given how easy their early to midgame transition is.

Getting the “correct” stats beats getting the “perfect” stats for now. REMOVE USELESS STATS and get any USEFUL STAT for massive gains in power.

Remove useless stats: Reroll off the stats that really don’t do anything significant.

  • unused skill and elemental% – actually useless.
  • resource cost reduction: Crutchy for most builds.
  • attack speed: It’s only important for absolute endgame build refinements…
  • ALLRES: You get too much of it for “free”, take Armor instead.
  • Life Regen per Second: The worst stat of all time. Trash can.
  • Excess CDR isn’t too good early on.

For good stats like:

  • INT VIT – your core stats
  • Life per Hit – WD needs this early one!
  • Armor > Life – your best defensive stats
  • Crit related stats – best DPS stats for the endgame

You have to ALWAYS BE AWARE of how your FOLLOWER can greatly affect farming speed! S23 introduced the “full build” and emanate system – keeping items important for your Follower Farming Build is high priority!

0pc Helltooth free set – getting the 2pc

Getting 1st Haedrigs Gift

For clarity this box contains info and builds if you currently have 0 pcs of the Helltooth free set, going for 2 (you don’t have any Haedrigs gift bag, going for the first).

Fresh 70 WD No Set Build
Skills Rune
Resentful Spirits (Any)
Locust Swarm (Open)
Cloud of Insects (Searing Locusts)
Soul Harvest
Languish (Soul to Waste)
Spirit Walk
Severance (Jaunt)
Summon Zombie Dogs
Leeching Beasts
Gargantuan Humongoid
Fetish Sycophants
Rush of Essence
Pierce the Veil (Swampland Attunement) Midnight Feast

A general “goodstuff” build. As long as you have LpH (preferably on weapon) Leeching Beasts will CARRY YOU. DoT’s and Pets will absolutely slaughter your enemies while you AFK. Unbelievably powerful build that can, with good rolled yellows, enter Torment RIGHT NOW (but don’t, finish the journey on minimum difficulty lol).

If you have a powerful legendary – edit the build to accommodate it if needed.

*Pressing Shift+J (PC) opens up your Seasonal Journey tracker!*

The entries in these early chapters are dead easy. The build above gives you a good balance of offense, defense and speed built in to help you breeze through this as mindlessly as possible.

Hard Mode on for Chapters 1 & 2. Clear through all the entries on Hard. Just up the difficulty to complete one Neph on Expert.

Don’t forget to level up all the NPCs in town. Completing your weekly Challenge Rift will help you get resources to do this easily, if you haven’t already.

When you’re done here, get your first free set from your mail, and proceed onward.

2pc Helltooth free set – getting the 4pc

Getting 2nd Haedrigs Gift

For clarity this box contains builds and info if you currently have 2 pcs of the Helltooth free set, going for 4 (you have the first Haedrigs gift bag, going for the second).

S23 Fresh 70 WD 2pc Helltooth Free Set Build
Skills Rune
Corpse Spiders Blazing Spiders
Acid Cloud Acid Rain
Spirit Walk
Severance / Jaunt
Soul Harvest
Languish / Soul to Waste
Zombie Dogs
Leeching Beasts
Gargantuan Humongoid
Blood Ritual
Spiritual Attunement
Grave Injustice Fierce Loyalty

Major overhaul: Here we make sure to utilize the 2pc set bonus. Spreading Necrosis around as easily as possible is your goal. This build is essentially a “speed farm” version. Double Mana regen passives, CDR and speed passives are pretty greedy but it will help you along.

If you have a powerful legendary – edit the build to accomodate it if needed.

*Pressing Shift+J (PC) opens up your Seasonal Journey tracker!*

Difficulty: Although there are entries here that need to be finished on Master, you can still complete the bounty cache, if you haven’t already, on Hard. For the bounty, try to do the whole five acts as you’ll need to do this down the line anyway.

These entries are still on the easy side, so we can be a little lax with our build making as little sacrifices as possible to retain good DPS, Speed and some thought to defense. When you’re done with this chapter, collect your 2nd set of free set and let’s finish the next chapter for the remaining free gear!

4pc Helltooth free set – getting the 6pc

For clarity the next boxes contains builds and info if you currently have 4pcs of the Helltooth free set, going for 6 (you have the first + second Haedrigs gift bag, going for the third). This segment is further divided into three parts – Torment II, Torment IV, and GR20.

Torment II seasonal journey entries

Torment I-II and general stuff
S23 Fresh 70 WD 2pc Helltooth Free Set Build
Skills Rune
Corpse Spiders Blazing Spiders
Acid Cloud Acid Rain
Spirit Walk
Severance / Jaunt
Soul Harvest
Languish / Soul to Waste
Zombie Dogs
Leeching Beasts
Gargantuan Humongoid
Blood Ritual
Spiritual Attunement
Grave Injustice Fierce Loyalty

No changes. If you’re having a hard time CHECK OUT THE GR20 TAB for a “non-greedy” version of the build. The 4pc bonus doesn’t require build adjustment, it simply gives you mega toughness just for playing the way you have been.

This build will be the baseline for all entries in this tier (Torment II, IV, and GR20) While this build may seem overkill for the Torment II entries, you may as well prep up for the harder parts of this tier.

Upgrade a Rare to Legendary w/ Kanai’s Cube:

Complete a Torment I Rift: This will be the minimum level you should be farming at should you need to do it. Increase if you can easily obliterate a rift. There’s also a “Kill a Torment II Boss” entry here which should be easy.

Complete any other odds and ends that you can, before proceeding to Torment IV.

Torment IV seasonal journey entries

Torment IV stuff

Stick to the “usual build”, and if you are having a hard time check out the GR20 tab below for the “non greedy build

In Torment IV things get real. For many of the free sets, this place is the breakpoint whether your build needs help or not. And for S23 and Helltooth, heh. It’s GGEZ.

  • Kill Odeg – Keywarden in ACT I, Fields of Misery.
  • Kill Sokahr – Keywarden in ACT II, Dahlgur Oasis.
  • Kill Xah’Rith – Keywarden in ACT III, Stonefort.
  • Kill Nekarat – Keywarden in ACT IV, Gardens of Hope 2nd Tier.
  • Kill Specific Boss Check your journal to see who it is this season.
  • Keywardens maps have a key icon next to the waypoint. Purple arrows point you to their location after a short while once you’re in their respective map.

For the boss and all Keywardens – STRAIGHT UP RUSH TO THEM!
Ignore ALL TRASH and just beeline! Get it done ASAP!

You’ll really notice the if you’ve neglected your temporary yellow gear and rerolls. Hopefully you have powerful legendary to carry you (and even if you do), you will notice if you’ve neglected your gear. Refer to the very top setting up tab if you need help.

Either way, this is a good time to take a closer look at your items and get as many powerups and rerolls stated in the setting up tab above.

4pc Helltooth free set GR20

Spoiler title
S23 Fresh 70 WD 4pc Helltooth Free Set GR20 Build
Skills Rune
Corpse Spiders Blazing Spiders
Acid Cloud Acid Rain
Spirit Walk
Soul Harvest
Zombie Dogs
Leeching Beasts
Gargantuan Humongoid
Blood Ritual Jungle Fortitude
Swampland Attunement Zombie Handler

In case you need a non-greedy build. Basically stacking all defense! As the only way you’ll fail this is through repeated deaths. This build makes that almost impossible. Almost.

You should have an idea of how strong you are given the drops (or lack thereof) you’ve gotten. Be practical and don’t be afraid to shore up your build a little. If you feel a little weak – Do 4 quick Nephs, then do 4 GR10+.

It should be unnecessary though as WD doesn’t even need set items to do this.

The “ultimate” challenge gating you to getting your full six piece free set! The difficulty varies wildly on your class and seasonal set. As someone who has cleared with EVERY SINGLE SET AND CLASS WITHOUT ANY OTHER LEGENDARY, or taking pylons – let me tell you, they’re not all created equal.

Fresh 70 Witch Doctor 6pc Helltooth Free Set, onwards

S23 Fresh 70 WD 6pc Helltooth Free Set Build
Skills Rune
Wall of Death
Communicating with Spirits
Zombie Charger (Any HT skill) Zombie Bears
Spirit Walk
Severance / Jaunt
Soul Harvest
Languish / Soul to Waste
Zombie Dogs
Leeching Beasts
Gargantuan (Open) Humongoid
Blood Ritual
Spiritual Attunemen
Grave Injustice
Fierce Loyalty (Jungle Fortitude)

FROM HERE OUR GOAL IS TO GAIN POWER FAST. The next logical steps are Legendary Gems, and being mindful of the good items you need to find.

Some build notes:

  • Zombie Charger – Bears already? Well, it’s really up to you. Almost any of the helltooth spenders work early game.
  • No generator? Double mana passives and Grave Injustice should be enough early on to play even without a mana generation skill. You can adjust your build a little if you like.
  • Gargantuan? Is actually pretty useless right now. It’s truly an OPEN skill slot. You can add a mana generator or something here, or some utility like Horrify.
  • Passives? WD passives are amazing and it’s very very difficult to recommend only four. However, Blood Ritual is super important for all stages of this build (especially when getting Captain Crimson set) – it’s the one you should always have. Grave Injustice is better than it looks, and works in both speed and tryhard scenarios.
  • Follower build and items are IMPORTANT!

Keep in mind the important rerolls I mentioned at the start of this guide. Also, before you proceed, here’s a preview / reminder/ of items you need to look for.

Core items preview - look out for these!
Slot Name Notes
Ceremonial Knife Scrimshaw
Reduced cost and huge damage to bears.
Mojo Ursua’s Trodden Effigy
QOL. A little DPS and MORE BEARS!
Bracer Lakumba’s Ornament
Much needed defense
Ceremonial Knife Sacred Harvester
A little bit of everything
Ring Ring of Royal Grandeur
From ACT I Bounty
Belt Cpt Crimson
Crafted, great all around (req RoRG)
Legs Cpt Crimson
Crafted, great all around (req RoRG)
Ring Unity
Good defensive option
Ring Ring of Emptiness
For serious DPS gains
2h Staff Wormwood
Speedfarming option w/ Emptiness

As implied, these are the items that are core, or important, to your build. I talk more about how to obtain these later on – remember to keep these in mind always.

At the very bottom of this guide, you can preview what a good base template build is for items / skills / passives to get an idea what you’re going for.

Powering Up: Legendary Gems

Your next step after getting your 6pc is Legendary Gems. Why? LGems are a huge power spike relying on very little RNG. Simply spam Neph -> GR until you get the three gems you need and power them up to 25.

Helltooth Main useful gemsOther useful gems

Bane of the Powerful: For 25 points you get a “maxed out” gem that’s useful for a LONG TIME, as well as remaining viable for certain content types. Never bad to own an L25 BoP.

Moratorium: Most people would need a defensive gem at this point, and Moratorium also “practically caps” at 25. Can be used for augments later! Alternatively, you can straight up just go Esoteric.

Bane of the Trapped: One of your most powerful gems, and the one you want to level up most (except maybe Stricken once you need it). A basic DPS gem you’re never sad to have a high level one of.

Bane of the Stricken – is the go to LATE GAME DPS Gem of choice. Its main use is shortening your Rift Guardian time (and helping out vs yellow elites).

Esoteric Alteration – is probably the best defensive gem in the game, and is worth having a strong one around.

Boon of the Hoarder – is used in many speedfarming builds alongside Avarice Band.

Again, Legendary Gems are a massive priority given their NON-RNG powerspike. Just having three useful gems at 25 will allow you farm a few torment levels higher.

Powering Up: Important Items & how to get them

Of course, any build will need a couple (or more than a couple) items to round out. Here, I list down what items you’re looking for, and how best to get them using various currencies and means.

Blood ShardsDeaths BreathRings and AmuletsThe Classics

Here’s advice on how to spend your blood shards with Kadala, roughly in order of importance.

Bracers – Lakumba’s Ornament: For a much needed defensive boost. Nemesis also drops here, for your follower, which is a great item for better rift clear speeds.

Mojo – Ursua’s Trodden Effigy: Your only other truly core item. Increases damage and QoL for Zombie Bears! There are quite a number of good fillers here too like Ukhapian Serpent and Thing of the Deep.

From here, there’s not much you really want with Blood Shards…

Rings? It’s a long shot, and it’s expensive, but you can get some of your useful rings here. I repeat, this is a long shot! Unity, Compass Rose, Ring of Emptiness – all great finds.

Amulets? Weapons? Don’t bother with shards.

Here’s advice on how to get your weapons from Deaths Breath rare item upgrades, roughly in order of importance.

Ceremonial Knives for Scrimshaw AND Sacred Harvester. Well, having both come from one pile is surely an advantage! Scrimshaw is what you want first. It gives a huge resource discount for Zombies, as well as a near unparalleled 700% bonus damage. Harvester

Mojo – Ursua’s Trodden Effigy: If you’re unlucky with Shards, you can try fishing for your Mojo with DB’s which is a little better.

2h Staff – Wormwood is always nice to have as a speedfarming option when running setups with Ring of Emptiness. Keep in mind Wormwood should only be considered for non-tryhard content.

Rings and Amulets are tough to get from either BS or DB’s (due to the large amount of possible outcomes), but if you’re done getting your core items from them – and you haven’t got your core accessories, it’s a viable way to spend them.

Ring of Royal Grandeur is your priority here, as it allows you to equip Captain Crimson legs and belt. This just gives you so many good stats! RDR, CDR, Damage reduction and increase! Lots of value for “one drop”. This ONLY DROPS from ACT I Bounties.

Ring of Emptiness is a great ring – but it does come with a “tax” of a skill slot, or cubing Wormwood. You can both tryhard and speedfarm with this, with slightly different setups.

Unity is a great defensive option for now, as well. However, you do need a pair.

Compass Rose + Traveler’s Pledge is the accessory set that best suits this build IMO.

Typically you’ll just find these as you grind, as they can be difficult to obtain with currency…

This is just a list of your “all-around” items that may or may not be mentioned previously. While I do not take set-specifics in this tab, it serves as a seasonal reminder (and helpful general list for newbies) on what’s “generally good”.

Reapers Wraps: A Crafted legendary whose plans drop from any Torment Malthael (and is oft mentioned in our Fresh 70 guides), any NON-RNG boost to power (in this case, resource generation) is welcome. MOST builds can benefit from an early reapers.

Nemesis Bracers: An absolute monster for increasing rift clear speed (and a little extra deaths breaths!), newer players might not value this as highly – try it out and you’ll be surprised.

Unity: Used alongside another Unity on your follower (Plus their unique “Cannot Die” relic) essentially halving all damage you take for one ring slot, that’s usable for any character. Not bad.

Obisidian Ring of the Zodiac: Core on many builds, but usable for any build that spends resource. It’s a unique source of “in-combat” CDR that would give you 100% uptime on skills you couldn’t otherwise achieve. It’s pretty crazy.

Focus+Restraint: If you can trigger both halves of the set bonus, and don’t mind losing defenses from rings – this is will “more than double” your DPS.

Travellers Pledge + Compass Rose: Another accessory set, this one is more suited for “elite killer” builds that like to travel in between packs, and face-tanking builds that tend to stay still while DPSing. It’s not very universal, but it can reasonably benefit any character.

Convention of Elements: Literally any character can use this ring. It’s a titanic boost in DPS (especially for builds that have tons of short-duration buffs… LINE THEM UP!).

Ring of Royal Grandeur: -1 set item requirements to help you fit random core or filler legendaries to help your build out. While absolutely necessary on some builds, most builds can benefit from this using “generic” legendaries for a temporary power boost (IE Aquilla Cuirass).

Avarice Band + Boon of the Hoarder (+Goldwrap) the gold farming speedy holy trinity. While you don’t really need all three all the time, this combo allows you to speed through and survive ANY difficulty (careful, this doesn’t improve DPS!).

You also need specific items for your follower build, which again, has a huge impact on your farming speed.

Helltooth 6 Full Build Template Preview

S23 Fresh L70 Witch Doctor Helltooth 6pc full build template
Head Helltooth Skill Rune
Shoulder Helltooth Wall of Death
Communicating with Spirits
Chest Helltooth Zombie Charger (Any HT skill) Zombie Bears
Arms Helltooth Spirit Walk
Severance / Jaunt
Legs Cpt Crimsons Soul Harvest
Languish / Soul to Waste
Boots Helltooth Zombie Dogs
Leeching Beasts
Belt Cpt Crimsons Gargantuan (Open) Humongoid
Lakumba’s Ornament
Traveler’s Pledge (Squirt)
Blood Ritual
Ring Compass Rose Grave Injustice
Unity (Emptiness)
Jungle Fortitude (Open)
Weapon Scrimshaw Fierce Loyalty (Open)
Ursua’s Trodden Effigy
Kanai’s Cube Legendary Gems
Sacred Harvester / Wormwood Bane of the Powerful
Aquila Cruiass (Semi open) Bane of the Trapped
Ring of Royal Grandeur (OPEN) Esoteric, Hoarder, Stricken etc

The above is the baseline template for a fully functional 6pc Helltooth. It’s not heavily optimized for pushing GR, but more of a speedy farming slant. It’s a great place to be in, as you adjust the build to your needs!

Some notes:

  • Ring of Emptiness is solid for DPS, but you need to add Locust Swarm to your build (removing Gargs which is fine), or thru adding Wormwood in the cube (speedfarming).
  • Wormwood should only be considered for non-tryhard farming.
  • Many viable LGems depending on the content. Trapped will always be there, Stricken for high tier GR, Powerful for nephs… If you go for Squirt, you might want Wildebeest.
  • Passives are pretty lose, but Blood Ritual should always be there if you’re using Captain Crimson as it counts towards Reduced Resource cost!

Bridging to the End-Game

!! Some of these links are not updated for S23 !!
But will serve as a valud data point in the meantime.
(Want to add a non-Mundunugu speedfarm build, Helltooth bears is legit)

So you skipped a whole chunk of the powering up phase with the free set. Now what? Like I always say, “Speedfarming first before pushing GR’s”. So, convert what you have NOW to be as speedfarmy as possible, first.

It’s highly likely you’ll transition into a PURE speedfarming build. If so, check out:
Witch Doctor Best Speedfarming Build (Still being updated for S21)

Other Witch Doctor Guides:

Check out our D3 Guide Directory for other resources.

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  1. Also when is a good time to start replacing the season set? Like how much of an increase should the item be before I swap it in to replace a piece of the seasonal set?

  2. What are your thoughts on the ancient legendary pig sticker? I got one with cdr skills 6%/reaource cost 10%/dmg to beasts 19%/dmg to humans 26%.

    • Pig sticker isn’t typically used by Witch Doctor. Sacred Harvester is a better all-purpose 1hander. It gets pretty insane once you augment it. But if you feel like it’s well rolled, save it.

      • Right after I posted about pig sticker I got the wormwood lol. That staff is so good I HAD to unequip it to complete the set dungeon. It would kill everything before I could do anything lol. Its gonna be hard to let this staff go.

  3. Brilliant guide! Perfect and exactly what I needed for the new ladder.
    Only suggestion would be advice to slowly transition into what looks like the most powerful build this season, which seems to be Jade Harvester.

  4. I am using Z6 and have tried to follow this guide as closely as possible but I just can’t seem to get my fetishes up past 8. I am using haunt and I spam it liberally and move around and stuff. I tried acid rain but it just doesn’t work for me that well because it is not fire and forget like haunt (targeting issues) and I run out of mana so quickly and then stand there twiddling my thumbs. So not sure what I am missing because I am trying different things but since my gems got to 25 I can’t get past GR40 (T7) in time and that feels like I am behind the curve.

    Advice? Suggestions? Appreciation in advance and thanx for the bitchin’ guide 🙂

  5. last time I played diablo 3 was at the auction house disaster.Now I am back,taking a break from overwatch and the game completely change,without thinking about my build its already enormous,You helped me a lot and I really appreciate the time and effort you put on this.
    Thank you very much

  6. Am I using acid cloud wrong if I am not getting Fetishes up to the passive max? I can do it easily with haunt but that is also much easier to spam.
    Love yalls guides btw, third season using them and it is always great.

    • You’re absolutely correct and that’s why I mentioned both of those skills. Fetishes are much easier to gather with Haunt compared to Acid Rain. But alas, the Haunt coverage is pretty bad. Honestly there’s no way around suffering usability issues of Z6 early on.

    • Yes, you get them up faster. Also, in the eventual Darts build keep in mind that the belt only triggers off SPENDERS. The Passive works with all attacks. It can be suboptimal to have them both, but in the early game – them working in tandem can be a load off your mind.

  7. Ok nervermind, i send a post before but because I didnt know how the Kunai’s Cube works. Now I do (didnt play for a long time).

  8. I have a doubt.
    I just got the set of 6 free pc, but, before completing the set, I got the Quetzalcoatl, so it’s worth losing the 6 bonus level?

  9. Thank you so much for this guidea. It helped me out a ton. I am new to seasonal and Diablo 3. I am confused when you say ‘GR 38 is enough to 25 a gem.’ Does that mean I need to get to GR38 to get a gem up to 25? Thanks again.

    • hi! its just the basic paragon priorities.
      Core – Primary stat > Vit > Move speed (depends, 25 points at most) > Max Resource (optional). all other points will be placed in primary
      Offense – CHC > CHD > CDR > Attack Speed
      Defense – Res All > Life > Armor > Life Regen
      Utility – Area Damage > RCR > LoH > Gold Find

  10. Which gems should you level ASAP? You list Zei’s, Powerful, and Trapped but only talk about Trapped and Enforcer which isn’t listed.

  11. So what do I do once Ive followed the above? Unless im missing something here all you do is talk about build and playstyle?

    • You can now start farming for items (getting ancient legendaries, death’s breath, materials for kanai-ing). Long term goals are up to you really. You can aim to climb the WD leaderboard, complete the season journey (shift+J) to get stash tab/s or just complete achievements (Y). It depends on you.

      This guide is to help you somehow beef up your fresh 70 witch doctor, with or without the free set, so you could go clear higher torments asap. Once you’ve completed the above, you can even try other Witch doctor set builds or classes.


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