In this simple guide, we detail all the available Heroes and Careers in Vermintide 2. Think of it as a “class” and “subclass” system.
Vermintide 2 Heroes & Careers List
Quick list of each Hero, Career, Passive Ability, and Career Skill. Maybe I’ll soon add a little blurb about each ones “identity” – if that would help in tabs so it’s not so “scrolly”.
MarkusBardinKerillianVictorSienna
Markus Kruber Hero & Career summary
| Markus Kruber | |||||
| Passive Ability | Paced Strikes | ||||
| Hitting 3 enemies in one swing grants 10% increased attack speed for 6 seconds. Attacks cleave throught more enemies. Increased critical strike chance. |
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| Career skill | Morale Boost | ||||
| Markus grants nearby party members a boost of temporary health. Staggers all nearby enemies. |
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| Passive Ability | Waste Not, Want Not | ||||
| Ranged headshots recover 1 ammunition. No ranged damage falloff. Critical strike chance aura. |
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| Career skill | Hunter’s Prowl | ||||
| Markus disappears from sight for a brief period of time allowing him to ambush foes. | |||||
| Passive Ability | Protective Presence | ||||
| Damage resistance aura. Increased stamina. Reduced damage taken. |
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| Career skill | Valiant Charge | ||||
| Markus charges forward slamming into enemies and pushing them forward. | |||||
Bardin Goreksson Hero & Career summary
| Bardin Goreksson | |||||
| Passive Ability | Survivalist | ||||
| Specials drop ammo pickups on death. Double ammo capacity. Increased reload speed. |
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| Career skill | Disengage | ||||
| Bardin deploys a smoke bomb that conceals him from enemies whilst he stays inside. | |||||
| Passive Ability | Gromril Armour | ||||
| Completely absorbs one his every 20 seconds. Reduces damage taken. Increased stamina. Increased Stun resistance. |
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| Career skill | Impenetrable | ||||
| Bardin taunts all man sized enemies within 10 units. Gains increased defence and can block any attack for 10 seconds. |
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| Passive Ability | Trophy Hunter | ||||
| Stacking damage buff on hitting an enemy. Increased attack speed. |
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| Career skill | Leap | ||||
| Bardin leaps forward to stun a target and gain a burst of attack speed. | |||||
Kerillian Hero & Career Summary
| Kerillian | |||||
| Passive Ability | Amaranthe | ||||
| Kerillian regenerates health over time. Doubled ammo capacity. No ranged damage falloff. Ranged weapon zoom. |
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| Career skill | Trueshot Volley | ||||
| Fire a trueflight volley seeking out enemies in Kerillian’s path. | |||||
| Passive Ability | The Dance of Seasons | ||||
| Increased dodge distance. Stamina regeneration aura. Uninterruptible revive. |
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| Career skill | Dash | ||||
| Kerillian quickly dashes forward through enemies. | |||||
| Passive Ability | Murderous Prowess | ||||
| 50% additional damage when attacking enemies from behind. Critical hit backstabs instantly slay man-sized enemies. | |||||
| Career skill | Infiltrate | ||||
| Kerillian becomes undetectable and can pass through enemies for 10 seconds or until she attacks. | |||||
Victor Saltzpyre Hero & Career Summary
| Victor Saltzpyre | |||||
| Witch Hunter Captain | Passive Ability | Witch-Hunt | |||
| Tagged enemies take additional damage. No light attack block cost from frontal attacks. Critical hit headshots instantly slay mansized enemies. |
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| Career skill | Animosity | ||||
| Boosts critical hit chance for all nearby party memebrs for 8 seconds. | |||||
| Passive Ability | Blessed Shots | ||||
| Guaranteed ranged critical hit every 8 seconds or on melee kill. Double ammunition capacity. Increased reload speed |
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| Career skill | Locked and Loaded | ||||
| Victor fires a powerful shot that pierces thorugh enemies | |||||
| Passive Ability | Fiery Faith | ||||
| Power increases by 5% for every 25 health missing to a maximum of 20%. Uninterruptible heavy attacks. Resist death on taking lethal damage. |
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| Career skill | Holy Fervor | ||||
| Victor charges forward and gains 50% increased attack speed for 5 seconds. | |||||
Sierra Fuegonasus Hero & Career Summary
| Sienna Fuegonasus | |||||
| Passive Ability | Tranquility | ||||
| Avoiding damage and not casting spells for 8 seconds automatically ventilates overcharge. Overcharge increases spell charge speed. Increases ranged damage. |
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| Career skill | Fire Walk | ||||
| Sienna blinks forward leaving a blanket of fire in her wake. | |||||
| Passive Ability | Critical Mass | ||||
| Increased critical strike chance based on Overcharge level. Increased ranged damage. |
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| Career skill | Homing Firespear | ||||
| Sienna unleashes a projectile that seeks out targets. | |||||
| Passive Ability | Blood Magic | ||||
| 50% damage taken transferred to Overcharge. No Overcharge slowdown. Increased melee power and reduced block cost on high Overcharge. Consumed Overcharge. |
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| Career skill | Living Bomb | ||||
| Sienna heats up and explodes dealing damage to surrounding enemies. This ability also clears all her Overcharge. |
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Ordered as it is in-game.
Well that’s about it for the summary of Heroes and Careers in Vermintide 2. I’ll be adding more in-depth analysis of each (talent trees, builds, etc) in their respective pages. Have fun out there!
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